Blackmar: Difference between revisions

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{{Character
{{Character
|Name=Blackmar
|Name=Blackmar
|Game={{Dragon Quest VI}}
|Game={{DQ6}}
|Image=[[File:DQVI DS Demon Steward.png|320px]]
|Image=[[File:DQT Blackmar.png|350px]]
|Sprite=
|Sprite=
|Japanese name=アクバー
|Japanese name=アクバー
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|Age=
|Age=
|Family=
|Family=
}}
|monster1=}}
'''Blackmar''' is one of the antagonists in {{DQ6}}, and serves as [[Mortamor]]'s right-hand demon. Blackmar is not a dread fiend, who had all been dispatched to the earth; instead he lords over the [[Gallows Moor]] prisoners with an iron fist and harvests misery for his master.
'''Blackmar''' is one of the antagonists in {{Dragon Quest VI}}, and serves as [[Mortamor]]'s right-hand demon. Blackmar is not a dread fiend, who had all been dispatched to the earth; instead he lords over the [[Gallows Moor]] prisoners with an iron fist and harvests misery for his master.


==Characteristics==
==Characteristics==
Blackmar appears as a yellow demon with massive dragonic purple wings. Able to breath a a fearsome fiery breath, as well as drain the defences of able bodied attackers, this black hearted Dread Fiend is a frightening  foe to face. The battle against him can rage on for a long time since the fiend is capable of casting '''Kazing''', reviving any of the his dark knight companions, the '''Dragooners'''. They are also capable of calling on a '''Cureslime''' for back up, which can cast '''Fullheal''' on '''Blackmar''', bringing the beast back up to full health. The Dread Fiend can also bring the bothersome slimes back to life, meaning multi-target skills are a must have in this battle.
Blackmar appears as a yellow [[demon]] with massive dragonic lime-green wings. Able to breath a a fearsome fiery breath, as well as drain the defences of able bodied attackers, this black hearted demon is a frightening  foe to face. The battle against him can rage on for a long time since the fiend is capable of casting '''[[Kazing]]''', reviving any of the his dark knight companions, the '''Dragooners'''. They are also capable of calling on a '''[[Cureslime]]''' for back up, which can cast '''[[Fullheal]]''' on '''Blackmar''', bringing the beast back up to full health. The demon lord can also bring the bothersome slimes back to life, meaning multi-target skills are a must have in this battle.


==Appearances==
==Appearances==
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|sprite=[[Image:Blackmar DQVI SNES.gif]]
|sprite=[[Image:Blackmar DQVI SNES.gif]]
|hp=3,300
|hp=3,300
|mp=65,535
|mp=255
|attack=270
|attack=270
|defense=230
|defense=230
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|bestiaryNumber=Unnumbered boss
|bestiaryNumber=Unnumbered boss
|spells=[[Kasap]]<br>[[Kazing]]
|spells=[[Kasap]]<br>[[Kazing]]
|skills=Attacks twice per round<br>[[Dragon Slash]]<br>[[Flame Slash]]<br>[[Inferno]]<br>[[Stomp]]
|skills=Attacks twice per round.<br>[[Dragon Slash]]<br>[[Flame Slash]]<br>[[Inferno]]<br>[[Stomp]]
|locations=[[Gallows Moor]]
|locations=[[Gallows Moor]]
|items=[[Silk tuxedo]] (100%)
|items=[[Silk tuxedo]] (100%)
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|wisdom=4/5
|wisdom=4/5
|agility=5/5
|agility=5/5
|family= [[Demon family|Devil]]
|family= {{Devil}}
|in-game-description=Combined evil power with superhuman strength
|in-game-description=Combined evil power with superhuman strength
|abilities=[[Cool Breath|FrigidAir]], [[Bang]], {{Focus}}
|abilities=[[Cool Breath|FrigidAir]], [[Bang]], [[Focus Pocus|Focus]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Judgment]]  
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Judgment]]  
|breeding=[[Archdemon|ArcDemon]] x [[Grim keeper|GateGuard]]<br>[[Thwarthog|Grendal]] x [[Thwarthog|Grendal]]
|breeding=[[Archdemon|ArcDemon]] x [[Grim keeper (Dragon Quest IV)|GateGuard]]<br>[[Thwarthog|Grendal]] x [[Thwarthog|Grendal]]
|frizz-resist=Strong
|frizz-resist=Strong
|sizz-resist=Strong
|sizz-resist=Strong
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|wisdom=6/10
|wisdom=6/10
|agility=7/10
|agility=7/10
|family= [[Devil family | Devil]]
|family= {{Devil}}
|in-game-description=
|in-game-description=
|abilities=[[Bang]], [[Cool Breath|FrigidAir]], {{Focus}}
|abilities=[[Bang]], [[Cool Breath|FrigidAir]], [[Focus Pocus|Focus]]
|habitat=
|habitat=
|breeding=[[Archdemon|ArcDemon]] x [[Grim keeper|GateGuard]]<br>[[Thwarthog|Grendal]] x [[Thwarthog|Grendal]]
|breeding=[[Archdemon|ArcDemon]] x [[Grim keeper (Dragon Quest IV)|GateGuard]]<br>[[Thwarthog|Grendal]] x [[Thwarthog|Grendal]]
|frizz-resist=Strong
|frizz-resist=Strong
|sizz-resist=Strong
|sizz-resist=Strong
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}}
}}


===''[[Dragon Quest Monsters: Joker 2 Professional]]''===
==={{DQMJ2P}}===
Blackmar is one of the several monsters added to the upgraded version of the game.
Blackmar is one of the several {{MFamilies}}s added to the upgraded version of the game.


===''[[Dragon Quest of the Stars]]''===
==={{DQStars}}===
Blackmar resumes his role as the boss encounter of Gallows Moor.
Blackmar resumes his role as the boss encounter of Gallows [[Moor]].


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQ Stars Android Blackmar 1.jpg|Appearance in {{Stars}}.
File:DQ Stars Android Blackmar 1.jpg|Appearance in {{Stars}}.
File:DQR Blackmar.png|''Rivals'' artwork
</gallery></center>
</gallery></center>


==Related Monsters==
==Related {{MFamilies}}s==
*[[Demon steward]]
*[[Demon steward]]
*[[Demon overlord]]
*[[Demon overlord]]


{{Bosses}}
{{BossesNav}}
{{DQVI}}
{{DQVINav}}
 
[[Category:Dragon Quest VI characters]]
[[Category:Dragon Quest VI characters]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]

Latest revision as of 08:43, 4 April 2026

Blackmar
Dragon Quest VI: Realms of Revelation
Japanese name アクバー
Romaji Akubar
Old localisation Akubar
Race Demon

Blackmar is one of the antagonists in Dragon Quest VI, and serves as Mortamor's right-hand demon. Blackmar is not a dread fiend, who had all been dispatched to the earth; instead he lords over the Gallows Moor prisoners with an iron fist and harvests misery for his master.

Characteristics[edit | edit source]

Blackmar appears as a yellow demon with massive dragonic lime-green wings. Able to breath a a fearsome fiery breath, as well as drain the defences of able bodied attackers, this black hearted demon is a frightening foe to face. The battle against him can rage on for a long time since the fiend is capable of casting Kazing, reviving any of the his dark knight companions, the Dragooners. They are also capable of calling on a Cureslime for back up, which can cast Fullheal on Blackmar, bringing the beast back up to full health. The demon lord can also bring the bothersome slimes back to life, meaning multi-target skills are a must have in this battle.

Appearances[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Blackmar
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
Unnumbered boss
Recruit Rate
N/A
Experience *
8,500
Gold
900
HP *
3,300
MP
255
Attack
270
Defence
230
Agility
130
Evasion
064
Spell(s)
Kasap
Kazing
Skill(s)
Attacks twice per round.
Dragon Slash
Flame Slash
Inferno
Stomp
Location(s)
Gallows Moor
Item(s) dropped
Silk tuxedo (100%)
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Ice Breath resistance *
25%
Woosh resistance *
25%
Strike/Rock resistance *
60%
Zap resistance *
25%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
50%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
100%
Sap resistance *
50%
Army resistance *
100%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

Dragon Quest Monsters[edit | edit source]

Akubar
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
70 3/5 5/5
Strength growth Resilience growth Wisdom growth Agility growth
3/5 2/5 4/5 5/5
Family Devil
In-game description Combined evil power with superhuman strength
Abilities FrigidAir, Bang, Focus
Habitat Gate of Judgment
Breeding chart ArcDemon x GateGuard
Grendal x Grendal
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Weak Strong None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Strong None None Weak
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune None Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Strong Strong Weak Immune
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None Weak Weak
Decelerate Resistance * Curse Resistance
Weak None

Dragon Quest Monsters 2[edit | edit source]

Akubar
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
70 7/10 9/10
Strength growth Resilience growth Wisdom growth Agility growth
7/10 6/10 6/10 7/10
Family Devil
In-game description
Abilities Bang, FrigidAir, Focus
Habitat
Breeding chart ArcDemon x GateGuard
Grendal x Grendal
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Weak Strong None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak Strong None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Weak Immune Immune None
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Strong Strong Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune None None Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
Weak Weak None

Dragon Quest Monsters: Joker 2 Professional[edit | edit source]

Blackmar is one of the several monsters added to the upgraded version of the game.

Dragon Quest of the Stars[edit | edit source]

Blackmar resumes his role as the boss encounter of Gallows Moor.

Gallery[edit | edit source]

Related monsters[edit | edit source]