Cumulus vex
| Dragon Quest monster | |
|---|---|
| Cumulus vex | |
Art by Akira Toriyama | |
| Japanese | ヘルクラウダー |
| Romaji | Heru kuraudā |
| First appearance | Dragon Quest VII |
| Old localisation | HellCloud |
The Cumulus vex is a monster in the series.
Characteristics[edit | edit source]
Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of golden clouds. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of "hair" that stick up like horns while the rest blends with its body. Its hands have three digits each and the bottom of its body is surrounded by grey stormclouds. It is a fearsome enemy to face in battle, calling upon razor-sharp blasts of wind that rip apart its enemies and overwhelming the unprepared with sheer numbers due to its ability to call upon Sky fries to aid it in battle. In the Nintendo 3DS version of VII, it speaks in wind-based puns. Although the Cumulus vex was a boss in its first appearance, it went on to become a regular enemy when it reappeared in IX. According to its description in IX, cumulus vexes may actually be a genetic mutation of the Freezing fog.
Appearances[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Stategy[edit | edit source]
The Cumulus vex is a difficult boss and can be a wake-up call for unprepared players. It can act twice per turn, deal a lot of damage with its wind-based attacks, and drag out the battle by summoning multiple sky fries. Thankfully, the sky fries can be put to sleep, have their spells sealed away, or confused to take them out of the action.
Attacks that hit more than one enemy are very helpful. Although it is expensive, the Flametang boomerang from Aeolus Vale is the strongest boomerang at this point. Boom is effective as well. Unfortunately, Ruff's Call of the Wild and the Shepherd's Lambpede are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus vex or skills like Sword Dance and Multifists. Spellcasters should keep the party healed, cast Kabuff and Oomph when necessary, and use group attack spells to defeat the sky fries. Magic Barrier can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Dragon Quest Tact[edit | edit source]
Cumulus vex appears as an A-rank monster of the Inorganic family as part of the original Dragon Quest VII event. It will join the player in Chapter 4, Episode 4 of the event quests, entitled The Cumulus Vex and it stars in its own Battle Road. Cumulus vex can be fully awakened by completing the Cathedral of Blight stages based on the Howling Cave at any difficulty.
| Family | Rank | Role | ||
Inorganic |
Support |
|||
| Max Level | HP | MP | Move | |
| 130 | 1,107 | 440 | 2-3 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 311 | 301 | 388 | 208 | 35 |
| First | Second | Third | ||
| Invigorate | Thin Air Blast* | Healing Wave* | ||
| First | Second | Third |
| Move +1/Stats Up | Frizz Res +25/Stats Up | Healing Wave Recovery +5%/Stats Up |
| Fourth | Fifth | |
| Zam Res +25/Stats Up | Healing Wave Recovery +5%/Stats Up | |
| First | |
| Inorganic Martial Potency +10%: Raises inorganic martial potency of allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| Max HP +20 | AGL +15 | Healing Wave Recovery +2% |
| First | |
| Move +1: Raises Move by 1. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Very Weak | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Normal | Half Res | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Super Weak | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Super Weak |
In Other Languages[edit | edit source]
Trivia[edit | edit source]
- Cumulus vex is named after cumulus clouds, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb vex, which means to annoy or irritate.
Gallery[edit | edit source]
-
Boss encounter in the 3DS version of VII.
-
The cumulus vex in Tact.
-
Cumulus vex in Walk
Related monsters[edit | edit source]
- Elementals
- Floating enemies
- Material family
- Dragon Quest VII enemies
- Dragon Quest VII bosses
- Dragon Quest IX enemies
- Dragon Quest Treasures monster statues
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Walk enemies
- Dragon Quest Walk bosses
- Dragon Quest Tact monsters
- Dragon Quest Keshi Keshi enemies
