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{{Monster Infobox
{{Monster Infobox
|title=Satyr
|title=Satyr
|image=[[Image:DQVIII_Satyr.png|230px|center]]
|image=[[Image:DQVIII Satyr.png|250px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji= プークプック
|kanji= プークプック
|romanji=Pukpook
|romanji=Pūkupukku
|firstappear={{DQ8}}
|firstappear={{Dragon Quest VIII}}
}}
|monster1=[[Pan piper]]<br>[[Silenus]]}}
The '''Satyr''' is a monster introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.
 
The '''satyr''' is a {{MFamilies}} introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.


==Characteristics==
==Characteristics==
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful monsters, they can be formidable foes to novice adventurers.
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful {{MFamilies}}s, but they can be formidable foes to novice adventurers. In the ''Monsters'' series of games, they are considered part of the [[beast family]] due to their lower halves.


==Appearances==
==Appearances==
==={{DQ8}}===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Satyr
|kanji=  
|kanji=プークプック
|romanji=
|romanji=Pūkupukku
|sprite=[[Image:Satyr.gif]]
|sprite=[[File:HQDQ8-5.gif|200px]]
|hp=13
|hp=13
|mp=0
|mp=0
Line 26: Line 27:
|defense=9
|defense=9
|agility=7
|agility=7
|bestiaryNumber=5
|bestiaryNumber=#005
|family=[[Humanoid family|Humanoid]]
|family={{Humanoid}}
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|spells=None
|spells=None
|skills=[[Counting Sheep]]
|skills=[[Counting Sheep]]
|locations=[[Farebury Region]]
|locations=[[Farebury Region]] (day only)
|items=[[Plain clothes]]{{fraction|1|16}}<br>[[Wayfarer's clothes]]{{fraction|1|64}}
|items=[[Plain clothes]]{{fraction|1|16}}<br>[[Wayfarer's clothes]]{{fraction|1|64}}
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
Line 59: Line 60:
|remake-changes=
|remake-changes=
}}
}}
==={{DQ10}}===


==={{DQMJ}}===
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Satyr
|name = Satyr
|image =   
|kanji=プークプック
|family = [[Beast family | Beast]]
|romanji=Pūkupukku
|bestiary = #019
|image =[[File:DQMJ Satyr icon.png]]  
|family = {{Beast}}
|rank = F
|rank = F
|hp=940
|mp=550
|strength=920
|defence=860
|agility=610
|wisdom=990
|description = ''The sight of one of these beasts dancing all by itself is strangely sorrowful.''
|description = ''The sight of one of these beasts dancing all by itself is strangely sorrowful.''
|weapons = Swords, Spears, Hammers, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = -
|traits = -
|resistances = Sleepproof
|resistances = {{Sleep}}proof
|skill = [[Dancer (skill) | Dancer]]
|skill = [[Dancer (skill)|Dancer]]
|location = [[Domus Isle]] Sewer (Night)
|location = [[Domus Isle]] Sewer (Night)
|breeding chart = [[Mischievous mole]] x [[Capsichum]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]]
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{{DQMJ2monster
{{DQMJ2monster
|name = Satyr
|name = Satyr
|image =
|kanji=プークプック
|family = [[Beast family | Beast]]
|romanji=Pūkupukku
|bestiary = #019
|image = [[File:DQMJ2 Satyr icon.png|50px]]
|family ={{Beast}}
|rank = F
|rank = F
|size = S
|size = S
|weapons = Swords, Hammers, Staves
|hp=460
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Talent Scout]]
|mp=270
|resistances = Immune to [[Sleep]], Vulnerable to [[Dim]]
|strength=450
|skill = [[Dancer (skill) | Dancer]]
|defence=420
|agility=300
|wisdom=500
|weapons = {{Sword}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Talent Scout]]
|resistances = Immune to {{Sleep}}, Vulnerable to [[Dim]]
|skill = [[Dancer (Talent)|Dancer]]
|location = [[Doubtback]]
|location = [[Doubtback]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]] or [[Dracky]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]] or [[Dracky]]
}}
}}
{{clear}}
{{clear}}
==={{DQMJ2P}}===
==Related enemies==
===Pan piper===
{{Monster Infobox
|title=Pan piper
|image=[[Image:DQVIII_Pan_Piper.png|180px|center]]
|caption=Art by [[Akira Toriyama]]
|kanji= コサックシープ
|romanji=
|firstappear={{DQ8}}
}}
===={{DQ8}}====
{{DQ8Enemy
|name=
|kanji=
|romanji=
|sprite=[[File:DQVIII PS2 Pan piper.png]]
|hp=48
|mp=0
|exp=54
|gold=18
|attack=32
|defense=42
|agility=30
|bestiaryNumber=46
|family=[[Humanoid family|Humanoid]]
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|spells=None
|skills=Call for Help<br>Gets serious<br>Flee<br>Stunning song
|locations=[[Kingdom of Ascantha]]
|items=[[Medicinal herb]]{{fraction|1|16}}<br>[[Leather kilt]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|attack-resist=0%
|frizz-resist=50%
|sizz-resist=50%
|bang-resist=25%
|woosh-resist=0%
|crack-resist=0%
|zap-resist=25%
|flame-resist=50%
|ice-resist=0%
|grapple-resist=0%
|troop-resist=0%
|death-resist=15%
|poison-resist=0%
|paralysis-resist=15%
|shock-resist=15%
|sleep-resist=50%
|confusion-resist=15%
|dazzle-resist=0%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=0%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}
===={{DQMJ}}====
{{DQMJmonster
|name = Pan piper
|image = 
|family = [[Beast family | Beast]]
|rank = D
|description = ''Unlike their cousins, these creatures dance for the good of their health.''
|weapons = Swords, Spears, Hammers, Staves
|traits = -
|resistances = Sleepproof
|skill = [[Nightmare (skill) | Nightmare]]
|location = -
|breeding chart = [[Satyr]] x [[Dingaling]]
}}
{{clear}}
===={{DQMJ2}}====
{{DQMJ2monster
|name = Pan piper
|image = 
|family = [[Beast family | Beast]]
|rank = E
|size = S
|weapons = Swords, Spears, Hammers, Staves
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Sleepy Touch]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Sleeper]]
|resistances = Vulnerable to [[Dazzle]], Immune to Sleep
|skill = [[Nightmare (skill) | Nightmare]]
|location = -
|breeding chart = [[Satyr]] x [[Dingaling]]<br>[[Mischievous mole]] x [[Wild slime]] or [[Frogface]]
}}
{{clear}}
===={{DQMJ2P}}====
===Silenus===
{{Monster Infobox
|title=Silenus
|image=[[Image:DQVIII_Silenus.png|180px|center]]
|caption=Art by [[Akira Toriyama]]
|kanji=笛吹き羊男
|romanji=
|firstappear={{DQ8}}
}}
{{DQ8Enemy
|name=
|kanji=
|romanji=
|sprite=
|hp=131
|mp=0
|exp=113
|gold=38
|attack=95
|defense=66
|agility=113
|bestiaryNumber=141
|family=[[Humanoid family|Humanoid]]
|description=These monsters use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
|spells=None
|skills=[[Counting Sheep]]
|locations=[[Savella Cathedral|Savella Region]]
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Fur hood]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|attack-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|woosh-resist=25%
|crack-resist=25%
|zap-resist=0%
|flame-resist=0%
|ice-resist=25%
|grapple-resist=0%
|troop-resist=50%
|death-resist=50%
|poison-resist=15%
|paralysis-resist=50%
|shock-resist=50%
|sleep-resist=50%
|confusion-resist=50%
|dazzle-resist=15%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=15%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}


==Gallery==
==Gallery==
<center><gallery>
<gallery align=center>
Image:DQVIII PS2 Satyr.png|
DQX Pukupukku.jpg|A satyr in ''X''
Image:Satyr DQMJ DS.png|
Satyr DQMJ DS.png|''Monsters: Joker'' model
Image:DQMJ2 Doubtback.png|''Dragon Quest Monsters: Joker 2''.
DQMJ2 Doubtback.png|{{Joker 2}}.
Image:Panpiper DQMJ DS.png|
DQR Pukupukku.png|''Rivals'' card
Image:DQVIII PS2 Silenus.png|
</gallery>
</gallery></center>


{{stub}}
{{stub}}
[[Category:Greek mythology]]
[[Category:Greek mythology]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
Line 256: Line 128:
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Rivals enemies]]
 
[[fr:Faune]]

Latest revision as of 11:17, 6 August 2026

The satyr is a monster introduced in Dragon Quest VIII: Journey of the Cursed King. They are creatures with the upper bodies of men and the lower bodies of goats.

Characteristics[edit | edit source]

Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful monsters, but they can be formidable foes to novice adventurers. In the Monsters series of games, they are considered part of the beast family due to their lower halves.

Appearances[edit | edit source]

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Satyr (プークプック, Pūkupukku )
Defeated Monster List No. : #005
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Humanoid 13 0 3 4 14 9 7 164
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 25% 25% 0% 0% 0% 0%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 15% 0% 0% 15% 100% 0% 0% 100% 100
Additional information
Spells Skills Locations Dropped item
None Counting Sheep Farebury Region (day only) Plain clothes116
Wayfarer's clothes164
Description The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
Notable changes in the remake


Dragon Quest X [edit | edit source]

Dragon Quest Monsters: Joker[edit | edit source]

Satyr (プークプック, Pūkupukku )
Bestiary number: #019
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Beast F 940 550 920 860 610 990
Traits Skills Resistances
- Dancer Sleepproof
Additional information
Description The sight of one of these beasts dancing all by itself is strangely sorrowful.
Weapons Swords, Spears, Hammers, Staves
Location Domus Isle Sewer (Night)
Breeding chart Mischievous mole x Capsichum

Dragon Quest Monsters: Joker 2[edit | edit source]

Satyr (プークプック, Pūkupukku )
Bestiary number: #019
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Beast F S 460 270 450 420 300 500
Traits Skills Resistances
Talent Scout Dancer Immune to Sleep, Vulnerable to Dim
Additional information
Weapons Swords, Hammers, Staves
Location Doubtback
Breeding chart Mischievous mole x Capsichum or Dracky

Gallery[edit | edit source]