The Legerdeman is a monster in the series.
Legerdeman are humanoid spellcasters that serve the Dragonlord. They wear all-encompassing maroon robes with hoods that obscure their faces except for their eyes. In their left hands, they carry tall bronze staves topped with crystal orbs. Compared to the lesser mages, legerdemans have gained the troublesome ability to put adventurers to sleep with a spell to go along with their fire magic. However, they are still vulnerable to having their spells sealed away, making them easier to dispatch.
Legerdeman (まどうし Madōshi)
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Legerdeman (まどうし Madōshi)
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Legerdeman (まどうし Madōshi)
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| Image |
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| Chapter 1 Attributes |
| HP |
Attack |
Defence |
Dropped items |
Locations |
| 100 |
16 |
255 |
Coarse cloth (★★☆) |
The Damdara Desert (one only) |
| Chapter 3 Attributes |
| HP |
Attack |
Defence |
Dropped items |
Locations |
| 65 |
15 |
4 |
Coarse cloth (★★☆) |
Island of Lava |
| Final Chapter Attributes |
| HP |
Attack |
Defence |
Dropped items |
Locations |
| 57 |
30 |
32 |
Shot silk Coarse cloth (★★★) |
Tantegel Moor |
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Legerdeman appears as an A-rank monster of the Demon family during the second part of the True Dragon Quest I event. It will join the party in the Rimuldar stage of Adventure in the DQ I World: Mindini and it can be fully awakened by repeating the stage at any difficulty. The legerdeman also stars in its own Battle Road.
- Legerdemain is derived from the Old French "léger de main", which means sleight-of-hand, and is often used in the context of stage magicians.
- A warlock is a male practitioner of witchcraft. It is often used as a male counterpart to the term witch and is believed to derive from the Old English wærloga, which means breaker of oaths or deceiver.
- Druin appears to be a misspelling of druid, a member of an order of priests in ancient Gaul and Britain who appear in legends as prophets and sorcerers.
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Famicom art
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Stars model
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Rivals card
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Legerdeman in Tact