Squid kid

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The squid kid is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VIII as the infant form of the King squid.

Characteristics[edit | edit source]

Squid kids are infantile king squids with smiling faces. They have a dark blue mantle and fins while the rest of their body and tentacles are a light shade of blue. In their left tentacles, they wield a seashell like a club, but spend just as much time doodling in the sand instead of using them as weapons. The squids know how to dance an infectious jig and try to get adventurers to get into the groove with them in battle.

Appearances[edit | edit source]

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Squid kid (だいおうキッズ, Daiō kizzu )
Defeated Monster List No. : #244
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Aquatic 74 0 74 15 71 68 48 164
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 15% 15% 100% 15% 100% 50% 15% 100% 15%
Additional information
Spells Skills Locations Dropped item
None Doodles in the sand. (wastes turn)
Sultry Dance (stuns for one turn.)
East Argonia (beach)
Pirate's Cove
Summoned by King kelp
Pointy hat132
Dancer's costume1128
Description The juvenile form of the king squid. Not particularly interested in fighting. Think of them as the mascots of the sea!
Notable changes in the remake


Dragon Quest X [edit | edit source]


Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Squid kid (だいおうキッズ, Daiō kizzu )
Defeated Monster List No. : #078
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Nature 54 10 70 26 53 60 59
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
0% 25% 0% -125% 0% 0% 0% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 100% 0% 0% -125% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 0% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Sultry Dance
Flee
The Costa Valor (first act)
Inland Sea (first act)
Grotta della Fonte (second act)
Pale pearl116
Dancer's clothes1128
Description Spritely young sea creatures who spend all day playing, and love to try and lure people in with their enchanting dancing.


Malicious squid kid (だいおうキッズ・邪, Daiō kizzu・ja )
Defeated Monster List No. : #497
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Nature 281 20 964 231 181 236 181
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
0% 25% 0% -125% 0% 0% 0% 0% 25%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 100% 0% 0% -125% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 50% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Sultry Dance
Flee
The Costa Valor (third act, day only) Pale pearl116
Dancer's clothes1128
Description Squid kids who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Tact[edit | edit source]

Squid kid appears as a C-rank monster of the Nature family part of the limited Dragon Quest VIII event. It can be recruited from the Dark Ruins on B2, 7, and 13, eventually becoming recruitable during Part 4 of the main storyline from Chapter 3, Episode 2: Massive Magic. The squid kid can participate in Yangus and Estelle's Battle Roads as a party member.

Squid kid (だいおうキッズ Daiō kizzu)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Debuff 105 695 212 2
Attack Defence Agility Wisdom Weight
365 276 197 123 20
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Normal Normal Normal Very Weak
Zap Zam Snooze Poison Physical Lock
Very Weak Half Res Normal Normal Half Res
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Super Weak Normal Super Weak
Dazzle Curse Paralysis Confusion Charm
Immune Normal Normal Normal Half Res
Skills
Basic skills Awakening skills
Pounce
Sprinkling*
N/a
Physical Potency +5% / Stats Up
Frizz Res +25 / Stats Up
Sprinkling Potency +5% / Stats Up
Zam Res +25 / Stats Up
Sprinkling Potency +5% / Stats Up
Perks
Basic perks Max HP +10
Sprinkling Potency +2%
N/a
Leader perk N/a
Awakening perk Physical Potency +5%: Raises physical potency by 5%.


Gallery[edit | edit source]