Defender
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| Defender | |
|---|---|
| Japanese | ぼうぎょ |
| Rōmaji | Bōgyo |
| Translation | Defence/protection |
| Type | Skillset / Talent |
Defender is a skill set and talent introduced in Dragon Quest Monsters: Joker. It teaches various defensive skills to the user.
Appearances[edit | edit source]
Dragon Quest Monsters: Joker[edit | edit source]
Defender is learned by the Crabid, Jum and Komodo. It grants the following abilities:
| Ability | Skill Points | Description |
|---|---|---|
| Buff | 5 | Increases the defence of a single ally. |
| Heal | 11 | Restores around 30 HP to a single ally. |
| Dazzleflash | 17 | Emits a glaring light that reduces all enemies' accuracy. |
| Kabuff | 27 | Slightly increases the defence of all allies. |
| Defending Champion | 42 | A defensive ability that greatly reduces damage taken. |
| Midheal | 57 | Restores around 75 HP to a single ally. |
| Weakening Wallop | 77 | An attack that can decrease the target's attack power. |
| Sap Guard | 100 | Increases resistance against sap. |
Dragon Quest Monsters: Joker 2[edit | edit source]
Defender's abilities are very similar to the previous game, but the point requirements have been changed and one new skill has been added. It now grants the following abilities:
| Ability | Skill Points | Description |
|---|---|---|
| Buff | 5 | Increases the defence of a single ally. |
| Heal | 11 | Restores around 30 HP to a single ally. |
| Dazzleflash | 17 | Emits a glaring light that reduces all enemies' accuracy. |
| Kabuff | 27 | Slightly increases the defence of all allies. |
| Defending Champion | 40 | A defensive ability that greatly reduces damage taken. |
| Midheal | 53 | Restores around 75 HP to a single ally. |
| Weakening Wallop | 66 | An attack that can decrease the target's attack power. |
| Selflessness | 80 | Protects allies from all attacks by taking damage in their place. |
| Sap Guard | 100 | Increases resistance against sap. |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Defender is learned naturally by Komodo, Leery lout, Shell slime, Armoured wartoise, Bagworm, Crabid, and Tortoceratops.
| Ability | Talent Points | Description | Effects |
|---|---|---|---|
| Buff | 3 | Greatly increases the defence of a single ally for 4 to 7 turns. | Increases a single ally's Defence by 80% for 4~7 turns. |
| Heal | 10 | Restores 28 or more HP to a single ally. | Restores around 28 HP to an ally, increasing to around 70 HP at 299 Wisdom. |
| Attack Attacker | 20 | Damages a single enemy and occasionally lowers its attack for 2 to 5 turns. | An attack that can lower a single enemy's Attack by 50% for 2~5 turns, based on the target's Debilitation resistance. |
| Dazzleflash | 30 | Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns. | Attempts to bedazzle all enemies for 2~5 turns. |
| Kabuff | 50 | Increases the defence of all allies for 4 to 7 turns. | Increases the entire party's Defence by 40% for 4~7 turns. |
| Intense Defence | 70 | Assumes an impenetrable defensive stance that reduces most damage received by 9⁄10. Can only be used once per battle. | Reduces all damage taken by the user by 90%, activating at the beginning of the turn. |
| Midheal | 85 | Restores 76 or more HP to a single ally. | Restores around 76 HP to an ally, increasing to around 215 HP at 499 Wisdom. |
| Selflessness | 100 | Received all incoming attacks in place of allies for 1 round, but suffers greater damage in doing so. | Allows the user to take all attacks in the place of the entire party for a single turn, taking 25% more damage than normal per attack. |