The Robo-robin is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII.

Appearances

Dragon Quest VIII

Robo-robin (アイアンクック, Aian kukku )
Defeated Monster List No. : #142
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility Evasion
Machine 99 99 96 43 99 125 99 132
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 50% 50% 50% 50% 50% 50% 50% 0% 50% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 100% 100% 100% 100% 100% 100% 50% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Body Slam Arcadia Region Iron nail (common)
Iron cuirass (rare)
Description These mechanical birds are the result of a mad scientist's twisted experiment. When they detect a target, they become a deadly whirlwind of razor sharp blades.
Notable changes in the remake


Dragon Quest IX

Robo-robin
 
HP MP Experience Gold
75 0 580 98
Attack Defense Speed
100 210 113
Dropped Item Iron ore116
Handrills1128
Locations Iluugazar Plains
Mt. Ulbaruun
Family Machine
Game Dragon Quest IX
Console DS
Japanese Name アイアンクック
Romanized Jap. Aian kukku
Description They may look like sweet little songbirds, but these mechanical murder machines are set to explode when their HP gets low.

Their main aim in exterminating adventurers is to take their armour and other items as parts for producing more of their kind.

Dragon Quest X

Dragon Quest XI


Dragon Quest Tact

Robo-robin appears as an A-rank monster of the Inorganic family as part of the limited Dragon Quest VIII, appearing alongside Jessica on her banner. It can participate in Yangus's Battle Road as a party member.

[[File:Tact Icon  
Inorganic.png|link= 
Inorganic family|30px]] [[File:DQTact Rank Icon  .png|24px]] Robo-robin (アイアンクック Aian kukku)
Image
 
Attributes
Role Max level HP MP Move
[[File:DQTact  
AttackType.png|30px]]  
Attack
110 913 281 2
Attack Defence Agility Wisdom Weight
356 408 327 131 35
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Normal Half Res Half Res Normal Very Weak
  Zap   Zam   Snooze   Poison   Physical Lock
Very Weak Normal Half Res Immune Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Half Res Normal Super Weak Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Normal Normal Normal Super Weak Normal
Skills
Basic skills Awakening skills
Armour Hammer
Woosh Cyclone*
Flat Spin*
Emergency / Stats Up
Sizz Res +25 / Stats Up
Flat Spin Potency +5% / Stats Up
Stun Success Rate +5%
Crack Res +25 / Stats Up
Flat Spin Potency +5% / Stats Up
Stun Success Rate +5%
Perks
Basic perks ATK +10
AGL +15
Flat Spin Potency +2%
Leader perk Raises Woosh-type potency of inorganic allies, including itself, by 10% in a 5x5 square around it.
Awakening perk Emergency: Massively raises ATK and AGL for 1 turn up to 1 time per battle when HP drops to 50% or less


Gallery

Related Enemies