Dim
Dim is a recurring spell in the Dragon Quest series, first appearing in the Monsters: Joker spinoff games. When cast, it will reduce the Wisdom of a single foe. It is related to the group-targeting spell Kadim.
| Dim | |
|---|---|
| Japanese | フール |
| Rōmaji | Fūru |
| Type | Debilitating |
Appearances edit
Dragon Quest Monsters: Joker edit
Dim reduces a single enemy's Wisdom and costs 3 MP to cast. It can be learned from:
Dragon Quest Monsters: Joker 2 edit
Dim can be learned from all the skills it could be previously.
Dragon Quest Monsters: Terry's Wonderland 3D edit
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key edit
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Dragon Quest Monsters: Joker 3 edit
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Dragon Quest Monsters: The Dark Prince edit
Dim costs 3 MP reduces one monster's wisdom by 80%, with a base success rate of 60% at a maximum success chance of 80% at 3,999 wisdom. The spell is learned through the Antimagician, Choreographer, Dark Artist, Enfeebler, and Toxicologist talents.
Dragon Quest Tact edit
Dim is known naturally by Orc king at level 1 and costs 9 MP to cast. It has a range of three squares away from it in any direction and greatly lowers a single enemy's WIS for three turns. It can also be taught to any unit by using an ability scroll.
| Dim | |||
| Role * | Type * | Element | MP cost |
| Debuff | Spell | 9 | |
| Range | Additional effects | ||
| 3 |
WIS Down |
||
| Description | |||
| Occasionally greatly lowers 1 enemy's WIS for 3 turns | |||
| Naturally learnt by | |||
| Orc king | |||
Dragon Quest Treasures edit
The effects of Dim can be replicated by launching a Dim pellet with the catapult.