Wight watchman

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The Wight Watchman is a recurring monster in the series, being first introduced in Dragon Quest VII. Its name is a play on the term "night watchman".

Characteristics[edit | edit source]

Wight watchmen are pale humanoids wearing ragged green clothing and orange hoods that carry sharp butcher knives hidden behind their backs and a lantern in their left hand. They have sunken yellow eyes with no scleras and broad faces. The watchmen attack without warning, leaping out at their enemies and slashing with their knives or throwing their lanterns like bombs. Despite their implied name, they do not take extra damage from attacks that do more damage to the Undead family such as Undead Undoer, likely because its original Japanese name did not mention any references to the undead.

Appearances[edit | edit source]

Dragon Quest VII[edit | edit source]

Wight watchmen (キラーストーカー, Kirāsutōkā )
Big Book of Beasts No. : 077
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
File:Stalker.gif HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
80 0 42 (PSX)
63 (3DS)
10 (PSX)
15 (3DS)
75 62 48 064 1128
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 60% 0% 25% 0% 0% 50% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 15% 100% 15% 50% 100% 50% 0% 100% 0%
Additional information
Spells Skills Locations Dropped item
None Throws lamp (125% damage) Nottagen
Mountaintop Tunnel
Iron axe1128
Notable changes in the remakes None


Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Related monsters[edit | edit source]

Gallery[edit | edit source]