Sacred armour: Difference between revisions

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[[Category:Dragon Quest V armor]]
[[Category:Dragon Quest I & II HD-2D Remake armour]]
[[Category:Dragon Quest VI armor]]
[[Category:Dragon Quest V armour]]
[[Category:Dragon Quest VII armor]]
[[Category:Dragon Quest VI armour]]
[[Category:Dragon Quest VIII armor]]
[[Category:Dragon Quest VII armour]]
[[Category:Dragon Quest IX armor]]
[[Category:Dragon Quest VII Reimagined armour]]
[[Category:Dragon Quest XI armor]]
[[Category:Dragon Quest VIII armour]]
[[Category:Dragon Quest IX armour]]
[[Category:Dragon Quest XI armour]]
[[Category:Dragon Quest Treasures armour]]
[[Category:Dragon Quest Rivals items]]
 
[[es:Armadura Sagrada]]
[[fr:Armure sacrée]]

Latest revision as of 10:11, 21 June 2026

Sacred armour
Japanese しんぴのよろい
Romaji Shinpi no yorei
Old Localisations Same
Found in Dragon Quest V
Dragon Quest VI
Dragon Quest VII
Dragon Quest VIII
Dragon Quest IX
Dragon Quest XI
Effect Recovers HP every turn

The sacred armour is a recurring suit of armour in the Dragon Quest series. It recovers the wearer's HP at the end of each turn in battle.

Appearances[edit | edit source]

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

GameDescription
Blessed is he who wears this armour, for he shall regain his health as he does battle![1]

The sacred armour has a Defense bonus of +75 and recovers 30 HP per round. It is given to the party by King Dominicus in exchange for 28 mini medals (21 Mini medals in the original SFC Version). It can be sold for 15000 gold coins in the original version, or for 10,000 gold coins in the remake.

Dragon Quest VI: Realms of Revelation[edit | edit source]

Given to the party in exchange for donating a total of 60 Mini medals at King Medford's castle, the sacred armour recovers 50 units of health each turn in the SFC Version of the game (20 units of health in the remakes), and provides +75 defence and +55 Style. One can also be found in the Fungeon.

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

The Sacred armour has a defence bonus of +75, a Style bonus of +55, and recovers 50 HP per turn. It can be equipped by the Hero, Maribel Mayde, Sir Mervyn, and Aishe. The armour can be purchased as a prize from the Buccanham Casino for 20,000 tokens.

In the 3DS Version, there is an upgraded version called the Sacreder armour, which recovers 75 HP per turn.

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

GameDescription
Magical armour that regenerates the wearer's HP during battle.

The sacred armour has a Defence bonus of +84 and it recovers 30 HP per round. Only the Hero and Angelo can wear it or it can be sold for 7,750 gold coins.

It is obtained from Princess Minnie upon giving her a total of 75 mini medals. In the 3DS version, it can be upgraded into the Über sacred armour in the Alchemy Pot, which increases its defence bonus, but does not increase the amount of HP recovered.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Sacred armour
Dragon Quest IX: Sentinels of the Starry Skies
Description
Enchanted armour that helps heal its wearer's wounds in battle
Attributes Rarity Price
Defence +46
Charm +74
★★☆☆☆ NA/7,750
Vocations Notes

Recovers 25 HP per turn
Dropped by Sir Sanguinus at a 2% rate
Upgrades into Sacrosanct armour
Location
Cap'n Max Meddlin', 40 medals
Ingredient 1 Ingredient 2 Ingredient 3
- - -

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Sacred armour
Description
A suit of magical mail that gradually restores the wearer's HP during combat
Stats (Base/+1/2/3) Rarity Price (Buy/Sell)
Defence +100/106/113/120 S N/A
Notes Forging Difficulty Ingredients
Recovers 30 HP per turn N/A N/A
Characters
Location
Drustan's Labyrinth

Gallery[edit | edit source]

Reference[edit | edit source]

  1. ↑ Nintendo DS and Cell phone Version.