Ultra marine: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
|title=Ultra marine
|title=Ultra marine
|image=[[File:Ultra marine artwork.png]]
|image=[[File:Ultra marine artwork.png|300px]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji={{tt|ナイトファイラス|Knight fires}}
|kanji={{tt|ナイトファイラス|Knight fires}}
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|old=None
|old=None
|firstappear={{DQTreasures}}
|firstappear={{DQTreasures}}
|monster1=[[Abject terror]]<br>[[Bathysfear]]<br>[[Darkest despair]]<br>[[Daviyaga]]<br>[[Dhuran]]<br>[[Indignus]]<br>[[Loss leader]]<br>[[Master commander]]<br>[[Nokturnus]]<br>[[Red giant]]
}}
}}
'''Ultra marines''' are icy-blue pallet-swaps of the  [[Loss leader]]s.
'''Ultra marines''' are icy-blue pallet-swaps of the  [[Loss leader]]s.
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|name=Ultra marine
|name=Ultra marine
|sprite=[[File:Ultra marine DQTR portrait.jpg|100px]]
|sprite=[[File:Ultra marine DQTR portrait.jpg|100px]]
|forte=[[File:DQTR Scan Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]
|forte=Scan
|treasure=3
|treasure=3
|safekeeping=95%
|safekeeping=95%
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}}
}}
The ultra marine appears in the same place as the loss leader in the Hinterquarters are the gem variant. Players can trigger the monster to appear at will by launching [[Erik]] or [[Mia]] up to a specific ledge with the loss leader in view and then rotating the camera until the ultra marine appears instead.
The ultra marine appears in the same place as the loss leader in the Hinterquarters are the gem variant. Players can trigger the monster to appear at will by launching [[Erik]] or [[Mia]] up to a specific ledge with the loss leader in view and then rotating the camera until the ultra marine appears instead.


==Etymology==
==Etymology==
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File:DQTR ultra marine spawn trick.jpg|The ledge where either child must stand to rotate the camera and trigger the marine to appear
File:DQTR ultra marine spawn trick.jpg|The ledge where either child must stand to rotate the camera and trigger the marine to appear
</gallery>
</gallery>
==Lethe legionaries==
 
* [[Abject terror]]
* [[Bathysfear]]
* [[Dhuran]]
* [[Loss leader]]
* [[Master commander]]
* [[Nokturnus]]
* [[Indignus]]
* [[Red giant]]
[[Category:Dragon Quest Treasures enemies]]
[[Category:Dragon Quest Treasures enemies]]

Latest revision as of 17:41, 9 September 2026

Ultra marines are icy-blue pallet-swaps of the Loss leaders.

Appearances[edit | edit source]

Dragon Quest Treasures[edit | edit source]

Ultra marine
Bestiary number: #68
Icon Attributes
Family Min. HP Min. MP Min. Attack Min. Defence Min. Agility Min. Magic
Demon 65 10 22 8 5 7
Treasure
Capacity
Safekeeping
Score
Max HP Max MP Max Attack Max Defence Max Agility Max Magic
3 95% 984 265 426 410 375 367
Resistances
Fire * Water * Wind* Earth * Explosion* Ice * Electricity* Gravity* Light *
Normal Strong Strong Normal Strong Normal Weak Weak Strong
Dark * Slash Impact Piercing Sleep Stun Poison Debilitation*
Weak Quite strong Quite strong Quite strong Strong Quite strong Weak Quite strong
Additional information
Abilities* Electroslash, Fullheal, Merciless Blade, Sacred Slash, Total War Cry, Unrelenting Force
Traits Attention Seeker, Healthy Advantage, Hypnotist, Lone Wolf, Shiny Skin
Dragon Attack Dark Machinations
Description N/A
Habitat The Hinterquarters, see below
Favorite Foods
Items

The ultra marine appears in the same place as the loss leader in the Hinterquarters are the gem variant. Players can trigger the monster to appear at will by launching Erik or Mia up to a specific ledge with the loss leader in view and then rotating the camera until the ultra marine appears instead.


Etymology[edit | edit source]

  • Ultra marine is the term for the powdered form of lapis lazuli

Gallery[edit | edit source]