Hero (Dragon Quest VIII)

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Hero
Dragon Quest VIII
Japanese name 主人公 (DQ8)
エイト
Romaji Shujinko
Eito
Title Captain of the Guard
Vocation Hero
Race
Warning: Spoilers!
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Half-human, half-Dragovian
Age 18
Family
Warning: Spoilers!
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Eltrio (father) †
Xia (mother) †
Chen Mui (grandfather)
King Clavius (uncle)
Prince Charmles (cousin)
Princess Medea (potential wife)
Trode (potential father-in-law)
Jessica (potential wife)
Rosalind (potential mother-in-law)
Voice actor Yuki Kaji (Super Smash Bros. Ultimate)

The Hero (主人公, Shujinko?, lit. lit. Protagonist) of Dragon Quest VIII is an 18-year old low-ranking royal guardsman at Castle Trodain, before becoming a refugee of the kingdom in the prologue. He was one of the small band who survived Dhoulmagus' deadly attack, along with King Trode, Princess Medea and his pet mouse, Munchie. As is the series' tradition, The Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.

In promotional screenshots and the instruction manual for the PlayStation 2 Version and Super Smash Bros. Ultimate, the Hero is given the default name Eight (エイト, Eito?).

The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. He is able to wield Swords, Spears and Boomerangs, as well as his Fisticuffs. Once Rank E of the Monster Arena is cleared, he will gain the ability to call upon a monster team at the cost of 10 MP. Each monster team can only be summoned once per battle. With the help of his trusty companion Munchie and a variety of Cheeses, he is also able to unleash breath attacks with various effects.

Appearance and Personality[edit | edit source]

Due to his aforementioned status as a silent protagonist, very little can be said of the man's character that isn't decided by the player. That being said, the youth has demonstrated a remarkably humane nature in certain cutscenes. This is most apparent in the flashback to his meeting with Yangus, who accidentally broke the rope bridge that he was blocking while attempting to extort money from King Trode. Instead of letting the bellicose bandit fall to his death, the former guard pulled him to safety despite Trode's considerable umbrage.

The Hero dresses very casually, wearing a saffron overcoat with a blue tunic, and plain grey trousers with brown boots, along with a canvas satchel worn over his shoulder. He wears his shaggy dark brown hair underneath a red bandana. During flashback scenes that take place at Trodain, the Hero is dressed in the uniform of a castle guard. It consists of an oversized, long-sleeved dark green tunic with a metal breastplate and shoulder pads worn over it, a leather belt, a simple metal helmet, and the same trousers and boots as his normal outfit. He is also the second Hero in the series whose outfit can be changed in the game if he wears certain pieces of equipment.

Appearances[edit | edit source]

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Warning: Spoilers!
Click expand to view content
He is the son of Eltrio, the former crown prince of Argonia, and Xia a Dragovian, making him Half-Human and Half-Dragovian. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the union between a human and a Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary to ensure she could never see him again. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved, only to die just before reaching the sanctuary. The death of her beloved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed to ensure he would never remember his birthplace, and that he would be banished from the sanctuary. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of an innocuous mouse, and never spoke a word to him.

One day while exploring the forest outskirts of the castle, Princess Medea of Trodain finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since otherwise, he would die out in the woods. Eventually, the castle guards bring The Hero back in order to nurse him back to health. Medea stays at his bedside until he awakes, and the two would become close friends afterwards.

As the son of Eltrio, The Hero is also the nephew of King Clavius of Argonia and the cousin of Prince Charmles. This blood connection is what enables him to supersede Prince Charmles in the right to marry the heir to Trodain. By the end of the game, he has become captain of the guard and, depending on the player's actions in the Nintendo 3DS Version, is either the son-in-law of King Trode after marrying Princess Medea or the son-in-law of Rosalind Albert after marrying Jessica.

An amnesiac since his early youth, the Hero grew up in Castle Trodain, eventually serving as a guard for some time before the events of the prologue took place. For much of Dragon Quest VIII, The Hero journeys with his faithful mouse friend, Munchie, King Trode, Princess Medea, and Yangus. The Hero is eventually joined by Jessica Albert and Angelo, enlisting their aid in pursuing and confronting the wicked Dhoulmagus.

Munchie[edit | edit source]

The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent mouse, Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to, allowing the player to temporarily control him. If you give Munchie Cheese in battle, he gains special abilities. However, this can only be done twice per battle. Munchie rides in the pocket of the Hero's coat most of the time. Munchie will show his true significance only after the game.

Stats[edit | edit source]

Attribute Starting Stats Maximum Stats
Level 1 99
HP 22 806
MP 0 478
Strength 8 400
Agility 6 200
Resilience 6 215
Wisdom 5 366
Initial gear Soldier's sword, Plain clothes, Bandana
  • The Hero also possesses a 25% resistance to zap-based spells and abilities and a near total immunity to Curses.

Spells[edit | edit source]

Name MP Level Target Tension Info
Heal 2 3 one yes Restores at least 30 HP to a single ally.
Squelch 2 4 one no Cures a single ally of the effects of poison.
Evac 2 6 party no Allows you to exit instantly from dungeons, caves, and towers.
Sizz 4 11 group yes Singes a group of enemies with a blazing fire.
Midheal 3 18 one yes Restores at least 75 HP to a single ally.
Sizzle 6 20 group yes Burns a group of enemies with a blazing wall of fire.
Fullheal 6 27 one no Restores all HP to a single ally.
Zing 8 29 one no Resurrects a fallen ally with a 50% success rate.
Kasizzle 10 32 group yes Scorches a group of enemies with the blazing flames of the underworld.

Misc. skills[edit | edit source]

Name MP Method Target Tension Info
Call Team 10 At Monster Arena. -- -- Call up your personal monster team.
Dragon Soul 64 Level 65/70* one yes A secret Dragovian ability that unleashes your dragon spirit on a single enemy.
  • Dragon Soul was first created for the international version of VIII and does not appear in the original Japanese PS2 or Cell phone release.
    • Dragon Soul is learned at level 70 in the 3DS version and deals 375~450 damage.

Abilities[edit | edit source]

Skill Points MP Range Tension Oomph Info Title
Attack +5 4 -- -- -- -- +5 attack power when equipped with a sword. None
Dragon Slash 9 -- One enemy Yes Yes An attack that causes heavy damage to dragons. Proficient swordsman
Flame Slash 15 -- One enemy Yes Yes Channels the power of a raging fire into the blade of your sword. Renowned swordsman
Attack +10 22 -- -- -- -- +10 attack power when equipped with a sword. Expert swordsman
Metal Slash 30 -- One enemy Yes Yes An attack that can damage enemies with metal bodies. Supreme swordsman
Critical Hit rate up 40 -- -- -- -- Increased chance of critical hit with swords. Ace of the sword
Falcon Slash 52 -- One enemy Yes First hit A double slicing attack, faster than a falcon on the was. Master of the sword
Attack +25 66 -- -- -- -- +25 attack power when equipped with a sword. Star of the sword
Miracle Slash 82 4 One enemy Yes Yes A secret sword technique that heals your wounds each time you strike a foe. Sword of legend
Gigaslash 100 20 Enemy group Yes -- A legendary sword technique for cutting down a group of enemies. God of the sword
Gigagash 100* 20 Enemy group Yes -- The ultimate sword technique. Utterly destroys a group of enemies. None
  • Requires 100 points in both Swords and Courage.

Skill Points MP Range Tension Oomph Info Title
Attack +5 3 -- -- -- -- +5 attack power when equipped with a spear. None
Mercurial Thrust 7 -- One enemy Yes Yes A lightning fast thrust. Proficient spearman
Thunder Thrust 12 3 One enemy -- -- Difficult to perform, but has a high chance of doing critical damage. Expert spearman
Attack +10 18 -- -- -- -- +10 attack power when equipped with a spear. Master spearman
Multithrust 25 4 Random Yes First hit A flurry of thrusts that can pierce multiple enemies. Famed lancer
Critical Hit rate up 40 -- -- -- -- Increased chance of critical hit with spears Legendary lancer
Clean Sweep 45 0* Enemy group Yes First hit Drives back a group of enemies with a sweep of the spear. Star lancer
Lightning Thrust 59 -- One enemy -- -- Lands a critical hit when it connects. Grand lancer
Attack +25 77 -- -- -- -- +25 attack power when equipped with a spear. Heavenly lancer
Lightning Storm 100 25 All enemies Yes -- Strikes down all enemies with mighty thunderbolts. Almighty lancer
  • Clean Sweep costs 2 MP in the 3DS version.

Skill Points MP Range Tension Oomph Info Title
Crosscutter Throw 6 2 All enemies Yes First hit Traces an X in the air as it ploughs into the enemy None
Attack +5 12 -- -- -- -- +5 attack power when equipped with a boomerang. Baby boomer
Power Throw 18 4 All enemies Yes First hit A full-force throw that damages all enemies equally. Big boomer
Attack +10 25 -- -- -- -- +10 attack power when equipped with a boomerang. Iron boomer
Firebird Throw 32 6 All enemies Yes -- Transforms your boomerang into a firebird that incinerates your enemies. Great boomer
Attack +15 40 -- -- -- -- +15 attack power when equipped with a boomerang. Boomer knight
Super Throw 52 4 All enemies Yes First hit A fearsome attack that uses all your strenght to cause extreme damage to all foes. Boomer lord
Attack +20 66 -- -- -- -- +20 attack power when equipped with a boomerang. Boomer star
Starburst Throw 82 8 All enemies Yes -- Bathes all enemies in a shower of burning light. Boomeranger
Gigathrow 100 15 One enemy Yes -- Pulverises a single enemy with the force of a thunderbolt. King boomeranger

Skill Points MP Range Tension Oomph Info Title
Attack +5 4 -- -- -- -- +5 attack power when unarmed. None
Defending Champion 11 -- Self Yes -- A defensive ability that greatly reduces the damage inflicted by physical attacks. Brawler
Stone's Throw 17 -- Enemy group Yes -- A powerfully focused and damaging bare-fisted strike. Brawny brawler
Knuckle Sandwich 24 2 One enemy Yes Yes A powerfully focused and damaging bare-fisted strike. Black belt brawler
Attack +20 33 -- -- -- -- +20 attack power when unarmed. Famous fistfighter
Thin Air 42 2 All enemies Yes -- Generates a powerful vacuum-vortex that slices all enemies to ribbo Fighting mentor
Critical Hit rate up 52 -- -- -- -- Increased chance of critical hit when unarmed. Fighting instructor
Multifists 70 -- Random Yes First hit A vicious four-hit strike on a random enemy. Fighting master
Boulder Toss 82 4 All enemies Yes -- Showers all enemies with enormous boulders. Fabled fighter
Attack +50 100 -- -- -- -- +50 attack power when unarmed. Fist of legend

Skill Points MP Range Tension Oomph Info Title
Zoom 8 1 Self -- -- Allows you to return instantly to certain places you have visited before. None
Tingle 16 2 All allies -- -- Cures all party members of the effects of sleep and paralysis. Brave
Holy Protection 28 3 Self -- -- Random encounters with enemies whose level is lower than The Hero are avoided. Intrepid
Fizzle 40 4 Enemy group -- -- Prevents a group of enemies from using magic. Courageous
Zap 48 6 All enemies Yes -- Calls down lightning on all enemies. Dauntless
MP discount 56 -- -- -- -- Can now cast spells with 3/4 the usual MP. Fearless
Kamikazee 70 1 All enemies -- -- Sacrifices your own life to destroy all enemies. Bravehearted
Omniheal 82 36 All allies -- -- Restores all HP to all party members. Lionhearted
MP discount 90 -- -- -- -- Can now cast spells with 1/2 the usual MP. Dragonhearted
Kazap 100 15 Enemy group Yes -- Calls down powerful thunderbolts on a group of enemies. Truly valiant
Gigaslash 100 20 Enemy group Yes -- A legendary sword technique for cutting down a group of enemies. None
Gigagash 100* 20 Enemy group Yes -- The ultimate sword technique. Utterly destroys a group of enemies. None
  • Requires 100 points in both Swords and Courage.

Skill Tips[edit | edit source]

Swords pay off if the player is focusing on dealing extra damage, such as with Dragon Slash (9 points) and Falcon Slash (52 points) being particularly useful. If the player accumulates 100 points in Swords and Courage, the almighty Gigagash is learned--although this does take quite some time to achieve.

Spears are ideal for hunters of metal slimes in particular, with Thunder Thrust (12 points) and Lightning Thrust (59 points). The Multithrust (25 points) is also worth a try against single enemies.

Boomerangs are a real boon in the beginning of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: Attack +15), so it is advisable to switch to developing different skills.

Fisticuffs is largely ineffectual to the other skills, although Defending Champion (11 points) is a very useful ability and some actions are worth a try like Thin Air (42 points) for cheap moves that target all foes. The Hero can only make a real impression when he learns Attack + 50 (100 points).

Courage is extremely useful as a means of learning traits that reduce MP consumption (at 56 and 90 points) and utility spells that free Angelo's turns up. Zap and Kazap deal incredible damage for the periods they are learned in, and Omniheal can turn a battle around like no other spell.

Suggested Strategies: Learn Courage up to 8 points (Zoom) initially, then learn Boomerangs up to 40 points (Attack + 15) followed by Courage up to 100. Next, increase your Swords skill to 66 (Attack + 25) or Spears up to 59 (critical hit).

Another option would be to forgo Boomerangs altogether and start by dividing points equally between Swords and Courage (up to Swords 66), then switching to Spears and Courage. However, since one can come across some very powerful spears early in the game, it may be advised to concentrate on mastering spears from the outset.

Equipment[edit | edit source]

Dragon Quest VIII (All) 
Weapon Modifier(s)
Cypress stick Attack +4
Soldier's sword Attack +8
Stone sword Attack +12
Copper sword Attack +13
Boomerang Attack +19
Ye Olde Sword of Erdrick‡ Attack +20
Golden gar‡ Attack +21
Iron lance Attack +24
Edged boomerang Attack +27
Long spear Attack +30
Reinforced boomerang Attack +32
Steel broadsword Attack +35
Falcon blade Attack +37
Holy lance Attack +39
Platinum sword Attack +40
Battle fork Attack +42
Razor wing boomerang Attack +42
Dream blade Attack +43
Partisan Attack +44
Rusty old sword Attack +45
Swallowtail Attack +53
Zombiesbane Attack +54
Über falcon blade Attack +55
Bastard sword Attack +61
Flametang boomerang Attack +63
Zombie slayer Attack +65
Sandstorm spear Attack +67
Black buzzard‡ Attack +71
Dragonsbane Attack +72
Double-edged sword Attack +76
Über double-edge Attack +76
Miracle sword Attack +80
Dragon slayer Attack +83
Demon spear Attack +86
Blizzard blade Attack +90
Metal wing boomerang Attack +90
Über miracle sword Attack +95
Hero spear Attack +100
Dragovian sword Attack +107
Liquid metal sword Attack +118
Erdrick's sword‡ Attack +120
Metal king spear Attack +120
Dragovian king sword Attack +137

Dragon Quest VIII (All) 
Helmet Modifier(s)
Bandana Defence +1
Leather hat Defence +3
Healie hat‡ Defence +5
Turban Defence +8
Feathered cap Defence +9
Iron helmet Defence +16
Bronze helmet Defence +20
Hermes' hat Defence +20
Mercury's bandana Defence +23
Iron mask Defence +25
Pirate's hat Defence +30
Platinum headgear Defence +30
Iron headgear Defence +32
Mad cap‡ Defence +32
Hades' helm Defence +33
Gothic mitre‡ Defence +36
Mythril helm Defence +38
Great helm Defence +45
Dragovian helmet Defence +50
Sun crown Defence +52
Metal king helm Defence +55

Dragon Quest VIII (All) 
Armour Modifier(s)
Plain clothes Defence+4
Wayfarer's clothes Defence+7
Leather armour Defence+11
Scale armour Defence+17
Healie t-shirt‡ Defence+18
Bronze armour Defence+24
Iron armour Defence+32
Full plate armour Defence+39
Silver mail Defence+50
Magic armour Defence+55
Dragon mail Defence+60
Spiked armour Defence+68
Gothic vestment‡ Defence+72
Platinum mail Defence+72
Alistair's armour‡ Defence+80
Sacred armour Defence+84
Mirror armour Defence+92
Liquid metal armour Defence+101
Dragovian armour Defence+110
Metal king armour Defence+120

Dragon Quest VIII (All) 
Shields Modifier(s)
Leather shield Defence+4
Scale shield Defence+7
Metal slime platter‡ Defence+8
Bronze shield Defence+10
Iron shield Defence+15
Light shield Defence+17
Steel shield Defence+22
Magic shield Defence+27
Dragon shield Defence+30
Ice shield Defence+33
Power shield Defence+38
Mirror shield Defence+43
Ogre shield Defence+45
Silver shield Defence+48
Ruinous shield Defence+50
Thanatos' shield Defence+55
Dragovian shield Defence+60
Metal king shield Defence+65

Dragon Quest VIII (All) 
Accessories Modifier(s)
Elevating shoes Agility +5
Metal slime earrings‡ Agility +5
Agility ring Agility +15
Meteorite bracer Agility +50
Lord's bracer‡ Attack +5
Strength ring Attack +5
Tough guy tattoo Attack +8
Titan belt Attack +10
Templar Captain's ring Attack +10
Wisdom +10
Mighty armlet Attack +15
Argon ring Attack +20
Agility +20
Hearty ring‡ Defence +1
Max HP +10
Max MP +10
Golden slippers‡ Defence +1
Gold bracer Defence +4
Slime earrings Defence +4
Life bracer Defence +5
Max HP +30
Dragon's scale Defence +5
Fire dragon charm‡ Defence +5
Gospel ring Defence +5
Light dragon charm‡ Defence +5
Prayer ring Defence +5
Templar's ring Defence +5
Lucky pendant‡ Defence +8
Full moon ring Defence +10
Gold ring Defence +10
Holy talisman Defence +10
Ring of awakening Defence +10
Ring of clarity Defence +10
Ring of immunity Defence +10
Ring of truth Defence +10
Catholicon ring Defence +15
Recovery ring Defence +15
Ruby of protection Defence +15
Gold rosary Wisdom +5
Sorcerer's ring Wisdom +10
Max MP +30
Scholar's specs Wisdom +15
Goddess ring Wisdom +20

  • ‡3DS version only.

Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]

The Hero's pet Munchie appears as an obtainable SS rank member of the Beast family, alongside Trode.

Super Smash Bros. Ultimate[edit | edit source]

The Hero of Dragon Quest VIII, under the name Eight, appears as one of four Heroes, alongside the Heroes of XI, III, and IV. He wields the Dragovian king sword and Dragovian shield. Unlike in his home game, Eight does not retain his curse immunity in Ultimate, presumably because of his status as an alternate character and/or for gameplay balance.

While playing as the Hero in Classic Mode, Eight appears as Round 5's opponent and is fought on the Battlefield form of Gaur Plains. He is allied with a tiny Pikachu (Pokémon), in reference to Munchie.


Trivia[edit | edit source]

  • In the PS2 version of the game, when the Hero reaches a state of Super High Tension, his appearance changes drastically. His bandana flies off and his hair spikes up, making him resemble Super Saiyan Son Goku of Dragon Ball Z fame. This little feature was added to the international release of the game, as a shoutout to fans of Toriyama's work.
  • The Hero's guard uniform only appears in the game's flashback scenes and its colour cannot be seen normally, since flashbacks are seen in greyscale. However, it exists in the game's data as an unused costume.[1]
  • Munchie is an obtainable monster in Dragon Quest Monsters: Joker 2 Professional.
  • In the original international release and Definitive Edition of Dragon Quest XI: Echoes of an Elusive Age, the Luminary can wear an outfit that allows him to dress like the Hero of Dragon Quest VIII.
  • While designing the Super Smash Bros. Ultimate version of The Hero, series creator Masahiro Sakurai specifically requested permission from Square-Enix to include Dragon Quest VIII's Hero as an alternate costume, due to the game being the most popular entry in the West and its role in reintroducing the series to American and European audiences.
    • In Ultimate, Eight is given a voice (albeit largely for various wordless expressions of exertion or pain). His voice actor is Yūki Kaji, a popular Japanese VA and singer. According to Masahiro Sakurai, Kaji was very excited to play Eight, and considered roles in both Dragon Quest and Super Smash Bros. to be two of his dream jobs.

Videos[edit | edit source]

Dragon Quest: Monster Battle Road Victory finishing move

Gallery[edit | edit source]

References[edit | edit source]