Defender: Difference between revisions
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'''Defender''' is a skill in {{DQMJ}}. It | {{Spell Infobox | ||
|title = Defender | |||
|image = | |||
|japanese = ぼうぎょ | |||
|romaji = Bōgyo | |||
|translation = Defence/protection | |||
|old = | |||
|type = Skillset / Talent | |||
}} | |||
'''Defender''' is a skill set and talent introduced in {{DQMJ}}. It teaches various defensive skills to the user. | |||
=== | ==Appearances== | ||
==={{DQMJ}}=== | |||
Defender is learned by the [[Crabid]], [[Jum]] and [[Komodo]]. It grants the following abilities: | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points !! Description | ||
|- | |- | ||
|[[Buff]]||5 | |[[Buff]]||5||Increases the defence of a single ally. | ||
|- | |- | ||
|[[Heal]]||11 | |[[Heal]]||11||Restores around 30 HP to a single ally. | ||
|- | |- | ||
|[[Dazzleflash]]||17 | |[[Dazzleflash]]||17||Emits a glaring light that reduces all enemies' accuracy. | ||
|- | |- | ||
|[[Kabuff]]||27 | |[[Kabuff]]||27||Slightly increases the defence of all allies. | ||
|- | |- | ||
|[[Defending Champion]]||42 | |[[Defending Champion]]||42||A defensive ability that greatly reduces damage taken. | ||
|- | |- | ||
|[[Midheal]]||57 | |[[Midheal]]||57||Restores around 75 HP to a single ally. | ||
|- | |- | ||
|[[Weakening Wallop]]||77 | |[[Weakening Wallop]]||77||An attack that can decrease the target's attack power. | ||
|- | |- | ||
|[[Sap]] Guard||100 | |[[Sap]] Guard||100||Increases resistance against sap. | ||
|} | |} | ||
==={{DQMJ2}}=== | |||
Defender's abilities are very similar to the previous game, but the point requirements have been changed and one new skill has been added. It now grants the following abilities: | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | |||
! Ability !! Skill Points !! Description | |||
|- | |||
|[[Buff]]||5||Increases the defence of a single ally. | |||
|- | |||
|[[Heal]]||11||Restores around 30 HP to a single ally. | |||
|- | |||
|[[Dazzleflash]]||17||Emits a glaring light that reduces all enemies' accuracy. | |||
|- | |||
|[[Kabuff]]||27||Slightly increases the defence of all allies. | |||
|- | |||
|[[Defending Champion]]||40||A defensive ability that greatly reduces damage taken. | |||
|- | |||
|[[Midheal]]||53||Restores around 75 HP to a single ally. | |||
|- | |||
|[[Weakening Wallop]]||66||An attack that can decrease the target's attack power. | |||
|- | |||
|[[Selflessness]]||80||Protects allies from all attacks by taking damage in their place. | |||
|- | |||
|[[Sap]] Guard||100||Increases resistance against sap. | |||
|} | |||
==={{DQM3}}=== | |||
Defender is learned naturally by [[Komodo]], [[Leery lout]], [[Shell slime]], [[Armoured wartoise]], [[Bagworm]], [[Crabid]], and [[Tortoceratops]]. | |||
<center> | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | |||
! Ability !! Talent Points !! Description !! Effects | |||
|- | |||
|'''[[Buff]]''' || 3 ||Greatly increases the defence of a single ally for 4 to 7 turns.||Increases a single ally's Defence by 80% for 4~7 turns. | |||
|- | |||
|'''[[Heal]]'''|| 10 ||Restores 28 or more HP to a single ally.||Restores around 28 HP to an ally, increasing to around 70 HP at 299 Wisdom. | |||
|- | |||
|'''[[Attack Attacker]]'''|| 20 ||Damages a single enemy and occasionally lowers its attack for 2 to 5 turns.||An attack that can lower a single enemy's Attack by 50% for 2~5 turns, based on the target's Debilitation resistance. | |||
|- | |||
|'''[[Dazzleflash]]'''|| 30 ||Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns.||Attempts to bedazzle all enemies for 2~5 turns. | |||
|- | |||
|'''[[Kabuff]]'''|| 50 ||Increases the defence of all allies for 4 to 7 turns.||Increases the entire party's Defence by 40% for 4~7 turns. | |||
|- | |||
|'''[[Intense Defence]]'''|| 70 ||Assumes an impenetrable defensive stance that reduces most damage received by {{fraction|9|10}}. Can only be used once per battle.||Reduces all damage taken by the user by 90%, activating at the beginning of the turn. | |||
|- | |||
|'''[[Midheal]]'''|| 85 ||Restores 76 or more HP to a single ally.||Restores around 76 HP to an ally, increasing to around 215 HP at 499 Wisdom. | |||
|- | |||
|'''[[Selflessness]]'''|| 100 ||Received all incoming attacks in place of allies for 1 round, but suffers greater damage in doing so.||Allows the user to take all attacks in the place of the entire party for a single turn, taking 25% more damage than normal per attack. | |||
|- | |||
|} | |||
</center> | |||
==Trivia== | |||
*Defender shares a name, {{translation|'''Defence'''|ぼうぎょ|Bōgyo}}, with the recurring [[Defend]] command in Japanese. | |||
{{clear}} | |||
[[Category:Dragon Quest Monsters: Joker skill sets]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | |||