Antimagician

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Antimagician is a talent in Dragon Quest Monsters: The Dark Prince.

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Antimagician is known naturally by Vampire cat, Winky, Peeper, Gryphon, and Night sneaker. It teaches various abilities focused on disabling and hampering enemy spellcasters.

Antimagician
Ability Description Skill Points
Dim Greatly decreases the wisdom of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 3
Fizzle Prevents all enemies from casting spells for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 10
Ping Greatly increases the wisdom of a single ally for 4 to 7 turns. 20
Drain Magic Absorbs some MP from a single enemy. 30
Mist Me Negates all damages 1 time only. Ineffective against certain attacks. 50
Kadim Decreases the wisdom of all enemies for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed. 70
Mercurial Thrust A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. 85
Bounce Reflects most spells back at the caster for 4 to 7 turns. 100

Related skill sets[edit | edit source]