Visor kaisers consist of a driver riding around in a huge mechanical suit that was made long ago, created by evil scientists to look like a fearsome monster, according to its monster description in Dragon Quest X. The front of the suit looks like a monster's face with sharp fangs, wears a shaggy straw skirt, and has spikes on its shoulders and knees. The suit has a silver outer back shell, while the face, shoulders, and knee spikes are coloured white. The shaggy skirt it wears is made of dark greyish-green straw. Most of the suit, including the seat, limbs, and even the driver itself are coloured black; both the suit and driver are decorated with cyan lines all over. It is able to expel noxious fumes and cursed mist from its maw. In its hands, the visor kaiser wields a large pair of curved horns colored a gradation of greyish green to white. These horns are sharp enough to shatter boulders when charging.
Military machines made once upon a time to protect an emperor. Now that the ruler they guarded is gone, they've been left without a proper purpose.
If a visor kaiser is sparkling, it can be ridden after being defeated in battle. When it charges, it can shatter boulders and it will also protect the party from taking damage on electrified floor tiles.
Visor kaiser appears as an A-rank monster of the Inorganic family as part of the The Ultimate Automaton Has Been Born! Battle the Mindini Hunter! banner alongside Mechan-o'-wyrm on its banner. It can participate in Kisser's Battle Road as a party member.
Kaiser Engine / Stats Up Bang Res +25 / Stats Up Genocide Darkness Potency +5% / Stats Up Instant Buff: Greatly raises DEF for 3 turns at battle start. Zap Res +25 / Stats Up Genocide Darkness Potency +5% / Stats Up Auto HP Regen: Heals 10% of max HP at action start.
Perks
Basic perks
Max HP +20 DEF +15 Genocide Darkness Potency +2%
Leader perk
Raises Zam-type breath potency of allies, including itself, by 10% in a 5x5 square around it.
Awakening perk
Kaiser Engine: Raises Move and breath potency/recovery for 3 turns at battle start.