Token takers are blue slot machines that have come to life, with three gold slot reels as eyes, a mouth filled with sharp fangs and long purple tongue, and a handle on their right side in the shape of a sceptre topped with a gold orb. Perched on top is a winged, horned skull. It moves about by levitating. The monsters try to get foolish gamblers to spend all of their tokens and then take their lives in exchange.
In battle, they can mesmerise opponents by emitting the alluring scent of gold and roll the slots in their eyes to unleash a variety of different effects such as healing adventurers with a restorative rain, granting them a jackpot of gold coins, exhaling a blast of ice-cold breath, or sending them to the hereafter with a curse.
Desperate attack Spreads the spellbinding smell of gold about the place! (attempts to mesmerise entire party) Starts scanning the area! (uses a random effect on party): "What luck! A restorative rain starts to fall!" (uses Right as Rain on party) "Bad luck! You're hit with a deadly curse!" (casts Kathwack on entire party) "Nice!/Amazing!/Jackpot! You'll now earn more gold coins from this battle!" (increases gold earned from battle) "Bad luck! You're hit by C-c-cold Breath!"
Desperate attack Spreads the spellbinding smell of gold about the place! (attempts to mesmerise entire party) Starts scanning the area! (uses a random effect on party): "What luck! A restorative rain starts to fall!" (uses Right as Rain on party) "Bad luck! You're hit with a deadly curse!" (casts Kathwack on entire party) "Nice!/Amazing!/Jackpot! You'll now earn more gold coins from this battle!" (increases gold earned from battle) "Bad luck! You're hit by C-c-cold Breath!"
Token taker appears as an A-rank monster of the Inorganic family during the second part of the Version 4.0 Update Festival Eve's "Mindini's Boogie-Woogie Rescue Mission" event alongside Booga on his banner. It can participate in the Demonic knight's Battle Road as a party member.
Token taker (クレイジーボーナス Kureijī bōnasu)
Image
Attributes
Role
Max level
HP
MP
Move
Debuff
130
1,269
455
2
Attack
Defence
Agility
Wisdom
Weight
223
429
500
235
35
Resistances
Frizz
Sizz
Crack
Woosh
Bang
Half Res
Half Res
Normal
Very Weak
Normal
Zap
Zam
Snooze
Poison
Physical Lock
Very Weak
Normal
Half Res
Normal
Normal
Spell Lock
Martial Lock
Breath Lock
Hobble*
Stun*
Normal
Half Res
Normal
Normal
Immune
Dazzle
Curse
Paralysis
Confusion
Charm
Normal
Super Weak
Super Weak
Normal
Normal
Skills
Basic skills
Awakening skills
High-Speed Spin Bonus Heal* Bonus Attack*
Replay / Stats Up Frizz Res +25 / Stats Up Bonus Attack Potency +5% / Stats Up Replay Chance +10% Sizz Res +25 / Stats Up Bonus Attack Potency +5% / Stats Up Replay Chance +10%
Perks
Basic perks
Max HP +20 Max MP +10 Bonus Attack Potency +2%
Leader perk
Raises healing ability recovery of allies, including itself, by 5% in a 5x5 square around it.
Awakening perk
Replay: Rarely triggers martial effect 2 times in succession when triggering a martial effect, lower damage/recovery of 2nd martial effect by 50%. This perk can be triggered by non-damage dealing abilities.