The Scrimsley terror is an optional boss monster exclusive to the sixth game in the series. The monster is first encountered by the Hero and his party when they stay at the inn of the eponymous town.

Characteristics edit

The Scrimsley terror is a purple pallet swap of the Drackal monster, and as such resembles a dragon mixed with a rat. The beast is strictly nocturnal, spending its night stomping about Scrimsley and leaving immense tracks in its wake. That being said, it has not actually attacked a single citizen and road damage aside it has not caused any property destruction either.

Appearances edit

Dragon Quest VI: Realms of Revelation edit

Warning: Spoilers!
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The monster is revealed to be Amos, the town Hero who developed this peculiar condition after being bitten on the backside by a monster when saving a lost child. The townsfolk are aware that the terror is indeed "their Amos", and forbid the player from revealing the truth to the man: if he learns of nightly transformations, Amos will leave Scrimsley and cannot be recruited into the party.

Instead, it is suggested that the player retrieve the Seeds of reason in Hazy Heights in the hopes that they will cure Amos. When administered to the man, he transforms immediately--however, he now has full control of himself and can change at will via the Megamorphosis skill. Thankful to the Hero for curing him (more or less), Amos offers to join the group on their adventure.


Scrimsley Terror (モンストラー, Monsutorā )
Big Book of Beasts No. : Unnumbered boss monster
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
  800 0 310 170 115 90 40 1/64
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 60% 60% 0% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
100% 100% 100% 100% 100% 100% 100% 100% 50% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Defend
Stomp
Fang
Scrimsley Stone fangs116
Notable changes in the remakes