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Skeleton: Difference between revisions
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|agility=340 | |agility=340 | ||
|wisdom=280 | |wisdom=280 | ||
|image =[[File:DQMJ2 Skeleton icon.png | |image =[[File:DQMJ2 Skeleton icon.png]] | ||
|family= Undead | |family= Undead | ||
|rank = D | |rank = D | ||
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|agility=380 | |agility=380 | ||
|wisdom=300 | |wisdom=300 | ||
|image =[[File:DQMJ2 Skeleton icon.png | |image =[[File:DQMJ2 Skeleton icon.png]] | ||
|family= Undead | |family= Undead | ||
|rank = B | |rank = B | ||
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|agility=590 | |agility=590 | ||
|wisdom=530 | |wisdom=530 | ||
|image =[[File:DQMJ2 Skeleton icon.png | |image =[[File:DQMJ2 Skeleton icon.png]] | ||
|family= Undead | |family= Undead | ||
|rank = S | |rank = S | ||
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|icon=[[File:Skeleton DQM3 portrait.png|100px]] | |icon=[[File:Skeleton DQM3 portrait.png|100px]] | ||
|family=[[File:DQM3 undead family icon.png|link=Undead family]] | |family=[[File:DQM3 undead family icon.png|link=Undead family]] | ||
|hp= | |hp=1,410 | ||
|mp= | |mp=280 | ||
|attack= | |attack=610 | ||
|defense= | |defense=510 | ||
|wisdom= | |wisdom=410 | ||
|agility= | |agility=420 | ||
|bestiary=#431 | |bestiary=#431 | ||
|rank= | |rank=G | ||
|in-game-description=Recycled from the bodies of fallen warriors, these unfortunate cadavers truly get worked to the bone | |in-game-description=Recycled from the bodies of fallen warriors, these unfortunate cadavers truly get worked to the bone | ||
|talents=[[Graveheart]] (lv. 1)<br>[[Attack Booster|Attack Booster I]] (lv. 20)<br>[[Zam Ward]] (lv. 40) | |talents=[[Graveheart]] (lv. 1)<br>[[Attack Booster|Attack Booster I]] (lv. 20)<br>[[Zam Ward]] (lv. 40) | ||
Latest revision as of 13:51, 13 September 2026
| Dragon Quest monster | |
|---|---|
| Skeleton | |
Art by Akira Toriyama | |
| Japanese | がいこつ |
| Romaji | Gaikotsu |
| First appearance | Dragon Quest |
| Variants | Bones (infamous monster) Dark skeleton Sekerleton Skeleton in Memoriam Skeleton scrapper Skeleton soldier Skeleton swordsman Viking soul |
The skeleton is a recurring monster in the Dragon Quest series, introduced in the original game. It is the skeletal remains of a fallen warrior brought back from the grave to continue fighting.
Characteristics[edit | edit source]
Skeletons, are, much like their name would imply, a hostile and occasionally armed skeletons. They wear long grey tunics with brown and gold collars, brown leggings, dark blue gloves and boots, and a belt around their waists with a blue jewel as a buckle. Interestingly, their skulls are far longer than that of a normal human's, to the point that in some 3D games the cranium curves backwards slightly. The crack on their skulls is said to be a wound they received when they were still alive.
Appearances[edit | edit source]
Dragon Quest[edit | edit source]
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Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Skeleton (がいこつ, Gaikotsu )
Big Book of Beasts No.: DLC #105 (3DS remake exclusive) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
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Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
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Dragon Quest X [edit | edit source]
Skeletons appeared from the beginning of the game. They are able to cast Kasap once again and can perform a Curse Attack to curse their opponents. Starting with Version 5.1 of the game, vicious skeletons can be faced in the Netherworld, as well.
Dragon Quest Monsters: Joker[edit | edit source]
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Dragon Quest Monsters: Joker 2[edit | edit source]
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Dragon Quest Monsters: The Dark Prince[edit | edit source]
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Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]
| Model | Experience | Gold |
| 2 | 3g |
| List No. | #004 |
| Field Notes | Surly spirits of soldiers whose clogs were rudely popped. They rose again, as they still had bones to pick. They remove their skulls and lob them—not-so-living proof that losing your head in battle needn't be a bad thing. |
| Location(s) | Arba Castle (Recruit, Captain), Big-Eye Boulevard (Things for a Fabulous Ring), Caliburgh (Recruit, Captain), Caliburgh Meadow (Recruit, Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Fire Place (Showdown: Green Dragon) |
| Item(s) Dropped | Fresh milk, Iron nails |
Dragon Quest Heroes II[edit | edit source]
| Model | Experience | Gold | Marked Version? |
| 1 | 3g | Yes |
| List No. | 007 |
| Field Notes | Surly spirits of soldiers whose clogs were rudely popped. They rose again, as they still had bones to pick. They remove their skulls and lob them—not-so-living proof that losing your head in battle needn't be a bad thing. |
| Location(s) | The Grand Dunes, The Battle of Dunisia, The Battle of Harba |
| Item(s) Dropped | Fresh milk, Iron nails |
Dragon Quest Builders[edit | edit source]
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Dragon Quest Tact[edit | edit source]
Skeleton appears as an E-rank monster of the Undead family. It can be recruited from Chapters 2-3, 2-4, 2-5, 5-4, 7-3, and 9-1 of the main storyline. The skeleton can participate in the Ghost and Walking corpse's Battle Roads as a party member.
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In Other Languages[edit | edit source]
Gallery[edit | edit source]
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Appearance in VII's 'The Big Book of Beasts' in the remake.
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A Skeleton in X.
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A vicious skeleton.
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Monsters: Joker model
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Skeletons and other monsters in Dragon Quest Heroes.
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Stars model.
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Rivals card.
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A Skeleton in Keshi Keshi.
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DQ Trading Card.
- Pages using Tabber parser tag
- Zombie family
- Dragon Quest I enemies
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest IV enemies
- Dragon Quest VII 3DS enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Builders enemies
- Dragon Quest: Monster Parade enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters
- A Hero's Bonds enemies
- Dragon Quest Keshi Keshi enemies


