Death scorpion

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The Death scorpion is a monster in the series.

Characteristics[edit | edit source]

Death scorpions are arachnids with a highly protective dull pink exoskeleton that safeguards their reddish undersides. In their original appearance, the scorpions had teal-coloured exoskeletons protecting a red underside. This colour scheme would not be reused until both Monster Parade and Keshi Keshi. In later games, the scorpions gained the ability to inflict poison and even instantly kill with their deadly stings, true to their moniker.

Appearances[edit | edit source]

Dragon Quest[edit | edit source]


Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Death scorpion (死のさそり, Shi no sasori )
Defeated Monster List No. : #144
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Bug 68 0 99 14 130 164 78 164
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 50% 50% 50% 25% 0% 0% 0% 0% 25% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
100% 100% 50% 100% 50% 50% 100% 50% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Poison Attack
Pressure Pointer
Desert Antidotal herb116
Poison needle1256
Description A monstrous scorpion that sends unwary travelers to an early grave. Highly resistant to fire-based spells.
Notable changes in the remake None


Dragon Quest X [edit | edit source]

Death scorpion began appearing in Version 6.0 of the game. They are much stronger than their previous appearances, being able to act twice per turn, perform spinning attacks, and can inflict either poison with their attacks or kill instantly with Assassin's Stab.

Dragon Quest Builders[edit | edit source]

Death scorpion (しのさそり Shi no sasori)
Dragon Quest Builders
Image
Final Chapter Attributes
HP Attack Defence Dropped items Locations
92 29 32 Meaty bone (★★☆), Spiked trap (★☆☆) Patchwork Island


Dragon Quest Tact[edit | edit source]

Death scorpion appears as an A-rank monster of the Nature family as part of the True Dragon Quest I event. It will join the party in the Damdara Desert 1 stage of Adventure in the DQ I World: Majellan and it can be fully awakened by repeating the stage at any difficulty. The death scorpion stars in its own Battle Road.

Death scorpion (しのさそり Shi no sasori)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Attack 130 1,177 367 2-3
Attack Defence Agility Wisdom Weight
533 405 418 133 35
Resistances
Frizz Sizz Crack Woosh Bang
Normal Very Weak Very Weak Half Res Normal
Zap Zam Snooze Poison Physical Lock
Half Res Normal Super Weak Normal Half Res
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Super Weak Normal Normal Immune Half Res
Skills
Basic skills Awakening skills
Ironclad Defence
Hot Needle*
Sinister Stab*
Move +1 / Stats Up
Woosh Res +25 / Stats Up
Sinister Stab Potency +5% / Stats Up
Max HP +30
Zap Res +25 / Stats Up
Sinister Stab Potency +5% / Stats Up
Scorpion Armour: Reduces damage by 30% from enemies at a range of 2 spaces or more.
Perks
Basic perks ATK +10
DEF +15
Sinister Stab Potency +2%
Leader perk Raises physical potency of nature allies, including itself, by 10% in a 5x5 square around it.
Awakening perk Move +1: Raises Move by 1.


Gallery[edit | edit source]