Bones of Baramos: Difference between revisions
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|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=バラモスゾンビ | |kanji=バラモスゾンビ | ||
|romanji=Baramosu | |romanji=Baramosu zonbi | ||
|old=Baramos Gonus<br>BaraGonus | |old=Baramos Gonus (''III'' NES)<br>BaraGonus (''III'' GBC) | ||
|firstappear={{ | |firstappear={{DQ3}} | ||
}} | |monster1=[[Baramos]]<br>[[Baramonster]]<br>[[Dragon zombie]]<br>[[Drakenstein]]<br>[[Skelegon]]<br>[[Soul of Baramos]]}} | ||
The '''Bones of Baramos''' is a {{MFamilies}} that was first introduced in {{ | The '''Bones of Baramos''' is a recurring {{MFamilies}} that was first introduced in {{Dragon Quest III}}. | ||
A literal shell of his former self, [[Baramos]]' rotten corpse is reanimated by [[Zoma]]'s sorcery to delay the {{Hero 3}} and {{Party 3}}'s advance. | A literal shell of his former self, [[Baramos]]'s rotten corpse is reanimated by [[Zoma]]'s sorcery to delay the {{Hero 3}} and {{Party 3}}'s advance. It has gone on to appear as both a boss and a recruitable monster in other games. | ||
==Characteristics== | ==Characteristics== | ||
In its original appearance and most games, the Bones of Baramos is merely a different colour scheme of [[Skelegon]]. | |||
Although their designs differ in two principal reasons: the | Although their designs differ in two principal reasons: the colour of the bones and the colour of the eyes. | ||
The | The colour of the bones is a deep shade of purple (since purple is the color of death in Japan) and the colour of the pupils of the eyes are white, instead of blue. | ||
However, in ''Emblem of Roto'', {{DQM3D}}, and in ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]'' his design is completely different: instead of merely being the skeleton of [[Baramos]], it is now an actual zombie, reflecting the monster's Japanese name. This is proven by the fact that some flesh is still held into the bones and because this zombie still wears the cape that [[Baramos]] wore in life. The skin shown is a sickly shade of green, really zombie-like, the bones are still purple, but the eyes are a solid blue. The cape's colors are more darker and the cape itself has been torn in different sections. | |||
''[[Dragon Quest: Monster Battle Road Victory|Monster Battle Road Victory]]'' features a completely different design, instead simply being another palette swap of Baramos himself with a purple body and robes in a different shade of purple. | |||
==Appearences== | ==Appearences== | ||
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|name=Bones of Baramos | |name=Bones of Baramos | ||
|kanji=バラモスゾンビ | |kanji=バラモスゾンビ | ||
|romanji= | |romanji=Baramosu zonbi | ||
|bestiaryNumber=#132 | |bestiaryNumber=#132 | ||
|sprite=[[File:Bones of baramos nes.png]] | |sprite=[[File:Bones of baramos nes.png|125px]] | ||
|lvl=63 | |lvl=63 | ||
|hp=900 (NES) <br> 3,000 (Remakes) | |hp=900 ({{NES}}) <br> 3,000 (Remakes) | ||
|mp=0 | |mp=0 | ||
|exp= | |exp=14,300 | ||
|gold= | |gold=115 | ||
|attack=360 | |attack=360 | ||
|defense=0 | |defense=0 | ||
|agility=0 | |agility=0 | ||
|spells=None | |spells=None | ||
|skills=Acts twice per turn (33%)<br>Recovers 50 {{HP}} per turn | |skills=Acts twice per turn. (33%)<br>Recovers 50 {{HP}} per turn. | ||
|item=[[Sword of ruin]]{{fraction|1|256}} | |item=[[Sword of ruin]]{{fraction|1|256}} | ||
|locations=[[Zoma's Citadel]] | |locations=[[Zoma's Citadel]] | ||
| Line 57: | Line 59: | ||
|snes-sprites=[[File:Bones of baramos snes.png]] | |snes-sprites=[[File:Bones of baramos snes.png]] | ||
|gbc-sprites=[[File:Bones of Baramos III gbc.png]] | |gbc-sprites=[[File:Bones of Baramos III gbc.png]] | ||
|switch-sprites=[[File:Bones of Baramous III switch.png| | |switch-sprites=[[File:Bones of Baramous III switch.png|125px]] | ||
}} | |||
==={{DQ3HD}}=== | |||
{{DQ3HD2DEnemy | |||
|name=Bones of Baramos | |||
|kanji=バラモスゾンビ | |||
|romanji=Baramosu zonbi | |||
|bestiaryNumber=#160 | |||
|family=None | |||
|description=Now bereft of the spirit of an insufferable scourge, this sorry skeleton has no will of its own, moving instead to the whims of dark forces. Best lay it to rest for good | |||
|sprite=[[File:Bones of baramos DQ III HD sprite.png]] | |||
|hp=2960 | |||
|mp=97 | |||
|exp=114,400 | |||
|gold=0 | |||
|attack=545 | |||
|defense=392 | |||
|agility=171 | |||
|spells=None | |||
|skills=Acts 2~3 times per turn<br>[[Attack Attacker]]<br>[[Double Up]]<br>Recovers 290~399 HP per turn | |||
|item=[[Dark robe]]{{fraction|1|128}} | |||
|locations=[[Zoma's Citadel]] | |||
|evasion=0/64 | |||
|fire-resist=-125% | |||
|explosion-resist=-125% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-150% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=100% | |||
|poof-resist=100% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=100% | |||
|paralysis-resist=100% | |||
|snooze-resist=100% | |||
|stumble-resist=0% | |||
|stun-resist=100% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | }} | ||
====Draconian difficulty strategy==== | |||
Once again, this boss got a massive buff in the HD-2D Remake. 2~3 actions a turn, '''~300 HP''' regeneration, and [[Attack Attacker]] and [[Double Up]] too, which will delete even the bulkiest character in one hit despite having multiple layers of defense through of [[Kabuff]]. | |||
Bones of Baramos is [[Snooze]]-immune. Instead, your only real option is to kill it before it kills you, as long-term survival simply doesn't exist with how much Double Up does even though Kabuff stacks. Still, it's usually worth it to get 3~4 Kabuffs up, as they will let your party survive 1-2 more extra hits. If you have means to get extra evasion, use them. The boss' defense isn't 0 anymore; [[Sap]] works and is fairly reliable, so use it if relying on physical damage. Otherwise, spam as much [[Kazap]] and [[Kafrizz]] as you possibly can and hope the boss misses his attacks and doesn't use Double Up. | |||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Bones of Baramos began appearing in Version 1.5.4 of the game as a rare boss in the [[Magical Labyrinth]], as well as one of the so-called "Three Legendary Demons" along with the [[Soul of Baramos]] and [[King Hydra]]. | |||
==={{DQM3D}}=== | ==={{DQM3D}}=== | ||
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==={{DQM2R}}=== | ==={{DQM2R}}=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
{{DQM3Enemy | |||
|name=Bones of Baramos | |||
|kanji=バラモスゾンビ | |||
|romanji=Baramosu zonbi | |||
|icon=[[File:Bones of baramos DQM3 portrait.png|100px|Bones of Baramos]] | |||
|family=[[File:DQM3 undead family icon.png|link=Undead family]] | |||
|hp=1,450 | |||
|mp=320 | |||
|attack=560 | |||
|defense=390 | |||
|wisdom=310 | |||
|agility=480 | |||
|bestiary=#496 | |||
|rank='''S''' | |||
|in-game-description=The reanimated bones of an [[Baramos|archfiend]] with ambitions to rule the world once thwarted by a [[Hero (Dragon Quest III)|great hero]]. Now bereft of his brain, all he can do is run rampant with rage. | |||
|talents=[[Bad Breather]] (lv. 1) | |||
|traits=[[Paralysing Touch]] (lv. 1)<br>[[Intimidating]] (lv. 20)<br>[[Dodge Denier]] (lv. 40) | |||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Tit for Tat]] (lv. 1)<br>[[Insta-Oomph]] (lv. 60) | |||
|habitat=This monster has no natural habitat | |||
|items=N/A | |||
|synthesis=[[File:Skelegon DQM3 portrait.png|64px|link=Skelegon]] X [[File:Baramos DQM3 portrait.png|64px|link=Baramos]] = [[File:Bones of baramos DQM3 portrait.png|64px|Bones of Baramos]] | |||
|fusions=[[File:Bones of baramos DQM3 portrait.png|64px|Bones of Baramos]] X [[File:Calasmos DQM3 portrait.png|64px|link=Calasmos]] X [[File:King hydra DQM3 portrait.png|64px|link=King Hydra]] X [[File:Malroth DQM3 portrait.png|64px|link=Malroth]] = [[File:Zoma DQM3 portrait.png|64px|link=Zoma]]<br>(Two-generation synthesis) | |||
|fire-resist=-25% | |||
|water-resist=0% | |||
|wind-resist=25% | |||
|earth-resist=50% | |||
|explosion-resist=0% | |||
|ice-resist=50% | |||
|electricity-resist=0% | |||
|light-resist=0% | |||
|dark-resist=50% | |||
|debilitation-resist=0% | |||
|bedazzlement-resist=-25% | |||
|antimagic-resist=0% | |||
|mp-absorption-resist=50% | |||
|confusion-resist=0% | |||
|sleep-resist=25% | |||
|paralysis-resist=50% | |||
|stun-resist=0% | |||
|poison-resist=50% | |||
|instant-death-resist=0% | |||
}} | |||
==={{DQMSL}}=== | ==={{DQMSL}}=== | ||
{{ | This game featured both the {{MFamilies}}'s original design and the design introduced in ''Terry's Wonderland 3D'' as a separate {{MFamilies}}, the latter being known as "Corpse of Enmity Bones of Baramos" (怨恨の骸バラモスゾンビ, ''Enkon no Mukuro Baramosu Zonbi'') in order to differentiate the two. Both were SS-rank {{MFamilies}}s of the [[Undead family]]. | ||
==={{DQStars}}=== | ==={{DQStars}}=== | ||
| Line 77: | Line 171: | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Bones of Baramos | Bones of Baramos is a S-rank monster of the [[Undead family]] and first appeared as a boss during the original ''Dragon Quest III'' event, eventually appearing on its own banner during the second part of the Silver Week event alongside [[Skeleton swordsman (recurring)|Skeleton swordsman]]. Bones of Baramos can be faced in Chapter 5, Episode 3: [[Baramos]]? of the ''Dragon Quest III'' event quests. As of the most recent update in the Japanese version, it can be scouted from any banner, including the Regular SP Scout. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Bones of Baramos | |name=Bones of Baramos | ||
|kanji=バラモスゾンビ | |kanji=バラモスゾンビ | ||
|romanji=Baramosuzonbi | |romanji=Baramosuzonbi | ||
|sprite=[[Image:DQT Bones of Baramos.png| | |sprite=[[Image:DQT Bones of Baramos.png|300px]] | ||
|family= | |family=Undead | ||
|rank= | |rank=S | ||
|role= | |role=Attack | ||
|lvl= | |lvl=140 | ||
|hp=1, | |hp=1,327 | ||
|mp= | |mp=419 | ||
|move=2 | |move=2 | ||
|attack= | |attack=592 | ||
|defense= | |defense=452 | ||
|agility= | |agility=510 | ||
|wisdom= | |wisdom=220 | ||
|weight=50 | |weight=50 | ||
|bskill1=[[Slowing Slug]] | |bskill1=[[Slowing Slug]] | ||
|bskill2=[[Genocide Breath]]{{tt|*|Level 32}} | |bskill2=[[Genocide Breath]]{{tt|*|Level 32}} | ||
|bskill3=[[Dastardly Talons]]{{tt|*|Level 52}} | |bskill3=[[Dastardly Talons]]{{tt|*|Level 52}} | ||
|askill1=Resentful Will / Stats Up | |askill1=Resentful Will/Stats Up | ||
|askill2=Bang Res +25 / Stats Up | |askill2=Bang Res +25/Stats Up | ||
|askill3=Dastardly Talons Potency +5% / Stats Up<br>'''Corpse Tenacity''': Heals HP at start of turn 2 action. | |askill3=Dastardly Talons Potency +5%/Stats Up<br>'''Corpse Tenacity''': Heals HP at start of turn 2 action. | ||
|askill4=Zap Res +25 / Stats Up | |askill4=Zap]] Res +25/Stats Up | ||
|askill5=Dastardly Talons Potency +5% / Stats Up<br>'''Undying Corpse''': Heals HP at start of turn 3 action. | |askill5=Dastardly Talons Potency +5%/Stats Up<br>'''Undying Corpse''': Heals HP at start of turn 3 action. | ||
|lperk1=Lowers enemy DEF by 20% in a 5x5 square around it. | |lperk1=Lowers enemy DEF by 20% in a 5x5 square around it. | ||
|bperk1=ATK +15<br>Max HP +30 | |bperk1=ATK +15<br>Max HP +30 | ||
| Line 135: | Line 229: | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Baramos Zombie.png|Bones of Baramos in {{Monsters: 3D}}. | File:Bones of baramos DQ III HD sprite sheet.png|HD sprite sheet | ||
DQM2-3D Bones of Baramos Icon.jpg|Icon in {{Monsters 2: 3D}}. | File:DQX Baramos Zombie.jpg|Bones of Baramos in {{X}}. | ||
DQ Stars Android Bones of Baramos.jpg|Appearance in {{DQStars}}. | File:Baramos Zombie.png|Bones of Baramos in {{Monsters: 3D}}. | ||
DQR Bones of Baramos.jpg|{{Rivals}} official art. | File:DQM2-3D Bones of Baramos Icon.jpg|Icon in {{Monsters 2: 3D}}. | ||
DQT GaikotsuKenshi BaramosZombie.jpg|The | File:DQMSL Enkon no Mukuro Baramos Zombie.jpg|Corpse of Enmity Bones of Baramos in {{Super Light}}. | ||
File:DQ Stars Android Bones of Baramos.jpg|Appearance in {{DQStars}}. | |||
File:DQR Bones of Baramos.jpg|{{Rivals}} official art. | |||
File:DQR Bones of Baramos.png | |||
File:DQT GaikotsuKenshi BaramosZombie.jpg|The [[Skeleton swordsman (recurring)|Skeleton swordsman]] and Bones of Baramos in {{Tact}}. | |||
File:DQT Baramos Zombie.jpg|{{Tact}} official art. | |||
File:Stars Bones of Baramos.png|[[Dragon Quest of the Stars|Stars]] portrait. | |||
</gallery></center> | </gallery></center> | ||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
[[Category:Dragon Quest III bosses]] | [[Category:Dragon Quest III bosses]] | ||
[[Category:Dragon Quest III HD-2D Remake enemies]] | |||
[[Category:Dragon Quest III HD-2D Remake bosses]] | |||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
[[Category:Dragon Quest X bosses]] | [[Category:Dragon Quest X bosses]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | ||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 3 enemies]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] | ||
[[Category:Dragon Quest Rivals enemies]] | [[Category:Dragon Quest Rivals enemies]] | ||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Walk bosses]] | |||
[[Category:Dragon Quest Tact bosses]] | [[Category:Dragon Quest Tact bosses]] | ||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[Category:Dragon Quest Keshi Keshi enemies]] | |||
[[fr:Os de Baramos]] | [[fr:Os de Baramos]] | ||
Latest revision as of 08:06, 21 July 2026
| Dragon Quest monster | |
|---|---|
| Bones of Baramos | |
![]() Art by Akira Toriyama | |
| Japanese | バラモスゾンビ |
| Romaji | Baramosu zonbi |
| First appearance | Dragon Quest III: The Seeds of Salvation |
| Old localisation | Baramos Gonus (III NES) BaraGonus (III GBC) |
| Variants | Baramos Baramonster Dragon zombie Drakenstein Skelegon Soul of Baramos |
The Bones of Baramos is a recurring monster that was first introduced in Dragon Quest III.
A literal shell of his former self, Baramos's rotten corpse is reanimated by Zoma's sorcery to delay the Hero and party's advance. It has gone on to appear as both a boss and a recruitable monster in other games.
Characteristics[edit | edit source]
In its original appearance and most games, the Bones of Baramos is merely a different colour scheme of Skelegon. Although their designs differ in two principal reasons: the colour of the bones and the colour of the eyes. The colour of the bones is a deep shade of purple (since purple is the color of death in Japan) and the colour of the pupils of the eyes are white, instead of blue.
However, in Emblem of Roto, Dragon Quest Monsters: Terry's Wonderland 3D, and in Iru and Luca's Marvelous Mysterious Key his design is completely different: instead of merely being the skeleton of Baramos, it is now an actual zombie, reflecting the monster's Japanese name. This is proven by the fact that some flesh is still held into the bones and because this zombie still wears the cape that Baramos wore in life. The skin shown is a sickly shade of green, really zombie-like, the bones are still purple, but the eyes are a solid blue. The cape's colors are more darker and the cape itself has been torn in different sections.
Monster Battle Road Victory features a completely different design, instead simply being another palette swap of Baramos himself with a purple body and robes in a different shade of purple.
Appearences[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
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Dragon Quest III HD-2D Remake[edit | edit source]
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Draconian difficulty strategy[edit | edit source]
Once again, this boss got a massive buff in the HD-2D Remake. 2~3 actions a turn, ~300 HP regeneration, and Attack Attacker and Double Up too, which will delete even the bulkiest character in one hit despite having multiple layers of defense through of Kabuff.
Bones of Baramos is Snooze-immune. Instead, your only real option is to kill it before it kills you, as long-term survival simply doesn't exist with how much Double Up does even though Kabuff stacks. Still, it's usually worth it to get 3~4 Kabuffs up, as they will let your party survive 1-2 more extra hits. If you have means to get extra evasion, use them. The boss' defense isn't 0 anymore; Sap works and is fairly reliable, so use it if relying on physical damage. Otherwise, spam as much Kazap and Kafrizz as you possibly can and hope the boss misses his attacks and doesn't use Double Up.
Dragon Quest X [edit | edit source]
Bones of Baramos began appearing in Version 1.5.4 of the game as a rare boss in the Magical Labyrinth, as well as one of the so-called "Three Legendary Demons" along with the Soul of Baramos and King Hydra.
Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
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Dragon Quest Monsters: Super Light[edit | edit source]
This game featured both the monster's original design and the design introduced in Terry's Wonderland 3D as a separate monster, the latter being known as "Corpse of Enmity Bones of Baramos" (怨恨の骸バラモスゾンビ, Enkon no Mukuro Baramosu Zonbi) in order to differentiate the two. Both were SS-rank monsters of the Undead family.
Dragon Quest of the Stars[edit | edit source]
Bones of Baramos appears as a minor boss in the Dragon Quest III story events, as well as in Guided by Rubiss Light. In both cases it appears in the boss rush prior to facing Zoma.
Dragon Quest Tact[edit | edit source]
Bones of Baramos is a S-rank monster of the Undead family and first appeared as a boss during the original Dragon Quest III event, eventually appearing on its own banner during the second part of the Silver Week event alongside Skeleton swordsman. Bones of Baramos can be faced in Chapter 5, Episode 3: Baramos? of the Dragon Quest III event quests. As of the most recent update in the Japanese version, it can be scouted from any banner, including the Regular SP Scout.
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Trivia[edit | edit source]
- Due to being a pallet swap in his original design, the zombified Baramos is shown to have wings when his original artwork and sprites do not convey or allude to these limbs at all.
Gallery[edit | edit source]
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HD sprite sheet
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Bones of Baramos in X.
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Bones of Baramos in Monsters: 3D.
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Icon in Monsters 2: 3D.
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Corpse of Enmity Bones of Baramos in Super Light.
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Appearance in Dragon Quest of the Stars.
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Rivals official art.
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The Skeleton swordsman and Bones of Baramos in Tact.
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Tact official art.
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Stars portrait.
- Stubs
- Dragon Quest III enemies
- Dragon Quest III bosses
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest III HD-2D Remake bosses
- Dragon Quest X enemies
- Dragon Quest X bosses
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Walk bosses
- Dragon Quest Tact bosses
- Dragon Quest Tact monsters
- Dragon Quest Keshi Keshi enemies

