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The Time Being
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==={{DQ7}}=== {{DQ7Enemy |name=The Time Being |kanji=タイムマスター |romanji=Taimumasutā |sprite=[[Image:Timesage.gif]] |hp=780 |mp=120 |exp=750 |gold=312 |attack=135 |defense=85 |agility=90 |tameRate=N/a |bestiaryNumber=#299 |spells=[[Frizzle]]<br>[[Boom]]<br>[[Magic Barrier]] |skills=[[Dazzleflash]] |locations=[[Inside the Time Frame]] (past) |items={{Yellow Fragment}} |evasion={{fraction|0|64}} |frizz-resist=0% |sizz-resist=25% |bang-resist=60% |crack-resist=0% |woosh-resist=25% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=50% |snooze-resist=100% |drain-resist=50% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=0% |poison-resist=100% |stun-resist=50% |ban-dance-resist=100% |fire-breath-resist=15% |cool-breath-resist=0% |strike-resist=50% |burning-breath-resist=100% |army-resist=50% |remake-changes= }} ====Strategy==== The Time Being is accompanied by two [[side winder]]s. They are lined up thusly: *Side winder *The Time Being *Side winder At the beginning of the battle, the Time Being will cast [[Magic Barrier]] to protect himself and the side winders from the {{Party 7}}'s spells. As such, it is best not to rely on magic against this boss. If the barrier wears off, he will recast it. If possible, the player should try to cast [[Sap]] early in the battle before it has the chance. [[Tongue Bashing]] can prove invaluable as it will stun the Time Being for a single turn and lower his defences. To make matters more frustrating, the side winders use the [[sands of time]] at various times during the battle, resetting the fight back to the beginning. The Side winders must be defeated first before focusing on The Time Being himself. Group-hitting techniques such as [[Lightning]] and breath attacks are ideal to damage all three at once. The Time Being will bombard the {{Party 7}} with both [[Frizzle]] and [[Boom]], so the player should prepare beforehand by equipping the party with magic-resistant armour such as [[platinum mail]], [[Magic vestment]], and [[magic shield]]s. He can also use [[Dazzleflash]] to lower the accuracy of your party. First, deal with the side winders and then pound away using the {{Party 7}}'s most powerful attacks. As always, {{Maribel}} should have the [[staff of salvation]] in her inventory to heal the {{Party 7}} due to her naturally high {{Agility}}. [[Oomph]] should be cast on both the {{Hero 7}} and [[Ruff]] to deal heavy physical damage. Once the Side winders are defeated, the battle becomes much easier.
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