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[[File:Nopic.png|thumb|64x64px|A map of all islands.]]
The '''Explorer's Shores''' are mysterious locations in {{Builders 2}} filled with materials.
The '''explorer's shores''' are mystical islands in {{DQB2}}. They are randomly generated based off a biome found in a story island, offering its blocks, materials and monsters.


==Overview==
==Overview==
These islands are strange places with some peculiarities:
[[Captain Brownbeard]] first offers the [[Builder (Dragon Quest Builders 2)|Builder]] this service on the [[Isle of Awakening]] after the events of Furrowfield. [[Perry]] talks to the Builder and says that he would like to eat something other than cabbages and sends the Builder off on a mission to find chickens on other islands, and when the Builder goes to talk to Brownbeard, he says that he figured out how to go to these islands.
* Each island is based on a certain biome, and contains blocks and materials related to the biome.
* The game cannot be saved while in an Explorer's shore.
* Each island is procedurally generated each time the player embarks towards one of them. Due to this, it's not wise to build on them.
* Each island has two lists of blocks, items and/or animals that the player must find. Upon doing so, the builder unlocks the ability to use a material with no limits for free while crafting.
* Each island always generates a "Builder's Best" build. There, players can scout human npcs, but only one per visit to the island.
* There is always a set number of minibosses -how many depend on the island-, who might drop rare loot and unlock new recipes upon being defeated.


While in multiplayer it's possible to visit them, and visitors can help fill in the unlimited material lists.
These islands have certain characteristics:
* Each island costs a certain amount of [[gratitude]] points to unlock ([[Captain Brownbeard]] says that this is his form of payment for his boat services). Afterwards, the Builder can freely travel to the same explorer's shore at will.
* Each island is randomly generated. Size will remain roughly the same for all islands, but the generated chunks/tiles are different.
* Each island is based on a certain biome found in story islands, containing blocks, materials and enemies that are related to it.
** Islands of a certain biome are able to be unlocked only after the completion of its respective story island.
* Each island has two checklists of blocks, items and/or animals made by Brownbeard that the player can find and check off. These lists are denoted with a [[List of raw materials in Dragon Quest Builders 2|raw material]] in the top-right corner. The player only needs to be touching the item, and press the "confirm" button to check it off the list. Upon completion of a list, the Builder unlocks the ability to use its respective raw material for free while crafting. This is shown with an infinity symbol (∞) where the possessed amount of an item should have been instead.
** Using the [[Echo Flute]] will result in a stream of rainbow musical notes that lead the Builder to the nearest unchecked thing.
* Each island always generates a "Builderdom's Best" build, which were creative builds that won the Builderdom's Best challenge in the original {{DQB}} game. At these places, players can scout [[Resident's register|human NPCs]] that wander around it, but can only take one back per island. These residents have randomly-generating visual features but set clothes and set roles depending on the island.
* There are always a set number of Large or Super Strong Monsters (varies depending on island) which might drop rare loot, unlock new recipes upon being defeated, or want to be [[monster taming|tamed]].
* The game cannot be saved while on these islands. When the Builder leaves the island, the island is more or less gone forever, along with any dropped items or builds on it.
It is possible to visit explorer's shores in multiplayer mode, and visitors can help fill in the checklists.


There are nine diffferent islands in the base game, plus an additional island from the Hotto DLC, and another from the Aquarium DLC.
There are eight diffferent explorer's shores in the base game, plus an additional location in the Hotto [[Dragon Quest Builders 2 DLC|DLC]] and another island in the Aquarium DLC.
 
==Islands==
===Soggy Skerry===
Soggy Skerry costs 50 gratitude to unlock. It is the first island the Builder unlocks, as Blossom Bay costs too much for the amount of gratitude the Builder is provided. Residents of the '''villager''' description in the [[residents' register]] will spawn here.
 
===Blossom Bay===
====Bamboo Bluffs====
 
===Sunny Sands===
 
===Iridescent Island===
 
===Rimey Reef===
 
===Laguna Perfuma===
 
===Coral Cay===
 
===Defiled Isle===
 
===Unholy Holm===


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{{DQBII}}
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[[Category:Dragon Quest Builders 2 locations]]
[[Category:Dragon Quest Builders 2 locations]]