Sizzmeister: Difference between revisions
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The meister traits have been nerfed slightly to increase damage by only 15%, but now stacks with their "Crafty" and "Ultra Crafty" counterparts and retain the 50% MP discount. Sizzmeister increases Light-elmental damage in this game, and is possessed by the following monsters regardless of their size: | The meister traits have been nerfed slightly to increase damage by only 15%, but now stacks with their "Crafty" and "Ultra Crafty" counterparts and retain the 50% MP discount. Sizzmeister increases Light-elmental damage in this game, and is possessed by the following monsters regardless of their size: | ||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! colspan="9" | Monsters of any size | |||
|- | |||
| [[File:A3G15 DQM3 portrait.png|96px|link=A3G15]] | |||
| [[File:Avarith DQM3 portrait.png|96px|link=Avarith]] | |||
| [[File:Bomboulder DQM3 portrait.png|96px|link=Bomboulder]] | |||
| [[File:Dangler fish DQM3 portrait.png|96px|link=Dangler fish]] | |||
| [[File:Dhoulmagus DQM3 portrait.png|96px|link=Dhoulmagus]] | |||
| [[File:Equinox DQM3 portrait.png|96px|link=Equinox]] | |||
| [[File:Gangleclaw DQM3 portrait.png|96px|link=Gangleclaw]] | |||
| [[File:Gasbagon DQM3 portrait.png|96px|link=Gasbagon]] | |||
| [[File:Knight abhorrent DQM3 portrait.png|96px|link=Knight abhorrent]] | |||
|- | |||
| Level 40 | |||
| Level 40 | |||
| Level 20 | |||
| Level 20 | |||
| Level 1 | |||
| Level 1 | |||
| Level 20 | |||
| Level 1 | |||
| Level 1 | |||
|- | |||
| [[File:Lunatick DQM3 portrait.png|96px|link=Lunatick]] | |||
| [[File:Pasty pastry DQM3 portrait.png|96px|link=Pasty pastry]] | |||
| [[File:Saccharine sacksquatch DQM3 portrait.png|96px|link=Saccharine sacksquatch]] | |||
| [[File:Snipevine DQM3 portrait.png|96px|link=Snipevine]] | |||
| [[File:Spitnik DQM3 portrait.png|96px|link=Spitnik]] | |||
| [[File:Tuffpoise DQM3 portrait.png|96px|link=Tuffpoise]] | |||
|- | |||
| Level 20 | |||
| Level 20 | |||
| Level 40 | |||
| Level 1 | |||
| Level 1 | |||
| Level 20 | |||
|} | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! colspan="9" | [[Monster sizes|Large-size monsters only]] | |||
|- | |||
| [[File:Giruffian DQM3 portrait.png|96px|link=Giruffian]] | |||
| [[File:Wyvern DQM3 portrait.png|96px|link=Wyvern]] | |||
|- | |||
| Level 1 | |||
| Level 1 | |||
|} | |||
==={{DQMSL}}=== | ==={{DQMSL}}=== | ||
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*[[Zapmeister]] | *[[Zapmeister]] | ||
{{ | {{DQMJ2Nav}} | ||
{{ | {{DQMNav}} | ||
{{ | {{DQM2Nav}} | ||
{{ | {{DQM3Nav}} | ||
{{ | {{DQTRNav}} | ||
[[Category:Dragon Quest Monsters: Joker 2 traits]] | [[Category:Dragon Quest Monsters: Joker 2 traits]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D traits]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D traits]] | ||
Latest revision as of 06:05, 5 April 2026
| Sizzmeister | |
|---|---|
| |
| Japanese | 光のコツ |
| Rōmaji | Hikari no koshi |
| Type | Trait |
| Older names | None |
Sizzmeister is a recurring trait in the Monsters series that increases the power of the Sizz family of spells and also cutting the MP cost considerably. Due to the Sizz spells possessing different elements in different Monsters titles, the Sizzmeister trait increases the power of Fire or Light elemental damage depending on the game. The reason for this is the Japanese root word, Gira, is derived from the onomatopoeia for intense light that also refers to the blaze of the sun.
Regardless of which element is boosted by the trait, it must be noted that Sizzmeister will not penetrate an enemy's elemental resistance—that is reserved for the Crafty Sizzer and Ultra Crafty Sizzer traits.
Appearances[edit | edit source]
Dragon Quest Monsters: Joker 2[edit | edit source]
Sizz spells were was added back into the series after an absence in the first Joker. Sizzmeister increases the power of the Sizz spells and reduces the MP cost by 10%, and is possessed by the baramos, blackmar, dangler fish, exorsus, firespirit, magic slime, mental pitcher, moosifer, silvapithecus, tortured soul, and wooper trooper monsters.
- Note that Sizzmeister will not increase the power of Frizz-family spells or fire breath despite both groups also using the Fire-element; the trait only empoweres the Sizz-family of spells.
Dragon Quest Monsters: Joker 2 Professional[edit | edit source]
All meister traits have been buffed to increase damage by 25% and cut MP costs in half.
Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
The meister traits have been nerfed slightly to increase damage by only 15%, but now stacks with their "Crafty" and "Ultra Crafty" counterparts and retain the 50% MP discount. Sizzmeister increases Light-elmental damage in this game, and is possessed by the following monsters regardless of their size:
| Monsters of any size | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level 40 | Level 40 | Level 20 | Level 20 | Level 1 | Level 1 | Level 20 | Level 1 | Level 1 |
| Level 20 | Level 20 | Level 40 | Level 1 | Level 1 | Level 20 | |||
| Large-size monsters only | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level 1 | Level 1 | |||||||
Dragon Quest Monsters: Super Light[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Treasures[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit | edit source]
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This article is a stub. You can help by expanding it. |
