Cumulus vex: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title=Cumulus vex | |title=Cumulus vex | ||
|image=[[Image:DQIX Cumulus Vex.png| | |image=[[Image:DQIX Cumulus Vex art.png|325px]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=ヘルクラウダー | |kanji=ヘルクラウダー | ||
|romanji={{tt|Heru kuraudā|Hell clouder}} | |romanji={{tt|Heru kuraudā|Hell clouder}} | ||
|firstappear={{Dragon Quest VII}} | |firstappear={{Dragon Quest VII}} | ||
|old=HellCloud | |old=HellCloud | ||
}} | }} | ||
The '''Cumulus | The '''Cumulus vex''' is a monster in the series. | ||
==Characteristics== | ==Characteristics== | ||
Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of [[Elemental family|golden clouds]]. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of "hair" that stick up like horns while the rest | Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of [[Elemental family|golden clouds]]. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of "hair" that stick up like horns while the rest blends with its body. Its hands have three digits each and the bottom of its body is surrounded by grey stormclouds. It is a fearsome enemy to face in battle, calling upon razor-sharp blasts of wind that rip apart its enemies and overwhelming the unprepared with sheer numbers due to its ability to call upon '''[[Sky fry|Sky fries]]''' to aid it in battle. In the Nintendo 3DS version of ''VII'', it speaks in wind-based puns. Although the Cumulus vex was a boss in its first appearance, it went on to become a regular enemy when it reappeared in ''IX''. According to its description in ''IX'', cumulus vexes may actually be a genetic mutation of the [[Freezing fog]]. | ||
==Appearances== | ==Appearances== | ||
| Line 18: | Line 18: | ||
{{DQ7Enemy | {{DQ7Enemy | ||
|name=Cumulus vex | |name=Cumulus vex | ||
|kanji= ヘルクラウダー | |kanji=ヘルクラウダー | ||
|romanji=Heru kuraudā | |romanji=Heru kuraudā | ||
|sprite=[[Image: | |sprite=[[Image:HellCloud DQVII PSX.PNG]] | ||
|hp=3,080 | |hp=3,080 | ||
|mp=0 | |mp=0 | ||
| Line 31: | Line 31: | ||
|bestiaryNumber=#291 | |bestiaryNumber=#291 | ||
|spells=None | |spells=None | ||
|skills=Occasionally acts twice per turn<br>[[Wind Sickles]]<br>[[Thin Air]]<br> | |skills=Occasionally acts twice per turn<br>[[Wind Sickles]]<br>[[Thin Air]]<br>Calls for backup ([[Sky fry]]) | ||
|locations=[[Sanctum of the Cirrus]] | |locations=[[Sanctum of the Cirrus]] (past) | ||
|items= | |items=None | ||
|evasion={{fraction|2|64}} | |evasion={{fraction|2|64}} | ||
|frizz-resist=0% | |frizz-resist=0% | ||
| Line 61: | Line 61: | ||
====Stategy==== | ====Stategy==== | ||
The Cumulus vex is a | The Cumulus vex is a difficult boss and can be a wake-up call for unprepared players. It can act twice per turn, deal a lot of damage with its wind-based attacks, and drag out the battle by summoning multiple sky fries. Thankfully, the sky fries can be put to [[Sleep (status)|sleep]], have their spells sealed away, or [[Confusion|confused]] to take them out of the action. | ||
Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] | Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] from [[Aeolus Vale]] is the strongest boomerang at this point. [[Boom]] is effective as well. Unfortunately, [[Ruff]]'s [[Call of the Wild]] and the [[Shepherd]]'s [[Lambpede]] are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus vex or skills like [[Sword Dance]] and [[Multifists]]. Spellcasters should keep the party healed, cast [[Kabuff]] and [[Oomph]] when necessary, and use group attack spells to defeat the sky fries. [[Magic Barrier]] can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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|bestiaryNumber=#190 | |bestiaryNumber=#190 | ||
|family={{Elemental}} | |family={{Elemental}} | ||
|description=These kings among clouds rule the skies of hell, and can channel the power of lightning into a Weakening Wave.<br><br>These | |description=These kings among clouds rule the skies of hell, and can channel the power of lightning into a Weakening Wave.<br><br>These monsters may be the result of a mutation in the misty genes of the [[freezing fog]]. | ||
|model=[[Image: | |model=[[Image:Cumulus vex DQIX DS.png]] | ||
|hp=268 | |hp=268 | ||
|mp=40 | |mp=40 | ||
| Line 86: | Line 84: | ||
|skills=[[Terrible Lightning]]<br>[[Weakening Wave]] | |skills=[[Terrible Lightning]]<br>[[Weakening Wave]] | ||
|items=[[Thunderball]]{{fraction|1|16}}<br>[[Seed of sorcery]]{{fraction|1|256}} | |items=[[Thunderball]]{{fraction|1|16}}<br>[[Seed of sorcery]]{{fraction|1|256}} | ||
|locations=[[Realm of the Mighty]]<br>[[Tower of Nod]]<br>{{Grotto}} (Ice, rank 6-7 | |locations=[[Realm of the Mighty]]<br>[[Tower of Nod]]<br>{{Grotto}} (Ice, rank 6-7; Cave, rank 7) | ||
|fire-resist=0% | |fire-resist=0% | ||
|ice-resist=0% | |ice-resist=0% | ||
| Line 111: | Line 109: | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Cumulus vex appears as an A-rank | Cumulus vex appears as an A-rank monster of the [[Material family|Inorganic family]] as part of the original ''Dragon Quest VII'' event. It will join the player in Chapter 4, Episode 4 of the event quests, entitled The Cumulus Vex and it stars in its own Battle Road. Cumulus vex can be fully awakened by completing the [[Cathedral of Blight]] stages based on the Howling Cave at any difficulty. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Cumulus Vex | |name=Cumulus Vex | ||
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|romanji={{tt|Hell Clouder|heru kuraudā}} | |romanji={{tt|Hell Clouder|heru kuraudā}} | ||
|sprite= [[Image:DQT_CumulusVex.png|275px]] | |sprite= [[Image:DQT_CumulusVex.png|275px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br> | |family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact SupportType.png|48px]]<br>Support | |role=[[Image:DQTact SupportType.png|48px]]<br>Support | ||
| Line 162: | Line 160: | ||
|confusion-resist=Normal | |confusion-resist=Normal | ||
|charm-resist=Super Weak | |charm-resist=Super Weak | ||
}} | |||
==In Other Languages== | |||
{{OtherLanguages | |||
|es=Cúmulo matón|es-meaning=Spanish for "thug/bully cumulus". | |||
|fr=Cumulus jex|fr-meaning=Derived from ''cumulus'', a type of large, white puffy cloud that develops through convection. | |||
|de=Wolkenkaiser|de-meaning=German for "cloud emperor". | |||
|it=Nebulus|it-meaning=Derived from the Latin ''nebula'', which means "fog" or "cloud", and the suffix ''-ulus''. | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* Cumulus vex is named after [[Wikipedia:Cumulus cloud|cumulus cloud]]s, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb ''vex'', which means to annoy or irritate. | * Cumulus vex is named after [[Wikipedia:Cumulus cloud|cumulus cloud]]s, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb ''vex'', which means to annoy or irritate. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQVII HellClouder.png|Boss encounter in the | DQVII HellClouder.png|Boss encounter in the 3DS version of ''VII''. | ||
DQT Hell Clouder.png|The cumulus vex in | DQT Hell Clouder.png|The cumulus vex in ''Tact''. | ||
DQW Hell Clouder.jpg|Cumulus vex in | DQW Hell Clouder.jpg|Cumulus vex in ''Walk'' | ||
</gallery></center> | </gallery></center> | ||
==Related monsters== | |||
*[[Cumulus rex]] | |||
*[[Cumulus hex]] | |||
[[Category:Elementals]] | [[Category:Elementals]] | ||
[[Category:Floating enemies]] | |||
[[Category:Material family]] | |||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] | ||
[[Category:Dragon Quest VII bosses]] | [[Category:Dragon Quest VII bosses]] | ||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest Treasures monster statues]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] | ||
| Line 191: | Line 198: | ||
[[Category:Dragon Quest Keshi Keshi enemies]] | [[Category:Dragon Quest Keshi Keshi enemies]] | ||
[[es:Cúmulo Matón]] | |||
[[fr:Cumulus jex]] | [[fr:Cumulus jex]] | ||
Latest revision as of 01:00, 17 December 2025
| Dragon Quest monster | |
|---|---|
| Cumulus vex | |
Art by Akira Toriyama | |
| Japanese | ヘルクラウダー |
| Romaji | Heru kuraudā |
| First appearance | Dragon Quest VII |
| Old localisation | HellCloud |
The Cumulus vex is a monster in the series.
Characteristics[edit | edit source]
Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of golden clouds. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of "hair" that stick up like horns while the rest blends with its body. Its hands have three digits each and the bottom of its body is surrounded by grey stormclouds. It is a fearsome enemy to face in battle, calling upon razor-sharp blasts of wind that rip apart its enemies and overwhelming the unprepared with sheer numbers due to its ability to call upon Sky fries to aid it in battle. In the Nintendo 3DS version of VII, it speaks in wind-based puns. Although the Cumulus vex was a boss in its first appearance, it went on to become a regular enemy when it reappeared in IX. According to its description in IX, cumulus vexes may actually be a genetic mutation of the Freezing fog.
Appearances[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Stategy[edit | edit source]
The Cumulus vex is a difficult boss and can be a wake-up call for unprepared players. It can act twice per turn, deal a lot of damage with its wind-based attacks, and drag out the battle by summoning multiple sky fries. Thankfully, the sky fries can be put to sleep, have their spells sealed away, or confused to take them out of the action.
Attacks that hit more than one enemy are very helpful. Although it is expensive, the Flametang boomerang from Aeolus Vale is the strongest boomerang at this point. Boom is effective as well. Unfortunately, Ruff's Call of the Wild and the Shepherd's Lambpede are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus vex or skills like Sword Dance and Multifists. Spellcasters should keep the party healed, cast Kabuff and Oomph when necessary, and use group attack spells to defeat the sky fries. Magic Barrier can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Dragon Quest Tact[edit | edit source]
Cumulus vex appears as an A-rank monster of the Inorganic family as part of the original Dragon Quest VII event. It will join the player in Chapter 4, Episode 4 of the event quests, entitled The Cumulus Vex and it stars in its own Battle Road. Cumulus vex can be fully awakened by completing the Cathedral of Blight stages based on the Howling Cave at any difficulty.
| Family | Rank | Role | ||
Inorganic |
Support |
|||
| Max Level | HP | MP | Move | |
| 130 | 1,107 | 440 | 2-3 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 311 | 301 | 388 | 208 | 35 |
| First | Second | Third | ||
| Invigorate | Thin Air Blast* | Healing Wave* | ||
| First | Second | Third |
| Move +1/Stats Up | Frizz Res +25/Stats Up | Healing Wave Recovery +5%/Stats Up |
| Fourth | Fifth | |
| Zam Res +25/Stats Up | Healing Wave Recovery +5%/Stats Up | |
| First | |
| Inorganic Martial Potency +10%: Raises inorganic martial potency of allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| Max HP +20 | AGL +15 | Healing Wave Recovery +2% |
| First | |
| Move +1: Raises Move by 1. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Very Weak | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Normal | Half Res | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Super Weak | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Super Weak |
In Other Languages[edit | edit source]
Trivia[edit | edit source]
- Cumulus vex is named after cumulus clouds, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb vex, which means to annoy or irritate.
Gallery[edit | edit source]
-
Boss encounter in the 3DS version of VII.
-
The cumulus vex in Tact.
-
Cumulus vex in Walk
Related monsters[edit | edit source]
- Elementals
- Floating enemies
- Material family
- Dragon Quest VII enemies
- Dragon Quest VII bosses
- Dragon Quest IX enemies
- Dragon Quest Treasures monster statues
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Walk enemies
- Dragon Quest Walk bosses
- Dragon Quest Tact monsters
- Dragon Quest Keshi Keshi enemies
