The trap box is a recurring boss monster in the Dragon Quest series that was introduced in Dragon Quest VIII: Journey of the Cursed King.

Originally appearing as the boss of the Swordsman's Labyrinth, it has gone on to make regular appearances in other games in the series.

It is the first Mimic in the series not to remain hidden in its treasure chest, revealing a ghastly skeleton within.

Characteristics edit

The trap box is able to levitate in midair under its own power. The lid of the trap box's treasure chest is split into two and serve as the monster's hands, being used in vicious crushing attacks. From inside of the bottom half of the treasure chest peers out a frightful skeleton with a flexible serpentine spine, horns on either side of its skull, and a sickening tongue even longer than that of a normal mimic's. Despite its skeletal appearance, the trap box still belongs to the material family rather than being one of the undead. Much like the other mimics, it can inflict a variety of different status effects on unfortunate adventurers including sleep and confusion.

Appearances edit

Dragon Quest VIII: Journey of the Cursed King edit

Trap box (トラップボックス, Torappubokkusu )
Defeated Monster List No. : #264
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility Evasion
Material 1100 255 1,020 660 92 60 50 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 50% 50% 50% 0% 0% 50% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 50% 100% 100% 100% 100% 100% 100% 100% 100% 100%
Additional information
Spells Skills Locations Dropped item
Crackle
Fuddle
Snooze
Desperate attack Swordsman's Labyrinth Venus' Tear11
Description A monster that carries the precious Venus' tear in its mouth. Its guiding motivation appears to be its obsession with priceless jewels and treasures.
Notable changes in the remake


Dragon Quest Monsters: Joker edit

A single Trap box can be found on Infern Mountain.


Trap box
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material S ? ? ? ? ? ?
Traits Skills Resistances
Critical Massacre Fear-monger Whackproof, Paralysisproof
Additional information
Description Few who fall upon this ingenious trap ever live to tell the tale.
Weapons Swords, Hammers, Claws, Staves
Location Infern Isle (Tartarus)
Breeding chart Metal kaiser slime x Cannibox x Mimic x Mimic

Dragon Quest Monsters: Joker 2 edit

Trap box
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Material S S ? ? ? ? ? ?
Traits Skills Resistances
Critical Massacre, Perilous Parrier Fear-monger Immune to Whack and Paralysis
Additional information
Weapons Swords, Hammers, Claws, Staves
Location
Breeding chart Cannibox x Mimic x Mimic x Metal kaiser slime

Dragon Quest Monsters: Joker 2 Professional edit


Dragon Quest Monsters: Terry's Wonderland 3D edit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key edit

Dragon Quest of the Stars edit

Dragon Quest Tact edit

Trap box appears as an A-rank monster of the Inorganic family as part of the limited Dragon Quest VIII}} event. It will join the party in Chapter 3, Episode 1: Another World and it can be fully awakened by completing the Pickham Region stage from Journey of the Cursed King at any difficulty. The Trap box also stars in its own Battle Road.

    Trap box (トラップボックス Torappubokkusu)
Image
 
Attributes
Role Max level HP MP Move
  Debuff 120 942 307 2
Attack Defence Agility Wisdom Weight
446 372 375 150 35
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Half Res Half Res Normal Very Weak Normal
  Zap   Zam   Snooze   Poison   Physical Lock
Very Weak Normal Normal Immune Half Res
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Normal Normal Super Weak Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Normal Normal Half Res Normal Super Weak
Skills
Basic skills Awakening skills
Fuddle
Freezing Blizzard*
Chaotic Stab*
Chaos Catastrophe / Stats Up
Frizz Res +25 / Stats Up
Chaotic Stab Potency +5% / Stats Up
Confusion Success Rate +5%
Sizz Res +25 / Stats Up
Chaotic Stab Potency +5% / Stats Up
Confusion Success Rate +5%
Perks
Basic perks Max HP +20
AGL +15
Chaotic Stab Potency +2%
Leader perk Raises DEF of inorganic allies, including itself, by 15% in a 5x5 square around it.
Awakening perk Chaos Catastrophe: Greatly raises ATK and AGL for 1 turn when user's ability confuses enemy.


Other languages edit

Language Translation Meaning
  EspañolCaja trampaSpanish for "trap box".
  FrançaisBoîtes à piègesFrench for "trap box".
  DeutschFallenkisteGerman for "trap box".
  中文 (繁體)陷阱箱Xiànjǐng xiāng

Gallery edit

Template:DQVIII