Moonbrooke
Moonbrooke is a kingdom in central Torland.
| Kingdom | |
|---|---|
| Moonbrooke | |
| Japanese | ムーンブルク |
| Romaji | Mūnburuku |
| Game | Dragon Quest II Dragon Quest I & II HD-2D Remake Dragon Quest Builders 2 |
| Old localization | Moonburg (Official guide book for the Dragon Quest II SFC version) Moonbrook (Dragon Quest II Game Boy version) |
It serves a critical part in the plot of Dragon Quest II: Luminaries of the Legendary Line when it is sacked by Hargon's forces in the prelude, being the castle nearest to the frozen wasteland of Rendarak that the mad cultist lurks in.
Appearances edit
Dragon Quest II: Luminaries of the Legendary Line edit
The opening cinematic of Dragon Quest II in the North American NES version allows players to witness the attack on Moonbrooke and the death of its king. This event sets up the quest for the rest of the game.
During the game, the ruins of Moonbrooke can be explored, which is now full of poisonous swamps and infested with monsters. It is not required that the player visit in order to complete the game; however, useful information can be gained regarding how to find the Princess of Moonbrooke and also the Mirror of Ra by speaking to the various ghosts of its citizens.
In the remakes, the number of poison swamp tiles are decreased, along with the amount of damage taken from them. The background music is no longer Fright in Dungeon and has been changed to Requiem. If the Prince of Cannock dies in battle, he will become a living dead, which can be cured after returning to Moonahan. Killing any surviving soldiers will result in the ghost of that soldier possessing the Cannock prince. The surviving soldier in the basement will die and turn into a spirit after talking to him once, but will disappear after the defeat of Malroth or after recruiting the princess, even without ever interacting with him. After the player defeats Malroth, they can bring the Princess of Moonbrooke here and speak to the ghost of her father for special dialogue.
Treasures edit
- Two empty treasure chests, perhaps previously housing pieces of Erdrick's armour (original only)
- Seed of life (basement, sand; remake only)
- Seed of magic (basement, floor; remake only)
Monsters edit
Dragon Quest I & II HD-2D Remake edit
The HD-2D Remake establishes more about the general layout of the castle. Obtaining the Mirror of Ra before coming to the castle for the first time will remove dialogue of the Cannock Prince lamenting the horrifying situation and neither the spirits of the King nor Queen of Moonbrooke will appear. The background music will change from Requiem to Château after obtaining the Eye of Rubiss, and reconstruction of the castle will begin with soldiers of Cannock and Midenhall pitching in. Monsters will no longer spawn. In the ending, the souls of the King and Queen appear in the sky to see the princess off.
Treasures edit
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Dragon Quest Builders 2 edit
| Island | |
|---|---|
| Moonbrooke | |
| 終わらない たたかいの島 (The Island of Never-Ending Battles, 終わらない たたかいの島 ?) | |
| Japanese | ムーンブルク島 |
| Romaji | Mūnburuku shima |
| Game | Dragon Quest Builders 2 |
Moonbrooke (ムーンブルク島, Mūnburuku shima?, lit. Moonbrooke island) is the third major story island visited by Malroth and the Builder. When they arrive, it is in the midst of a seemingly never-ending war with monsters, led by the monster Atlas and divided into three groups; the Hair Force (furry monsters), the Air Force (flying monsters) and the Scare Force (big, tanky monsters). While the overall layout of the castle ruins are the same as in Dragon Quest II, the geography of the island is vastly different.
Plot edit
For an extremely long time now, the kingdom of Moonbrooke has been fighting a never-ending war, as the Children of Hargon decree it. Although it seems counter-intuitive, the Children have ordered the soldiers to keep on fighting, even against their own monster troops, to ensue more chaos and destruction and despair.
When Malroth and the Builder arrive, they meet a soldier called Warwick (captain of the Moonbrooke Brigade of Guards), who is suspicious at first but immediately warms up to them and takes the two to a small shelter in a cave alcove. There, they meet Gerome, Anessa (general of the Moonbrooke Brigade of Guards) and the King of Moonbrooke. They then learn that, 1) There is a prophecy that states that a Builder will save Moonbrooke from the never-ending war, and 2) That Anessa is poisoned. Gerome and the King are wary of the Builder at first (creation is outlawed and frowned upon as per the Children's rules) but when the Builder cures Anessa with an antidotal herb, they slowly begin to change their minds. Afterwards, Warwick takes Malroth and the Builder and reclaims the the throne room (they quickly learn that 3) Moonbrooke castle is in ruins), which kick-starts the process of beginning to win the war. Anessa, unlike the other townsfolk, sticks stubbornly to her beliefs about the Children of Hargon, but permits building as from a tactical standpoint it is necessary to advance their positions.
During the events of Moonbrooke, there is word of a traitor amongst the townsfolk that occasionally sabotages weaponry and is heard talking to monsters at night. This is more of a sub-plot, as the main goal of the Builder is to rebuild the castle, create both physically and magically-damaging weaponry, and eventually to build the Kazapple cannon to take down Atlas. However, the traitor's actions lead to Malroth being imprisoned, which fractures the friendship between him and the Builder.
After Atlas is defeated, the Builder returns to the Isle of Awakening with some soldiers of Moonbrooke. The events that transpired in Moonbrooke lead to Malroth storming off on his own, and lead to the events of Malhalla.
Notable Locations edit
Zoom Spots edit
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Infrastructure and Other Places edit
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Treasures edit
Hidden Items edit
Each story island in Dragon Quest Builders 2 has hidden collectable furniture items.
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| Hidden items | |||
|---|---|---|---|
| Screenshots | No. | Notes | |
Mini Medals edit
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| Mini medals | |||
|---|---|---|---|
| Screenshots | No. | Notes | |
Notable Characters edit
| Icon | Name | Notes |
|---|---|---|
| Warwick | The first person you meet. He is the kingdom's finest swordsman, and is the most enthusiastic about winning the never-ending war. | |
| Anessa | The Kingdom's greatest tactician. She stubbornly remains devoted to the followings of the Children. | |
| File:King Icon.png | King | The King of Moonbrooke. Old and wise beyond his days, coming from a powerful lineage of heroes. |
| File:Gerome Icon.png | Gerome | One of the King's guards that has stuck around for a really, really long time. |
| File:Zara Icon.png | Zara | Leader of the Royal Guard. Is close with Anessa and Warwick. |
| File:Jeremiah Icon.png | Jeremiah | An elder that's been doing some sneaking around... |
| File:Haydin Icon.png | Haydin | A bard held captive on a ship that is freed by the Builder. |
Monsters edit
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Normal Monsters edit
Super Strong Monsters edit
Resources edit
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- Wood
- Stone
- Cotton
- Coal
- Iron
- Steel Ingots
- Magic Crystal
- Grass Fibre
- Seed of Life
Other Languages edit
"Moonbrooke" can be split into the words "Moon" and "brooke", "brooke" meaning "water" or "small stream". In latin-based languages' translations, this is literal, while in character-based languages this is phonetic.
- In the official guide book for the SFC version, "brooke" (ブルク, buruku?) is instead interpreted as "burg", meaning "a town or city" in English and "castle" in German. However, this translation has not been used since, and the correct localisation should be "Moonbrooke".
- Note that in Dragon Quest Builders 2, characters may add the corresponding word for "island" at the end when referring to the island as a whole.
Trivia edit
- In the Dragon Quest II remakes, there are five treasure chests depicted in the prologue, while there are only two when the player visits, likely due to the monsters wreaking havoc.
- Interestingly, the official guidebook of the Dragon Quest II Wii version does not mention the Seed of Magic that can be found in the basement.
- In Dragon Quest Builders 2, the Builder is confused as to why Moonbrooke is still in shambles, as they come from the real world (presumably, the world of Dragon Quest II) where the three scions of Erdrick have already defeated Hargon and saved the world. However, in the illusory world that Dragon Quest Builders 2 takes place in, this is not true. The people around the Builder poke fun at them when they ask where the princess is, saying that there was no princess to save them from their misery. When prompted, the King says that he has no recollection of his daughter and is guilty over it.
- After the events of Moonbrooke, the Builder is able to bring Ra's Mirror over to the Furrowfield retriever they met in Furrowfield, which reveals that the dog is actually a girl. She has blonde hair and has a white, princessy dress. It is unknown whether this girl is the Princess of Moonbrooke or not, especially considering the "Portrait of a Princess" in-game depicts the princess with pink hair.
Gallery edit
Dragon Quest II: Luminaries of the Legendary Line edit
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Map. (NES)
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Map. (SFC)
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Moonbrooke in the Prologue before the attack. (NES)
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Moonbrooke in the Prologue before the attack. (Cell phone)
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Moonbrooke in ruins. (Cell phone)
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Fallen King. (Cell phone)
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Speaking to a fallen guard before recruiting the Princess of Moonbrooke. (Cell phone)
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Hidden Seed of life. (Cell phone)
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Hidden Seed of magic. (Cell phone)
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Speaking to a fallen guard after recruiting the Princess of Moonbrooke. (Cell phone)
Dragon Quest Builders 2 edit
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Other edit
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Appearance in Stars. (Cell phone)