Grim keeper (Dragon Quest IV)

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For the monster by the name of "GateGuard" in the old Game Boy Color translation of Dragon Quest III, see Great keeper.


The grim keeper is a recurring monster in the Dragon Quest series that first appeared in Dragon Quest IV. It is a purple winged demon that wields a scythe as tall as itself.

Characteristics[edit | edit source]

Grim keepers are Demons with purple skin, moss green wings, a long pointy tail, and two pairs of golden curved horns on their heads. They have muscular bodies and their faces have simian features with a pair of large pointed ears and four digits on each of their limbs. Their faces and chests are the same color as their wings. They carry their wicked scythes in both of their hands.

The Grim keeper has gone on to make appearances in X, XI (3DS and Definitive Edition) as well as some of the spin-offs.

They share the same name as grim keeper from VI in both English and Japanese, but are otherwise different enemies entirely.

Appearances[edit | edit source]

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Grim keeper (じごくのもんばん Jigoku no monban) Bestiary Number: #122
Dragon Quest IV: Chapters of the Chosen
NES Remakes
Level HP MP EXP Gold Attack Defense Agility Evasion
? 250 26 585 73 130 116 61 1/64
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
0% 25% 75% 75% 0% 75% 100% 0% 25% 75% 25% 25% 25% 0% 75% ?
Spells Skills Locations Item Drop
Frizzle
Snub
None Yggdrasil
Central Island
Chain sickle(164)
Remake notable changes None


Dragon Quest X [edit | edit source]

Reappearing after a 6-game hiatus starting with the base game released on August 2nd 2012, one is first seen destroying the village of Tenton under Nelgel's orders while more are found in places like the Reidametes temple. In battle, they can curse enemies with their attacks, block attacks and spells with their scythes, vomit a Venom Mist, and even call in Sootheslimes when the going gets tough.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Grim keeper (じごくのもんばん, Jigoku no monban ) Defeated Monster List no.: #678
Dragon Quest XI: Echoes of an Elusive Age
Sprite Family HP MP EXP Gold Attack Defence Agility
Demon 309 96 320 243 152 131 64
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death Poof
0% 0% 0% 0% 0% 0% 0% 0% 0% 100%
Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle Sap
0% 0% 0% 0% 0% 0% 0% 0% 0%
Spooky Aura Stumble Stun Charm Beguilement Double Down Elemental
0% 0% 0% 50% 0% 0% 0%
Spells Skills Locations Item Drop
Frizzle Poison Attack Imperial Pantry of Parthenia (3DS and Definitive Edition only) Wing of bat116
Seed of life1256
Description So named because all those who try to break through the gates they guard meet with a fate worse than death.


Dragon Quest Monsters[edit | edit source]

GateGuard (じごくのもんばん Jigoku no monban)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
50 3/5 3/5
Strength growth Resilience growth Wisdom growth Agility growth
3/5 2/5 4/5 5/5
Family Devil
In-game description Uses a scythe as tall as its own towering height
Abilities Blaze, CleanCut, ThickFog
Habitat Foreign Master
Breeding chart Ogre x Zombie family
Demonite x Demonite
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong None Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong None Immune Strong
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Immune Weak None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune None None
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
None Weak Weak None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Strong Strong Weak None
Decelerate Resistance * Curse Resistance
None None

Dragon Quest Monsters 2[edit | edit source]

GateGuard (じごくのもんばん Jigoku no monban)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
50 7/10 7/10
Strength growth Resilience growth Wisdom growth Agility growth
7/10 5/10 5/10 6/10
Family Devil
In-game description Hides and strikes in darkness.
Abilities Blaze, CleanCut, ThickFog
Habitat Cemetery
Breeding chart AgDevil x AxeShark
Demonite x Demonite
Ogre x Zombie family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong None Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong None Immune Strong
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak Immune Weak None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune None
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
None None Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None Strong Strong Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
None None None

Dragon Quest Monsters: Caravan Heart[edit | edit source]

Dragon Quest Monsters: Joker 2 Professional[edit | edit source]

Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Grim keeper (じごくのもんばん Jigoku no monban)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP Max MP
1,320 390
Max Attack Max Defence Max Agility Max Wisdom
590 480 560 450
Bestiary No. #395
Rank C
In-game description These guardians of the gates of hell take their duties very seriously...most of the time. When they get bored, they sneak up to the surface to let off a little steam from time to time
Talents Slayer (lv. 1)
Guaranteed traits Ultra Crafty Magic Drainer (lv. 1)
Magical Moment (lv. 20)
Deadly Touch (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Wizardly Wind (lv. 1)
Ultra Crafty Frizzer (lv. 60)
Habitat Circle of Fortitude - Upper Echelon ()
Items Bad medicine (Common)
Glow-in-the-dark armband (Rare)
Synthesis chart X
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
50% 50% 50% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
-25% 25% -25% -25%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
50% 25% 0% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% -25% 0%
Sleep Resistance * Stun Resistance *
0% 25%
Instant Death Resistance *
25%

Dragon Quest Rivals[edit | edit source]

Dragon Quest Walk[edit | edit source]

Dragon Quest Tact[edit | edit source]

Grim keeper appears as a C-rank monster of the Demon family. It can be scouted from Chapters 9-5, 12-2, and 12-8 of the main storyline, as well as Chapter 12: Episode 2: Should We Be Grateful? and Chapter 12, Episode 8: In Search of More Parts Part 4 during the second part of the storyline. It can also be scouted from Chapter 5, Episode 2: Here Comes the Saviour during the limited True Dragon Quest IV event. The grim keeper can participate in the Battle Roads of the Imp, Leery lantern, and Dark Armour Spear Hyunckel as a party member.

Grim keeper (じごくのもんばん Jigoku no monban)
Dragon Quest Tact
Stats


Family Rank Role

Demon

Magic
Max Level HP MP Move
105 501 262 2
Attack Defence Agility Wisdom Weight
257 230 241 230 20
Basic Skills
First Second Third
Zam Zammle* N/a
Awakening Skills
First Second Third
Zam-type Spell Potency +5%/Stats Up Zam Res +25/Stats Up Zammle Potency +5%/Stats Up
Fourth Fifth
Bang Res +25/Stats Up Zammle Potency +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
WIS +3 Zammle Potency +2% N/a
Perk Details
First
Zam-type Spell Potency +5%: Raises Zam-type spell potency by 5%.
Frizz Resistance Sizz Resistance Crack Resistance Woosh Resistance
Very Weak Very Weak Normal Normal
Bang Resistance Zap Resistance Zam Resistance Snooze Resistance
Half Res Normal Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune

Dragon Quest Keshi Keshi[edit | edit source]

Similar scythe swingers[edit | edit source]

Gallery[edit | edit source]