Nimzo is the source of conflict and final boss of Dragon Quest V.
As is the case with most of the series' villains, Nimzo is mostly referred to and not actually encountered until the very end of the game, though his pawns and powerful influence do well to wreak havoc throughout the game. He resides in the sinister fortress at Mt. Zugzwang, where Madalena is held captive.
Nimzo initially appears to be an elderly, green-skinned demon. He is capable of performing devastating spells and breath attacks in either form and can also call upon Wrecktors and Killing machines to assist him while in his initial form. He also possess an ultimate, grotesque form: a gargantuan bloated, red demon with massive, wrinkled wings, four arms, and a spike-ended tail. It is said that he was once a human long ago, but has since transformed into a monster.
Nimzo's speech in the English DS remake is composed of a font that replaces the English letters used in the rest of the game with Cyrillic letters that resemble them, such as replacing N with И. The overall effect makes Nimzo sound incredibly distinct and alien when compared to other characters and even the narration.
In the original Super Famicom version, Nimzo was given no back story, though most players assumed he was a demon. In the Nintendo DS and PS2 remakes, two monsters, a soldier in La Guardia, and one book revealed he was in fact a human.
A book in Lofty Peak called The Will Of Our Leader revealed he is a deity born of "lowly disciples" implying he was born of poverty. The book also reveals he soon became the monarch of Lofty Peak and was wiser than wisdom itself. Unfortunately he took the Secret of Evolution and turned himself into a monster.
The citizens tried, but failed, to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the one true hero".
First form (ミルドラース Mirudorāsu)
- Sprite
- Bestiary No.
- Unnumbered boss
- Recruit Rate
- N/A
- HP
- 1,600 (original)
2,500 (remakes)
- Attack
- 200 (original)
240 (remakes)
- Defence
- 180 (original)
230 (remakes)
- Item dropped
- None
Nimzo is immune to Crack, Ice breath, Woosh, and all status ailments when in this form. Additionally, he has a 20% resistance to Frizz, Sizz, Bang, and fire breath. He periodically summons Killing machines and Wrecktors to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to Zap, it is better to conserve MP for the second part of the battle.
Second form, first phase (ミルドラース Mirudorāsu)
- Sprite
- Bestiary No.
- Unnumbered boss
- Recruit Rate
- N/A
- Item dropped
- None
Second form, second phase (ミルドラース Mirudorāsu)
- Sprite
- Bestiary No.
- Unnumbered boss monster
- Recruit Rate
- N/A
- Item dropped
- None
Second form, third phase (ミルドラース Mirudorāsu)
- Sprite
- Bestiary No.
- Unnumbered boss
- Recruit Rate
- N/A
- Item dropped
- None
After assuming this form, Nimzo will cast Bounce at the start of battle. He has a tendency cast Kasap on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive Wave will remove the effects anyway, so it's better to concentrate on maximizing damage instead. His elemental resistances no longer apply, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP has been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become Desperate attacks, dealing 500% more damage. If the party's healers are running low on MP, he is vulnerable to Drain Magic in this state.
He is considerably weaker in the SFC original version, but it is important to keep in mind that only three characters could be used in that version, (in contrast with the DS and PS2 remakes' four); also, he seems to Meditate much more frequently now.
|
7500 15066 (99)
|
255
|
66600
|
2490
|
690 1386 (99)
|
520 780 (99)
|
170 272 (99)
|
|
| ???
|
|
|
| 301
|
| Dragon Quest IX
|
| DS
|
|
|
| Mirudorāsu
|
| "Likes to kick in with Kaboom after taking the edge off his enemies by casting Bounce and Kasap.
Some thought he could only command from afar, but he has more than enough mental and physical ability to rule the world."
|
| Fire
|
Ice
|
Wind
|
Earth
|
Light
|
Dark
|
| 100
|
100
|
150
|
50
|
100
|
100
|
| Blast
|
Dazzle
|
Sleep
|
Death
|
Drain MP
|
Confusion
|
| 100
|
0
|
0
|
0
|
100
|
0
|
| Fizzle
|
Inaction
|
Paralyze
|
Poison
|
Charm
|
Magic Res
|
| 0
|
0
|
0
|
0
|
5
|
25
|
| Blunt
|
Sap
|
Decelerate
|
| 10
|
25
|
75
|
Nimzo appears as a Legacy Boss. His speech is written normally in this game (albeit still heavily accented), presumably because the Cyrillic alphabet is absent from this game's character set. His map can be dropped from Psaro the Manslayer at higher levels (and thus can be obtained multiple times).
Mirudraas (ミルドラース Mirudorāsu)
Mirudraas (Transformed) (ミルドラース Mirudorāsu)
Mirudraas appears as the boss of Bazaar Gate #2 in his first official appearance outside of Japan.
Mirudraas (ミルドラース Mirudorāsu)
Mirudraas (Transformed) (ミルドラース Mirudorāsu)
Nimzo appears in his true, monstrous form.
Nimzo again appears in his final form.
| Nimzo
|
|
|
| Family
|
???
|
| Rank
|
X
|
| Size
|
M
|
| Weapons
|
Spears, Hammers, Claws, Staves
|
| Traits
|
Double Trouble, Big Hitter, Disruptive Wave, Crafty Sapper
|
| Resistances
|
Vulnerable to Sap, Immune to Whack, Poison, Confusion, Inaction, Paralysis, and Sleep, Healed by Zam
|
| Skill
|
Nimzo
|
| Location
|
-
|
| Breeding chart
|
Baramos x Khalamari or Drakulard
|
Warning: Spoilers!Click expand to view content
While Nimzo is frequently alluded to in the film, he does not make an actual appearance. Instead, his role is taken by a virus, appearing as a black humanoid figure with a white mask-like face. The presence of the virus results in a twist ending where Luca is shown as a fan of Dragon Quest V playing a virtual reality remake of the game. The virus was injected into the virtual reality game's code to take Nimzo's role, reminding Luca that once he is defeated, it is time to return to the real world. The virus attempts to further break Luca by telling him that everything in the world does not exist and will cease existing once he is defeated. Luca fights back by telling him that even though he knows that he is a player, he grew up playing both the original Super Famicom and PS2 versions of the game, and that they were his realities that he came to love. Luca's Slime companion Gootrude appears one last time, revealing himself to be an anti-virus program and changing his own code into a sword used to defeat the virus. After the virus is defeated, Luca contemplates that his adventure is almost over, but his allies and enemies will live on in his memories. Despite this different character, the virus is still credited as Nimzo.
{{Stub}]
Grandmaster Nimzo appeared as a boss in Chapter 7 of the game's 2-year anniversary Dragon Quest V event starting on October 25th, 2021. The following day, a special mega version that can be challenged by multiple players appeared, as well.
Both of Nimzo's forms appear as S-rank members of the ??? family during the limited Dragon Quest V event. His green humanoid form is faced in Chapter 5, Episode 3: The God of Nadiria and his demonic form appears in Chapter 5, Episode 4: The Grandmaster's True Form. Both of them can be faced in their own boss battles. His green humanoid form can be unlocked after defeating him in All-out Battle! Nimzo edition on Very Hard mode. Grandmaster Nimzo appears on his own banner alongside Balhib and he can participate in Slon's Battle Road as a party member.
Grandmaster Nimzo (大魔王ミルドラース Daimaō Mirudorāsu)
Stats
| First |
Second |
Third |
| Fireball Stance / Stats Up |
Zap Res +25 / Stats Up |
Infernorb Potency +5% / Stats Up |
| Fourth |
Fifth |
| Bang Res +25 / Stats Up |
Infernorb Potency +5% / Stats Up |
| First |
| Raises Frizz-type breath potency of allies, including himself, by 20% in a 5x5 square around him. |
| First |
Second |
Third |
Max HP +30 DEF +20 |
Fiendish Obsession: When the user defeats an enemy, restores the user's HP. |
Infernorb Potency +2% |
| First |
| Fireball Stance: When attacked by enemy, attacks with Fireball if within range to counter. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Normal |
Very Weak |
Normal |
Very Weak |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Half Res |
Half Res |
Normal |
Immune |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Normal |
Normal |
Normal |
Very Weak |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Half Res |
Normal |
Normal |
Normal |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Very Weak |
Half Res |
Normal |
Nimzo (ミルドラース Mirudorāsu)
Stats
| First |
Second |
Third |
| Darkness Force / Stats Up |
Woosh Res +25 / Stats Up |
Dark World Flame Potency +5% / Stats Up Scorching Hell Column Potency +5% / Max MP +50 |
| Fourth |
Fifth |
| Zam Res +25 / Stats Up |
Dark World Flame Potency +5% / Stats Up / Scorching Hell Column Potency +5% Rare Bounce: Rarely grants a barrier that reflects spells for 3 turns at action start. |
| First |
| Lowers enemy Sizz Res by 25% in a 5x5 square around him. |
| First |
| Darkness Force: Restores MP and greatly raises WIS for 3 turns at action start on turn 3. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Normal |
Normal |
Very Weak |
Half Res |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Very Weak |
Normal |
Half Res |
Normal |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Normal |
Normal |
Half Res |
Normal |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Super Weak |
Normal |
Normal |
Normal |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Half Res |
Immune |
Super Weak |
Grandmaster Nimzo is likely derived from Aron Nimzowitsch, a renowned chess writer and (unofficial) grandmaster. Nimzo's underlings are named after chess pieces, and Nimzo himself refers to his overall plan as a game with his underlings being the pawns, so the name was likely given to tie in with these characteristics.
- Nizmo is widely regarded as one of the easiest final bosses in the series by fans. Even in remakes, with considerable stat augmentation granted to him, he seems to have more intelligence than raw power and fighting ability.
- Nimzo appears with his current name in Dragon Quest Monsters: Joker, a game that preceded the English release of Dragon Quest V.
Additional monster recruits