Sagittar is a mechanical centaur-like boss encountered in the game Dragon Quest Monsters: Joker 2 in the Bemusoleum area.

Appearances edit

Dragon Quest Monsters: Joker 2 edit

Sagittar attacks more than once per round (like many bosses) and usually hits all three monster slots on the Hero's team. The automatic crossbows it wields allow it to output a tremendous volume of physical attacks, making Kabuff a must. Its biggest magical threat is called Thin Air.


Sagittar
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material X L ? ? ? ? ? ?
Traits Skills Resistances
Double Trouble, Early Bird, Hit Squad, Grand Slammer Sagittar Vulnerable to Abiliterator, Immune to Bang, Zap, Whack, Poison, Confusion, Inaction, Paralysis, and Sleep
Additional information
Weapons Staves
Location -
Breeding chart Trauminator x Overkilling machine x Killing machine x Trap box

Dragon Quest Monsters: Joker 2 Professional edit

Dragon Quest Monsters: Super Light edit

#878 - Sagittar
HP MP Experience Gold
610 205
Attack Defense Speed
450 440 410
Family Machine
Bestiary # 878
Game Dragon Quest Monsters: Super Light

Dragon Quest Tact edit

Sagittar appears as a S-rank monster of the Inorganic family during the second part of the game's limited Terry's Wonderland event on its own banner alongside Aggrosculpture.

    Sagittar (サージタウス Sājitausu)
Image
 
Attributes
Role Max level HP MP Move
  Attack 120 1,175 358 2
Attack Defence Agility Wisdom Weight
518 356 457 121 50
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Very Weak Normal Half Res Normal Half Res
  Zap   Zam   Snooze   Poison   Physical Lock
Normal Very Weak Half Res Immune Half Res
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Normal Normal Super Weak Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Normal Normal Normal Super Weak Normal
Skills
Basic skills Awakening skills
Blacken Blues
Brutal Deluge*
Thunder Bow*
Sub-Engine / Stats Up
Crack Res +25 / Stats Up
Thunder Bow Potency +5% / Stats Up
Brain Bolt: Very rarely stuns when making a physical attack.
Bang Res +25 / Stats Up
Thunder Bow Potency +5% / Stats Up
Physical Critical Hit Rate +3% / Stun Success Rate +5%
Perks
Basic perks AGL +20
ATK +15
Mega Warrior: Greatly raises ATK and evasion rate for 2 turns at battle start.
Thunder Bow Potency +2%
Leader perk Raises ATK of inorganic allies, including itself, by 20% in a 5x5 square around it.
Awakening perk Sub-Engine: Raises AGL and Move for 3 turns at action start on even turns until turn 10.


Gallery edit