Level scoring in Dragon Quest Swords
After completing each level in Dragon Quest Swords, a score is tallied depending on how well the hero completed the level. This level score determines what rank the player receives, which determines the type and number of reward items.
Scoring categories[edit | edit source]
Time Completed[edit | edit source]
Time completed is the total time to complete the level, including defeating the boss. The amount of points awarded varies for each level due to each being of a different length. A lower time produces a higher score.
Enemies Defeated/Enemies Available[edit | edit source]
This category is basically a count of the number of enemies which escaped before being defeated. The score depends on both the total number of enemies available, as well as the percentage defeated. Enemies can escape from battle if the hero takes too long to defeat them.
Max Combo[edit | edit source]
This is the maximum consecutive combo achieved without missing a hit. The score for the number of hits varies on each level as some levels are easier to complete large combos. A higher number ensures a better score.
Accuracy Percentage[edit | edit source]
This score depends on total attempted hits and percentage of those hits landed.
Blocking Percentage[edit | edit source]
Same as accuracy, only for blocking hits against the hero.
Bonus[edit | edit source]
- See main article: List of level bonuses in Dragon Quest Swords
There are various bonuses awarded if the player meets some specific criteria. These bonuses range in point values from 4000 to 200.
Level ranking[edit | edit source]
The highest level rank is X, followed by S, A, B, and C. The score values for each are:
- Rank X - 18,000
- Rank S - 12,000
- Rank A - 8,000
- Rank B - 4,000
- Rank C - Less than 4,000
The higher rank achieved, the more rewards received. Each level has a reward item designated for rank S, A, and B. Achieving a higher rank merits the all rewards at and below that rank. Achieving an X rank merits an X rank-only item as well as double the normal amount of rewards.
List of level rewards[edit | edit source]
- For information on reward items, see List of tempering materials in Dragon Quest Swords
Caliburn Cave[edit | edit source]
- Rank S - 1 x Thunderball
- Rank A - 1 x Iron Ore
- Rank B - 1 x Monsterbone
Galantyne Glades[edit | edit source]
- Rank S - 1 x Ice Crystal
- Rank A - 1 x Iron Ore
- Rank B - 1 x Monsterbone
Arondight Heights[edit | edit source]
- Rank S - 2 x Iron Ore
- Rank A - 1 x Lava Lump
- Rank B - 1 x Iron Ore
Secace Seacove[edit | edit source]
- Rank S - 1 x Ice Crystal
- Rank A - 1 x Thunderball
- Rank B - 1 x Monsterbone
Tower of Mirrors[edit | edit source]
- Rank S - 1 x Thunderball
- Rank A - 2 x Iron Ore
- Rank B - 1 x Ice Crystal
Mirror World[edit | edit source]
- Rank S - 1 x Ice Crystal
- Rank A - 2 x Monsterbone
- Rank B - 1 x Thunderball
Red Sea[edit | edit source]
- Rank S - 1 x Gold Bar
- Rank A - 2 x Iron Ore
- Rank B - 1 x Lava Lump
Deathbringer's Citadel[edit | edit source]
- Rank S - 1 x Gold Bar
- Rank A - 1 x Gold Bar
- Rank B - 3 x Monsterbone
Nomeg[edit | edit source]
- Rank S - 1 x Gold Bar
- Rank A - 1 x Gold Bar
- Rank B - 2 x Ice Crystal
Clank 'n' Knalc[edit | edit source]
- Rank X - 1 x Orichalcum
- Rank S - 2 x Gold Bar
- Rank A - 1 x Gold Bar
- Rank B - 2 x Lava Lump
King Latem[edit | edit source]
- Rank X - 1 x Yggdrasil Leaf
- Rank S - 1 x Orichalcum
- Rank A - 2 x Gold Bar
- Rank B - 3 x Mini Medal
Salta[edit | edit source]
- Rank X - 1 x Yggdrasil Leaf
- Rank S - 1 x Orichalcum
- Rank A - 1 x Orichalcum
- Rank B - 1 x Yggdrasil Dew
Valgirt[edit | edit source]
- Rank X - 1 x Yggdrasil Leaf
- Rank S - 1 x Orichalcum
- Rank A - 1 x Orichalcum
- Rank B - 1 x Yggdrasil Dew
Valgirt Nedlog[edit | edit source]
- Rank X -
- Rank S - 1 x Noble Metal
- Rank A - 1 x Noble Metal
- Rank B - 1 x Yggdrasil Dew
Edahs 'Sophix[edit | edit source]
- Rank X -
- Rank S - 1 x Noble Metal
- Rank A - 1 x Orichalcum
- Rank B - 1 x Yggdrasil Dew