Defender: Difference between revisions
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{{Spell Infobox | |||
|title = Defender | |||
|image = | |||
|japanese = ぼうぎょ | |||
|romaji = {{tt|Bōgyo|Defence/protection}} | |||
|old = | |||
|type = Talent | |||
}} | |||
=== | '''Defender''' is a recurring talent in the ''Dragon Quest Monsters'' series introduced in {{DQMJ}}. It teaches various defensive skills to the user. | ||
==Appearances== | |||
==={{DQMJ}}=== | |||
Defender is learned by the [[Crabid]], [[Jum]] and [[Komodo]]. It grants the following abilities: | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points | ||
| Line 21: | Line 32: | ||
|[[Sap]] Guard||100 | |[[Sap]] Guard||100 | ||
|} | |} | ||
==={{DQMJ2}}=== | |||
Defender's abilities are very similar to the previous game, but the point requirements have been changed and one new skill has been added. It now grants the following abilities: | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | |||
! Ability !! Skill Points | |||
|- | |||
|[[Buff]]||5 | |||
|- | |||
|[[Heal]]||11 | |||
|- | |||
|[[Dazzleflash]]||17 | |||
|- | |||
|[[Kabuff]]||27 | |||
|- | |||
|[[Defending Champion]]||40 | |||
|- | |||
|[[Midheal]]||53 | |||
|- | |||
|[[Weakening Wallop]]||66 | |||
|- | |||
|[[Selflessness]] || 80 | |||
|- | |||
|[[Sap]] Guard || 100 | |||
|} | |||
==={{DQM3}}=== | |||
Defender can be learned by [[Komodo]]s, [[Leery lout]]s, [[Shell slime]]s, [[Armoured wartoise]]s, [[Bagworm]]s, [[Crabid]]s, and [[Tortoceratops]]es. | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | |||
! Ability !! Skill Points !! Description | |||
|- | |||
|[[Buff]] || 3 ||Greatly increases the defence of a single ally for 4 to 7 turns. | |||
|- | |||
|[[Heal]] || 10 ||Restores 28 or more HP to a single ally. | |||
|- | |||
|[[Attack Attacker]] || 20 ||Damages a single enemy and occasionally lowers its attack for 2 to 5 turns. | |||
|- | |||
|[[Dazzleflash]] || 30 ||Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns. | |||
|- | |||
|[[Kabuff]] || 50 ||Increases the defence of all allies for 4 to 7 turns. | |||
|- | |||
|[[Intense Defence]] || 70 ||Assumes an impenetrable defensive stance that reduces most damage received by {{fraction|9|10}}. Can only be used once per battle. | |||
|- | |||
|[[Midheal]] || 85 ||Restores 76 or more HP to a single ally. | |||
|- | |||
|[[Selflessness]] || 100 ||Received all incoming attacks in place of allies for 1 round, but suffers greater damage in doing so. | |||
|- | |||
|} | |||
{{clear}} | |||
[[Category:Dragon Quest Monsters: Joker skill sets]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | |||
Latest revision as of 22:23, 23 December 2023
| Defender | |
|---|---|
| Japanese | ぼうぎょ |
| Rōmaji | Bōgyo |
| Type | Talent |
Defender is a recurring talent in the Dragon Quest Monsters series introduced in Dragon Quest Monsters: Joker. It teaches various defensive skills to the user.
Appearances[edit | edit source]
Dragon Quest Monsters: Joker[edit | edit source]
Defender is learned by the Crabid, Jum and Komodo. It grants the following abilities:
| Ability | Skill Points |
|---|---|
| Buff | 5 |
| Heal | 11 |
| Dazzleflash | 17 |
| Kabuff | 27 |
| Defending Champion | 42 |
| Midheal | 57 |
| Weakening Wallop | 77 |
| Sap Guard | 100 |
Dragon Quest Monsters: Joker 2[edit | edit source]
Defender's abilities are very similar to the previous game, but the point requirements have been changed and one new skill has been added. It now grants the following abilities:
| Ability | Skill Points |
|---|---|
| Buff | 5 |
| Heal | 11 |
| Dazzleflash | 17 |
| Kabuff | 27 |
| Defending Champion | 40 |
| Midheal | 53 |
| Weakening Wallop | 66 |
| Selflessness | 80 |
| Sap Guard | 100 |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Defender can be learned by Komodos, Leery louts, Shell slimes, Armoured wartoises, Bagworms, Crabids, and Tortoceratopses.
| Ability | Skill Points | Description |
|---|---|---|
| Buff | 3 | Greatly increases the defence of a single ally for 4 to 7 turns. |
| Heal | 10 | Restores 28 or more HP to a single ally. |
| Attack Attacker | 20 | Damages a single enemy and occasionally lowers its attack for 2 to 5 turns. |
| Dazzleflash | 30 | Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns. |
| Kabuff | 50 | Increases the defence of all allies for 4 to 7 turns. |
| Intense Defence | 70 | Assumes an impenetrable defensive stance that reduces most damage received by 9⁄10. Can only be used once per battle. |
| Midheal | 85 | Restores 76 or more HP to a single ally. |
| Selflessness | 100 | Received all incoming attacks in place of allies for 1 round, but suffers greater damage in doing so. |