Rhapthorne (skill)

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Rhapthorne is a skill introduced in Dragon Quest Monsters: Joker learned by the monster of the same name. Rhapthorne's second form has its own skillset.

Dragon Quest Monsters: Joker[edit | edit source]

Rhapthorne grants the following abilities:

Rhapthorne[edit | edit source]

Ability Skill Points
Drain Magic 5
Kadim 10
Kasnooze 18
Clang 30
Spooky Aura 40
Cold Blizzard 50
Kaswoosh 65
Kacrack 80
Death Dance 100

Rhapthorne II[edit | edit source]

Ability Skill Points
Dazzle 4
Sweet Breath 8
Spooky Aura 12
Shadow Slash 20
C-c-cold Breath 33
Disruptive Wave 51
Kazammle 73
Kaboomle 100

Dragon Quest Monsters: Joker 2[edit | edit source]

Rhapthorne's abilities remain unchanged. The point requirements for Rhapthorne II are changed to add an additional ability. It now grants the following abilities:

Ability Skill Points
Dazzle 4
Sweet Breath 8
Spooky Aura 12
Shadow Slash 17
C-c-cold Breath 28
Disruptive Wave 44
Kazammle 64
Kaboomle 84
Comeback Kid 100

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Ability Talent Points Description
Inferno 10 Inflicts major fire-elemental breath damage on all enemies.
Dazzleflash 20 Unleashes a blinding light that lowers accuracy of enemy attacks for 2 to 5 turns.
Starfall 30 Inflicts medium light-elemental damage on all enemies. The higher the user's level, the greater the damage that will be inflicted.
Meditation 50 Restores 300 or more HP to the user.
C-c-cold Breath 70 Inflicts extreme ice-elemental breath damage on all enemies.
Kafrizzle 85 Inflicts extreme fire-elemental spell damage on a single enemy.
Boulder Toss 100 Inflicts extreme earth-elemental damage on all enemies. The higher the user's level, the greater the damage that will be inflicted.
Kaboomle 120 Inflicts extreme explosive spell damage on all enemies.
Disruptive Wave 150 Removes move beneficial effects from all enemies.
Rando-Disrupt 150 Sometimes uses Disruptive Wave during battle.
Magic Burst 200 Uses all remaining MP to inflict extreme light-elemental damage on all enemies. The more MP the monster has at the time of casting, the greater the damage will be.