Blood mage

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The Blood mage is a monster in the series.

Characteristics[edit | edit source]

Blood mages are humanoid spellcasters wearing deep crimson robes with red capes, black and red masks with red horns, and wielding a pair of spiked, crimson morningstars. The front of their robes is emblazoned with a black bat symbol.

Appearances[edit | edit source]

Dragon Quest X [edit | edit source]

Three blood mages are faced as bosses during Quest #382: Endless Dream Entertainer. They are able to cast Kacraggle, Kaswooshle, Thwack, and summon a swarm of bats at characters.

Dragon Quest Tact[edit | edit source]

Blood mage is an A-rank monster of the Demon family and can be scouted from Chapter 4, Episode 7: A Debt's a Debt, Either Way of Part 5 of the main storyline. It can participate in the Hargonaut's Battle Road as a party member.

Blood mage (ブラッドメイジ Buraddo meiji)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Magic 130 1,114 451 2
Attack Defence Agility Wisdom Weight
233 358 335 396 35
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak None Very Weak Half Res Half Res
Zap Zam Snooze Poison Physical Lock
Normal Normal Half Res Normal Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Half Res Normal Normal Normal Immune
Dazzle Curse Paralysis Confusion Charm
Normal Super Weak Normal Normal Super Weak
Skills
Basic skills Awakening skills
Whirling Wind
Wooshforce*
Howling Wind*
Instant Bounce / Stats Up
Woosh Res +25 / Stats Up
Howling Wind Potency +5% / Stats Up
Auto HP Regen
Bang Res +25 / Stats Up
Howling Wind Potency +5% / Stats Up
Blood Blessing: Raises WIS for 1 turn for number of attacked enemies only when attacking.
Perks
Basic perks Max MP +10
WIS +10
Howling Wind Potency +2%
Leader perk Raises Woosh-type spell potency of allies, including itself, by 10% in a 5x5 square around it.
Awakening perk Instant Bounce: Grants a barrier that reflects spells for 3 turns at battle start.


Gallery[edit | edit source]