Tail Swing is a skill in the series.

Characteristics edit

A skill where a large monster like a dragon swings their massive body and tail to unleash an attack that target a group of enemies.

Appearances edit

Dragon Quest X edit

Tail Swing first appeared as an enemy-only skill that could be used by monsters like Black dragon, Crocodog, the Dragonlord, Frou-frou, Great Argon lizard, Great dragon, Heligator, and Rashaverak. It deals a large amount of damage to characters in a radius around the user. In some cases, the attack can be dodged by jumping at the right time.

  • Starting with Version 7.0, it is one of the skills that a Dragomancer can use in their Puff! form. It deals five times the amount of damage as a normal attack to any enemies in a radius of fifteen meters around the user and has a chance to knock them down, as well. Tail Swing has a cooldown of 25 seconds.

Dragon Quest XI: Echoes of an Elusive Age edit

Tail Swing is an enemy-only skill that can be used by Black dragon, Great dragon, Lord Dragon, Nelgelas, and Night clubber. It deals 70~80% of their normal attack damage to the entire party. When used, the in-game text states that the monster "swings their terrible tail!".

Final Fantasy Brave Exvius edit

Known as Shocktail in this game, it is the Limit Burst of the Great dragon. It deals 7.6x physical damage to all enemies and decreases their DEF by 40% for three turns, up to a maximum of 11x physical damage and a DEF reduction of 60% once it is fully upgraded.

Related skills edit