Knight errant

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The Knight errant is a recurring monster in the Dragon Quest series, first appearing in the original Dragon Quest. It is an suit of animated armor.

Characteristics[edit | edit source]

Given mobility by sheer malevolence, Knight errants are blue bruisers in the service of the Dragonlord. Despite their similarities to the Restless armour, the sheer amount of hatred packed into their mail classifies them as members of the Demon family rather than Material.

Despite official illustrations showing the monster wielding an axe and a shield, none of the errant's sprites reflect this. Instead, the knights arm up as they change color and gain new nomenclature.

Appearances[edit | edit source]

Dragon Quest[edit | edit source]


Dragon Quest X [edit | edit source]

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Knight errant (よろいのきし, Yoroi no kishi )
Defeated Monster List No. : #110
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Demon 142 4 164 54 98 123 51
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 25% 0% -125% 0% 0% 0% 0% 50%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 50% 0% 25% 25% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 25% 100% 50% 0% 0%
Additional information
Spells Skills Locations Dropped item
Fizzle Tackle Dundrasil Region (first act, during clear weather)
Caverns Under Octagonia (second act)
Silver ore132
Ring of clarity1256
Description Occasionally mistaken for suits of Restless armour, these proud paladins hate being lumped in with that sort of low-quality rubbish.


Malicious knight errant (よろいのきし・邪, Yoroi no kishi・ja )
Defeated Monster List No. : #474
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Demon 833 12 1,489 406 273 367 105
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 25% 0% -125% 0% 0% 0% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 50% 25% 25% 25% 0% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 50% 100% 50% 0% 0%
Additional information
Spells Skills Locations Dropped item
Fizzle Tackle Dundrasil Region (third act, day only) Silver ore132
Ring of clarity1256
Description Knight errants who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Monsters: The Dark Prince[edit | edit source]

Knight errant (よろいのきし, Yoroi no kishi )
Bestiary number: #392
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Knight errant Familiy Rank Max HP Max MP Max Attack Max Defence Max Agility Max Evasion
D 1,360 350 520 600 470 ?
Talents Traits Large-size exclusive traits Dropped items
Good Knight (lv. 1) Ultra Crafty Spellbinder (lv. 1)
Sleep Twitch (lv. 20)
Rando-Oomph (lv. 40)
Tactical Genius (lv. 1)
Naked Ambition (lv. 1)
Desperate Measures (lv. 60)
Sage's elixir (Common)
Seed of resilience (Rare)
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
25% 50% 0% 50% 0% 0% -25% 50% 0% 25%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
0% 50% 0% 50% -25% 0% 25% 25% 0%
Additional information
Description These rock-solid shock-troopers sport their supremely sturdy armour from cradle to grave, not even disrobing when they go to bed.
Location Circle of Fortitude - Middle Echelon ()
Synthesis
Breeding chart
X
(Either parent must be D-rank.)
Notable fusions
Knight errant X =
Knight errant X =


Dragon Quest Heroes II[edit | edit source]

Knight errant (よろいのきし Yoroi no Kishi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
140 25g Yes
List No. 021
Field Notes Cruel cavaliers clad in bright blue armor who overpower their enemies with monstrous might. Some say that the armor is actually empty, but few have ever got close enough to confirm this.
Location(s) The Battle of Dunisia, The Grand Dunes
Item(s) Dropped Savvy sapphire, Iron ore

Dragon Quest Builders[edit | edit source]

Knight errant (よろいのきし Yoroi no Kishi)
Dragon Quest Builders
Image
Chapter 1 Attributes
HP Attack Defence Dropped items Locations
65 25 26 Iron ingot (★☆☆), Healing cream (★☆☆) The Damdara Desert: near the pyramid.
Chapter 3 Attributes
HP Attack Defence Dropped items Locations
107 22 16 Face guard fragment (★☆☆), Healing cream (★☆☆)
Final Chapter Attributes
HP Attack Defence Dropped items Locations
219 42 40 None


Dragon Quest Builders 2[edit | edit source]

Dragon Quest of the Stars[edit | edit source]

Dragon Quest Walk[edit | edit source]

Dragon Quest Tact[edit | edit source]

Knight errant appears as a C-rank monster of the Demon family. It can be recruited from Chapters 13-3, 13-4, 13-8, 14-7, 14-8, and 15-1 of the main storyline, as well as the Super Training quest during Operation: Love Struck! at both intermediate and hell difficulties and every 5th floor of the Great Cherry Tree from the limited "Spring Training! Train with Lt. Goresby-Purrvis!" event starting from the 3rd floor until the 23rd.

The knight errant can participate in the Battle Roads of the Imp, Leery lout, Patissier knight, Purrcival, and Krystalinda, as well as the Dragon Quest I event Battle Road.

Knight errant (よろいのきし Yoroi no kishi)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Attack 105 678 216 2
Attack Defence Agility Wisdom Weight
312 291 182 166 20
Resistances
Frizz Sizz Crack Woosh Bang
Normal Very Weak Very Weak Half Res Normal
Zap Zam Snooze Poison Physical Lock
Half Res Normal Normal Normal Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Half Res Normal Super Weak Normal Half Res
Dazzle Curse Paralysis Confusion Charm
Normal Normal Super Weak Normal Immune
Skills
Basic skills Awakening skills
Shove
Rolling Attack*
N/a
Physical MP Cost -5%/Stats Up
Woosh Res +25/Stats Up
Rolling Attack Potency +5%/Stats Up
Zap Res +25/Stats Up
Rolling Attack Potency +5%/Stats Up
Perks
Basic perks ATK +3
Rolling Attack Potency +2%
N/a
Leader perk N/a
Awakening perk Physical MP Cost -5%: Lowers physical MP cost by 5%.


Etymology[edit | edit source]

  • Errant is an antiquated term that refers to a traveling person, or one who is wandering. The Knight errant (wandering knight) is a stock character in chivalric romance.
  • The Japanese name, Yoroi no Kishi (よろいのきし), which directly means armoured horseback samurai (i.e. Japanese cavalrymen), but kishi is also used to mean "knight", especially in the style of the European middle ages.

Related monsters[edit | edit source]

Similar species[edit | edit source]

Related enemies[edit | edit source]

Gallery[edit | edit source]