Rhinothrope

Revision as of 01:33, 19 September 2022 by dragon>Antiyonder

The Rhinothrope is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest IV: Chapters of the Chosen.

It is an axe-wielding rhinoceros warrior that dons blue armor in battle. Its name is a combination of the words "rhino" and "anthrope", which means human in Latin.

Characteristics

Rhinothropes, naturally, are anthropomorphic rhinoceroses whose weapon of choice is a large, two-handed battle axe with a teal axe head. Their armor consists of a blue breastplate with pauldrons attached, a skullcap that lets their ears poke out, a pair of blue trunks, and green gauntlets and boots. Their tough hides and armor make them highly resistant to various types of magic.

Appearances

Dragon Quest IV: Chapters of the Chosen

Rhinothrope (サイおとこ Sai otoko)
Original (NES)
Sprite
 
Bestiary No.
#086
Gold
39
HP
70
MP
0
Attack
88
Defence
100
Agility
22
Evasion
064
Spell(s)
None
Skill(s)
None
Location(s)
Vrenor region (Chapters 5 & 6)
Canalot region (Chapters 5 & 6)
Zamoksva region and castle (Chapters 5 & 6)
Dunplundrin region (Chapters 5 & 6)
Item Dropped
Battle axe(1256)
Frizz resistance *
75%
Sizz resistance *
75%
Bang resistance *
100%
Crack resistance *
100%
Woosh resistance *
0%
Zap resistance *
25%
Drain Magic resistance
100%
Whack resistance *
75%
Kamikazee Bracer resistance
0%
Poof resistance
100%
Dazzle resistance
0%
Fizzle resistance
100%
Fuddle resistance
0%
Snooze resistance
0%
Sap resistance *
0%
Remakes (PSX, DS, Mobile)
Sprites
 
Notable Changes
None

Dragon Quest X

Dragon Quest Tact

Rhinothrope appears as a B-rank monster of the Beast family. It can be recruited from Chapter 4, Episode 7: Wavering Hearts in Part 2 of the main storyline, where it appears as a boss.

Rhinothrope (サイおとこ Sai otoko)
Stats


 
Family Rank Role
 
Beast
   
Attack
Max Level HP MP Move
110 922 202 2
Attack Defense Agility Wisdom Weight
375 275 298 130 25
Basic Skills
First Second Third
Frigidtwister Slow Stomp* Blasting Multislash*
Awakening Skills
First Second Third
Physical Potency +5% / Stats Up Frizz Res +25 / Stats Up Blasting Multislash Potency +5% / Stats Up
Fourth Fifth
Sizz Res +25 / Stats Up Blasting Multislash Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +5 Blasting Multislash Potency +2%
Perk Details
First
ATK +5: Raises ATK by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Normal Normal

Gallery

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