Rab

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Revision as of 22:43, 23 September 2018 by dragon>Follower of Light
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Rab
Dragon Quest XI
Sprite(s)
Japanese name ロウ
Romaji
Vocation Sage
Race Human
Voice actor Mugihito (Japanese, Dragon Quest Rivals)

Rab (ロウ, ) is a character in Dragon Quest XI. Despite his advanced age, he displays considerable abilities as a warrior and possesses mysterious powers.

Appearance and Personality

Rab is an elderly gentleman with a bushy pair of eyebrows and a mustache, his head covered by a red fez. He wears a red open vest with intricate yellow patterns over a long-sleeved white tunic and a black sash worn around his waist. He also wears a pair of orange trousers, leather shoes worn with yellow socks, and he walks around with the help of a cane. Rab is always seen carrying a large backpack, as well.

Although he looks like a simple traveler, his background and character are shrouded in mystery.

Base Stats

Attribute Starting Stats Maximum Stats
Level 23 99
HP 164 570
MP 123 660
Strength 44 310
Agility 50 200
Resilience 27 210
Magical Might 92 525
Magical Mending 94 525
Deftness 49 230
Charm 40 170
Initial gear

Pep bonus

Magical might +20% (40%), magical mending +20% (40%), magical critical hit rate up (magical critical hit rate further increased). Parenthesis includes pep-up power-up bonuses.

Strategy

Rab is a Sage, capable of using both offensive and recovery magic, including the Crack, Zam, and Whack series of spells. He also possesses characteristics of a Martial Artist, being capable of wielding claws. He can also equip two-handed heavy wands.

Spells

Name MP Level Target Description
Zam 6 23 One enemy NA
Dazzle 3 23 Enemy group NA
Squelch 2 23 One ally NA
Sap 2 23 One enemy NA
Crack 3 23 One enemy NA
Snooze 3 23 Enemy group NA
Defuddle 2 23 Enemy group NA
Insulate 4 23 One ally NA
Divine Intervention 4 23 One enemy NA
Deceleratle 4 23 Enemy group NA
Kasap 4 23 Enemy group NA
Crackle 8 23 Enemy group NA
Dedazzle 2 23 One ally NA
Bounce 6 23 One ally NA
Midheal 6 23 One ally NA
Zing 12 23 One ally NA
Whack 5 23 One enemy NA
Moreheal 12 24 One ally NA
Drain Magic 0 28 One enemy NA
Multiheal 32 30 All allies NA
Kasnooze 8 32 Enemy group NA
Zammle 9 33 One enemy NA
Blunt 6 34 One enemy NA
Insulatle 12 40 All allies NA
Kacrack 20 44 Enemy group NA
Fullheal 24 47 One ally NA
Thwack 10 49 Enemy group NA
Kazam 18 52 One enemy NA
Kamikazee 1 53 All enemies NA
Kazing 8 54 Enemy group NA

Character builder

Heavy Wands

Name MP Points Target Pep Info Oomph
Beelzefreeze -- 3 -- -- NA --
MP Absorption When Wielding +2% -- 4 -- -- NA --
Antimagic -- 5 -- -- NA --
Staff of Salvation -- 5 -- -- NA --
Maximum MP When Wielding +10 -- 6 -- -- NA --
Minor MP Recovery After Battle -- 6 -- -- NA --
Magical Might When Wielding +10 -- 8 -- -- NA --
MP Absorption When Wielding +4% -- 8 -- -- NA --
Magical Might When Wielding +10 -- 10 -- -- NA --
Maximum MP +20 -- 10 -- -- NA --
Zing Stick -- 10 -- -- NA --
Magical Might When Wielding +20 -- 12 -- -- NA --
Magical Might When Wielding +20, second boost -- 12 -- -- NA --
Maximum MP +30 -- 14 -- -- NA --
Moderate MP Recovery After Battle -- 14 -- -- NA --
Magical Mending When Wielding +30 -- 16 -- -- NA --
Magical Might When Wielding +30 -- 16 -- -- NA --

Claws

Name MP Points Target Pep Info Oomph
Attack Power When Wielding+5 -- 3 -- -- NA --
Propeller Blade -- 4 -- -- NA --
Critical Hit Chance When Wielding +2% -- 6 -- -- NA --
Dodge Chance When Wielding +2% -- 6 -- -- NA --
Attack Power When Wielding +10 -- 8 -- -- NA --
Can Opener -- 8 -- -- NA --
Critical Hit Chance When Wielding +2% -- 10 -- -- NA --
Dodge Chance When Wielding +4% -- 10 -- -- NA --
MP Absorption When Wielding +2% -- 10 -- -- NA --
Hawkeye Claw -- 12 -- -- NA --
Critical Hit Chance When Wielding +2% -- 13 -- -- NA --
Dodge Chance When Wielding +4% -- 13 -- -- NA --
Air Raiser -- 14 -- -- NA --
Attack Power When Wielding +15 -- 14 -- -- NA --
Hardclaw --

14

-- -- NA --
MP Absorption When Wielding +4% -- 14 -- -- NA --
Rake ‘n’ Break -- 16 -- -- NA --
Wild Animal -- 16 -- -- NA --
Hand of God -- 20 -- -- NA --

Enlightenment

Name MP Points Target Pep Info Oomph
Benediction -- 4 -- -- NA --
Maximum MP +10 -- 6 -- -- NA --
M-Pathy -- 6 -- -- NA --
Right as Rain -- 6 -- -- NA --
Magical Mending +5 -- 10 -- -- NA First hit
Magical Might +5 -- 10 -- -- -- --
Strength +5 -- 10 -- -- NA --
Caster Sugar -- 12 -- -- NA --
Magical Mending +10 -- 13 -- -- NA --
Magical Might +10 -- 13 -- -- NA --
Agility +20 -- 16 -- -- NA --
Maximum MP+30 -- 16 -- -- NA --
Maximum MP+30, second boost -- 16 -- -- NA --
Pep Chance +5% -- 16 -- -- NA --
Pep-Up Power-Up -- 16 -- -- NA --
Agility +20 -- 20 -- -- NA --
Maximum MP +30 -- 20 -- -- NA --
Clear Your Mind -- 25 -- -- NA --
Infinite Wisdom -- 25 -- -- NA --
Kacrackle -- 36 -- -- NA --
Kazammle -- 36 -- -- NA --

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