The slimeshroom is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest X . It is a peculiar slime with fungi growing on its body.

Characteristics edit

The Slimeshroom is a bubble slime that looks like a puddle of melted red clay with mushrooms growing amidst the muck surrounding it. They make their homes in damp places.

Appearances edit

Dragon Quest X edit

Slimeshrooms began appearing in Version 2.0 of the game. It is able to cast both Dazzle and Fuddle.

Dragon Quest Monsters: Joker 3 edit

Dragon Quest Monsters: The Dark Prince edit

Slimeshroom (マッシュスライム, Mashshusuraimu )
Monsterpedia No.: 009
Icon Attributes
  Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
 
Slime family
G 1400 380 520 410 480 510
Talents Traits Large-size exclusive traits Dropped items
Irritant (Guaranteed) Stupefying Skin (Lv. 1)
Ultra Crafty Confuser (Lv. 20)
Defensive Impulse (Lv. 40)
Tactical Genius (Lv. 1)
Über Matterbane (Lv. 1)
Personal Grudge (Lv. 60)
This monster has does not drop items
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
0% 25% 50% 0% -25% 25% 50% 0% 25% 25%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
50% 0% 25% -25% 50% 0% 25% 0% 0%
Additional information
Description
Location This monster has no natural habitat
Synthesis
Breeding chart
  X  
(The parents need to be G rank.)
Notable fusions
  X   = 
  X   = 
  X   = 


Dragon Quest Tact edit

Slimeshroom appears as an A-rank monster of the Slime family that can be scouted normally from any banner.

    Slimeshroom (マッシュスライム Masshu suraimu)
Image
 
Attributes
Role Max level HP MP Move
  Debuff 120 760 336 2
Attack Defence Agility Wisdom Weight
291 290 426 342 35
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Normal Very Weak Very Weak Half Res Normal
  Zap   Zam   Snooze   Poison   Physical Lock
Half Res Normal Super Weak Normal Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Super Weak Normal Normal Normal Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Immune Half Res Normal Normal Half Res
Skills
Basic skills Awakening skills
Snooze
Zammle*
Kasap*
Zam-type Spell Potency +10% / Stats Up
Zap Res +25 / Stats Up
Zammle Potency +5% / Stats Up
Woosh Res +25 / Stats Up
Zammle Potency +5% / Stats Up
Perks
Basic perks WIS +10
AGL +15
Zammle Potency +2%
Leader perk Raises DEF of slime allies, including itself, by 15% in a 5x5 square around it.
Awakening perk Zam-type Spell Potency +10%: Raises Zam-type spell potency by 10%.


Gallery edit