Firespirit: Difference between revisions

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<center>{{for
<small><center>{{for
  |about=the recurring monster
  |about=the recurring {{MFamilies}}
  |for=the {{DQ7}} deity
  |for=the {{Dragon Quest VII}} deity
  |see=Fire Spirit
  |see=Fire Spirit
}}</center>
}}</center></small>
{{Monster Infobox
{{Monster Infobox
|title=Firespirit
|title=Firespirit
|image=[[File:DQIV_Firespirit.png|120px|center]]
|image=[[File:DQVIII_Firespirit.png|200px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=メラゴースト
|kanji=メラゴースト
Line 12: Line 12:
|old=Blazeghost
|old=Blazeghost
|firstappear={{Dragon Quest IV}}
|firstappear={{Dragon Quest IV}}
}}
|monster1=[[Dead man's soul]]<br>[[Float-o-copier]]<br>[[Lost soul]]<br>[[Zamtasm]]}}
The '''firespirit''' is a recurring monster in the {{DQSeries}} that was introduced in {{DQ4}}.
 
The '''firespirit''' is a recurring {{MFamilies}} in the {{DQSeries}} that was introduced in {{Dragon Quest IV}}. It is an apparition that specialises in casting [[Frizz]] spells.


==Characteristics==
==Characteristics==
Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well.
Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well. They can be tricky opponents for novice adventurers to face as they can quickly outnumber them by multiplying themselves, then set them ablaze with their fire magic. However, their limited magic power often means they're often only able to cast a single Frizz spell. Depending on the game, they are either part of the [[undead family]] or [[elemental family]].


==Main series appearances==
==Appearances==
==={{DQ4}}===
==={{DQ4}}===
{{DQ4Enemy
{{DQ4Enemy
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|kanji=メラゴースト
|kanji=メラゴースト
|romanji=Meragōsuto
|romanji=Meragōsuto
|bestiaryNumber=026
|bestiaryNumber=#026
|sprite=[[File:Firespirit DQIV NES.gif]]
|sprite=[[File:Firespirit DQIV NES.gif]]
|hp=12
|hp=12
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|gold=16
|gold=16
|spells=[[Frizz]]
|spells=[[Frizz]]
|skills=None
|skills=Divides into two
|item=[[Holy water]]({{fraction|1|32}})
|item=[[Holy water]]({{fraction|1|32}})
|locations=
|locations=[[Vrenor]] region ({{DQ4 Chapter 2}})<br>[[Endor]] region ({{DQ4 Chapter 3}} and {{DQ4 Chapters 5 & 6}}, [[Day-night cycle|night]] only)<br>[[Gupta Gupha]] ({{DQ4 Chapter 4}})
|evasion={{fraction|1|16}}
|evasion={{fraction|1|16}}
|frizz-resist=100%
|frizz-resist=100%
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|fuddle-resist=0%
|fuddle-resist=0%
|sap-resist=0%
|sap-resist=0%
|remake-sprites=[[File:Firespirit ds.png]]
|remake-sprites=[[File:Sprite DQIV PSX Firespirit.png]]
|remake-changes=None
|remake-changes=None
}}
}}
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|kanji= メラゴースト
|kanji= メラゴースト
|romanji=Meragōsuto
|romanji=Meragōsuto
|sprite=[[Image:DQVIII PS2 Firespirit.png]]
|sprite=[[File:HQDQ8-9.gif|175px]]
|hp=14
|hp=14
|mp=3
|mp=3
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|defense=9
|defense=9
|agility=9
|agility=9
|bestiaryNumber=009
|bestiaryNumber=#009
|family=[[Elemental family|Elemental]]
|family=Elemental
|description=A physical manifestation of fire magic. As this monster lacks a material body, most physical attacks pass right through it. Try raising your tension level when fighting them.
|description=A physical manifestation of fire magic. As this monster lacks a material body, most physical attacks pass right through it. Try raising your [[tension]] level when fighting them.
|spells=[[Frizz]]
|spells=[[Frizz]]
|skills=None
|skills=None
|locations=[[Farebury|Farebury Region]]
|locations=[[Farebury Region]]<br>[[Waterfall Cave]]
|items=[[Holy water]]{{fraction|1|64}}<br>[[Amor seco essence]]{{fraction|1|128}}
|items=[[Holy water]]{{fraction|1|64}}<br>[[Amor seco essence]]{{fraction|1|128}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|attack-resist=30%
|attack-resist=40%
|frizz-resist=100%
|frizz-resist=100%
|sizz-resist=50%
|sizz-resist=50%
Line 107: Line 108:


==={{DQ9}}===
==={{DQ9}}===
{{Enemy
{{DQ9EnemyNew
|name=Firespirit
|name=Firespirit
|kanji=メラゴースト
|romaji=Meragōsuto
|bestiaryNumber=#010
|family=[[Elemental family|Elemental]]
|description=These [[Frizz]] spell elementals are best beaten with spells or abilities, as weapons will often pass right through them.<br><br>'Not even kids use [[Frizz]] these days.' It was these thoughtless words that forged the furious firespirit.
|model=[[Image:DQIX Firespirit.png]]
|hp=14
|hp=14
|mp=3
|mp=3
|exp=12
|gold=15
|attack=9
|attack=9
|defense=9
|defence=9
|agility=9
|agility=9
|experience=12
|gold=15
|droppedItem=[[Holy water]] (common, 3.13% )<br>[[Magic water]] (rare, 0.78% )
|spells=[[Frizz]]
|spells=[[Frizz]]
|family=Elemental
|skills=None
|bestiaryNumber=010
|items=[[Holy water]]{{fraction|1|32}}<br>[[Magic water]]{{fraction|1|128}}
|locations=[[The Hexagon]]
|locations=[[The Hexagon]]<br>[[Stornway (region)|Eastern Stornway]]
|}}
|fire-resist=50%
|ice-resist=-50%
|wind-resist=0%
|blast-resist=0%
|rock-resist=0%
|dark-resist=0%
|light-resist=0%
|drain-resist=0%
|whack-resist=25%
|poison-resist=100%
|paralysis-resist=100%
|fuddle-resist=0%
|snooze-resist=50%
|dazzle-resist=100%
|sap-resist=25%
|blunt-resist=25%
|deceleratle-resist=25%
|spooky-aura-resist=25%
|fizzle-resist=0%
|stun-resist=100%
|charm-resist=50%
}}


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Firespirits appeared from the beginning of the game. As always, they are able to cast [[Frizz]] on their opponents.


==''Monsters'' series appearances==
==={{DQMJ}}===
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Firespirit
|name = Firespirit
|image =
|image = [[File:DQMJ Firespirit icon.png]]
|family = [[Undead family|Undead]]
|kanji=メラゴースト
|romanji=Meragōsuto
|bestiary=#014
|hp=880
|mp=990
|strength=470
|defense=
|agility=990
|wisdom=990
|family = Undead
|rank = F
|rank = F
|description = ''As its name suggests, it likes to play with fire. However, it is not fond of the cold.''
|description = ''As its name suggests, it likes to play with fire. However, it is not fond of the cold.''
|weapons = Swords, Whips, Claws, Staves
|weapons = {{Sword}}s, {{Whip}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]]
|resistances = Healed by Frizz, Vulnerable to Water, Healed by Fire Breath
|resistances = Healed by [[Frizz]], Vulnerable to Water, Healed by [[Fire Breath]]
|skill = [[Fire (skillset)|Fire]], [[Defense Boost]]
|skill = [[Fire (skillset)|Fire]], [[Defense Boost]]
|location = [[Xeroph Isle]] (Night)
|location = [[Xeroph Isle]] (Night)
|breeding chart = [[Ghost]] x [[Bag o' laughs]]
|breeding chart = [[Ghost]] x [[Bag o' laughs]]
}}
|defence=860}}
{{clear}}
{{clear}}


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{{DQMJ2monster
{{DQMJ2monster
|name = Firespirit
|name = Firespirit
|image =   
|image =[[File:DQMJ2 Firespirit icon.png|50px]]  
|family = [[Undead family|Undead]]
|family = Undead
|rank = F
|rank = F
|size = S
|size = S
|weapons = Swords, Whips, Claws, Staves
|kanji=メラゴースト
|romanji=Meragōsuto
|bestiary=#034
|hp=310
|mp=630
|attack=180
|defense=420
|agility=500
|wisdom=740
|weapons = {{Sword}}s, {{Whip}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Frizzer]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Frizzer]]
|resistances = Healed by [[Frizz]] and [[Fire Breath]]
|resistances = Healed by [[Frizz]] and [[Fire Breath]]
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|location = -
|location = -
|breeding chart = [[Muddy hand]] x [[Conklave]]<br>[[Stump chump]] x [[Healslime]]
|breeding chart = [[Muddy hand]] x [[Conklave]]<br>[[Stump chump]] x [[Healslime]]
|strength=180|defence=420|wisdom=740}}
{{clear}}
==={{DQM3}}===
{{DQM3Enemy
|name=Firespirit
|kanji= メラゴースト
|romanji=Meragōsuto
|icon=[[File:Firespirit DQM3 portrait.png|100px]]
|family=undead
|hp=1,390
|mp=530
|attack=350
|defense=550
|wisdom=630
|agility=470
|bestiary=#437
|rank=G
|in-game-description=No-one knows for certain how these monsters came to be. Some believe they were born of the fiery 'Frizz' spell, while others think they are the souls of those who died with a burning desire for revenge
|talents=[[Frizz Afficionado]] (lv. 1)<br>[[Frizz Ward]] (lv. 20)<br>[[MP Booster|MP Booster I]] (lv. 40)
|traits=[[Frizzmeister]] (lv. 1)<br>[[Ace Evader]] (lv. 20)<br>[[Absorbent Touch]] (lv. 40)
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Rando-Ping]] (lv. 1)<br>[[Parting Gift]] (lv. 60)
|habitat=[[Circle of Temper]] - Lower & Middle Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]])
|items=[[Magic water]] (Common)<br>[[Seed of life]] (Rare)
|synthesis=[[File:Nardragon DQM3 portrait.png|64px|link=Nardragon]] X [[File:Putrefido DQM3 portrait.png|64px|link=Putrefido]]
|fusions=
|fire-resist=50%
|water-resist=-25%
|wind-resist=0%
|earth-resist=50%
|explosion-resist=50%
|ice-resist=-25%
|electricity-resist=0%
|light-resist=50%
|dark-resist=0%
|debilitation-resist=0%
|bedazzlement-resist=-25%
|antimagic-resist=0%
|mp-absorption-resist=50%
|confusion-resist=25%
|sleep-resist=0%
|paralysis-resist=25%
|stun-resist=25%
|poison-resist=50%
|instant-death-resist=0%
}}
}}
{{clear}}


==Other games appearances==
==={{DQSwords}}===
==={{DQSwords}}===
{{Stub}}
{{Stub}}
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|kanji=メラゴースト
|kanji=メラゴースト
|romaji={{tt|Mera gōsuto|'Frizz'-ghost}}
|romaji={{tt|Mera gōsuto|'Frizz'-ghost}}
|listNumber=013
|listNumber=#013
|fieldNotes=Phantoms formed from infernal flames who attack adventurers with scorching spells. Scholars are undecided whether they are the embodiments of the [[Frizz]] spell, or the sizzling souls of the damned.
|fieldNotes=Phantoms formed from infernal flames who attack adventurers with scorching spells. Scholars are undecided whether they are the embodiments of the [[Frizz]] spell, or the sizzling souls of the damned.
|image=[[File:Firespirit DQH2.png|100px]]
|image=[[File:Firespirit DQH2.png|100px]]
Line 179: Line 265:


==={{DQStars}}===
==={{DQStars}}===
{{Section-Stub}}


==={{DQTact}}===
==={{DQTact}}===
Firespirit appears as an E-rank {{MFamilies}} of the [[Undead family]]. It can be recruited from Chapters 13-5 and 13-6 of the main storyline and it can participate in the [[Ghost]], [[Walking corpse]], and [[Maam]]'s Battle Roads as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Firespirit
|name=Firespirit
|kanji=
|kanji=メラゴースト
|romanji=
|romanji=Mera gōsuto
|sprite=
|sprite=[[Image:DQT Firespirit.png]]
|family=[[File:Tact Icon Zombie.png]]<br>[[Undead family|Undead]]
|family=Undead
|rank=[[File:DQTact Rank Icon E.png|40px]]
|rank=E
|role=[[File:DQTact MagicType.png|40px]]<br>Magic
|role=Magic
|lvl=85
|lvl=95
|hp=
|hp=468
|mp=
|mp=113
|move=2
|move=2
|attack=
|attack=213
|defense=
|defense=196
|agility=
|agility=187
|wisdom=
|wisdom=120
|weight=10
|weight=10
|bskill1=[[Frizz]]
|bskill1=[[Frizz]]
|bskill2=[[Fire Breath]]
|bskill2=[[Fire Breath]]{{tt|*|Level 16}}
|bskill3=-
|bskill3=N/a
|askill1=Max HP +5 / Stats Up
|askill1=Max HP +5 / Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill2=Frizz Res +25 / Stats Up
Line 206: Line 294:
|askill4=Woosh Res +25 / Stats Up
|askill4=Woosh Res +25 / Stats Up
|askill5=Fire Breath Potency +5% / Stats Up
|askill5=Fire Breath Potency +5% / Stats Up
|lperk1=None
|lperk1=N/a
|bperk1=-
|bperk1=Fire Breath Potency +2%
|bperk2=-
|bperk2=N/a
|bperk3=-
|bperk3=N/a
|aperk1=-
|aperk1=Max HP +5
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Normal
|sizz-resist=Normal
Line 235: Line 323:
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Firespirit DQMJ DS.png|''DQM Joker'' model.
File:DQX Mera Ghost.jpg|A Firespirit in ''X''.
DQ Stars Android Firespirit 1.jpg|Appearance with [[Ghost]] in {{Stars}}.
File:Firespirit DQMJ DS.png|''Monsters: Joker'' model.
DQ Stars Android Firespirit 2.jpg|
File:DQ Stars Android Firespirit 1.jpg|Appearance with [[Ghost]] in ''Stars''.
File:DQ Stars Android Firespirit 2.jpg
File:DQR Mera Ghost.png|''Rivals'' card.
File:DQR Firespirit.png|''Rivals'' artwork.
File:Eraser 0141 Firespirit.jpg|A Firespirit in ''Keshi Keshi''.
</gallery></center>
</gallery></center>


==Related monsters==
[[Category:Elementals]]
*[[Lost soul]]
[[Category:Zombie family]]
*[[Float-o-copier]]
[[Category:Floating enemies]]
*[[Zamtasm]]
 
[[Category:Ghosts]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
Line 253: Line 342:
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: The Withered World enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:A Hero's Bonds enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[fr:Feu follet]]

Latest revision as of 17:04, 25 September 2026

This article is about the recurring monster. For the Dragon Quest VII deity, see Fire Spirit.

The firespirit is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest IV. It is an apparition that specialises in casting Frizz spells.

Characteristics[edit | edit source]

Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well. They can be tricky opponents for novice adventurers to face as they can quickly outnumber them by multiplying themselves, then set them ablaze with their fire magic. However, their limited magic power often means they're often only able to cast a single Frizz spell. Depending on the game, they are either part of the undead family or elemental family.

Appearances[edit | edit source]

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Firespirit (メラゴースト, Meragōsuto )
Big Book of Beasts No. : #026
Dragon Quest IV: Chapters of the Chosen
Sprites Attributes
NES Remakes HP MP EXP Gold Attack Defence Agility Evasion
12 2 6 16 11 12 8 1⁄16
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Confusion Sap
100% 25% 0% 0% 25% 0% 75% 0% 25% 75% 100% 75% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
Frizz Divides into two Vrenor region (Chapter 2)
Endor region (Chapter 3 and Chapters 5 & 6, night only)
Gupta Gupha (Chapter 4)
Holy water(1⁄32)
Notable changes in the remakes None

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Firespirit (メラゴースト, Meragōsuto )
Defeated Monster List No. : #009
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
HP MP EXP Gold Attack Defence Agility Evasion
14 3 5 4 9 9 9 0⁄64
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
40% 100% 50% 50% 0% 0% 0% 0% 0% 0% 15%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 50% 15% 50% 100% 50% 15% 50% 15% 15% 100%
Additional information
Spells Skills Locations Dropped item
Frizz None Farebury Region
Waterfall Cave
Holy water1⁄64
Amor seco essence1⁄128
Description A physical manifestation of fire magic. As this monster lacks a material body, most physical attacks pass right through it. Try raising your tension level when fighting them.
Notable changes in the remake

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Firespirit (メラゴースト, Meragōsuto)
Defeated Monster List No. : #010
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Elemental 14 3 12 15 9 9 9
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
50% -50% 0% 0% 0% 0% 0% 0% 25% 100% 0%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
0% 100% 50% 100% 100% 25% 25% 25% 25% 50%
Additional information
Spells Skills Locations Dropped items
Frizz None The Hexagon
Eastern Stornway
Holy water1⁄32
Magic water1⁄128
Description These Frizz spell elementals are best beaten with spells or abilities, as weapons will often pass right through them.

'Not even kids use Frizz these days.' It was these thoughtless words that forged the furious firespirit.


Dragon Quest X [edit | edit source]

Firespirits appeared from the beginning of the game. As always, they are able to cast Frizz on their opponents.

Dragon Quest Monsters: Joker[edit | edit source]

Firespirit (メラゴースト, Meragōsuto )
Bestiary number: #014
Dragon Quest Monsters: Joker
Sprite Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F 880 990 470 860 990 990
Traits Skills Resistances
Frizzmeister Fire, Defense Boost Healed by Frizz, Vulnerable to Water, Healed by Fire Breath
Additional information
Description As its name suggests, it likes to play with fire. However, it is not fond of the cold.
Weapons Swords, Whips, Claws, Staves
Location Xeroph Isle (Night)
Breeding chart Ghost x Bag o' laughs

Dragon Quest Monsters: Joker 2[edit | edit source]

Firespirit (メラゴースト, Meragōsuto )
Bestiary number: #034
Dragon Quest Monsters: Joker 2
Sprite Attributes
Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F S 310 630 180 420 500 740
Traits Skills Resistances
Frizzmeister, Crafty Frizzer Frizz & Sizz Healed by Frizz and Fire Breath
Additional information
Weapons Swords, Whips, Claws, Staves
Location -
Breeding chart Muddy hand x Conklave
Stump chump x Healslime

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Firespirit (メラゴースト, Meragōsuto )
Monsterpedia No.: #437
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
G 1,390 530 350 550 470 630
Talents Traits Large-size exclusive traits Dropped items
Frizz Afficionado (lv. 1)
Frizz Ward (lv. 20)
MP Booster I (lv. 40)
Frizzmeister (lv. 1)
Ace Evader (lv. 20)
Absorbent Touch (lv. 40)
Tactical Genius (lv. 1)
Rando-Ping (lv. 1)
Parting Gift (lv. 60)
Magic water (Common)
Seed of life (Rare)
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
50% -25% 50% 0% 50% -25% 0% 50% 0% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
-25% 25% 0% 50% 25% 50% 0% 25% 0%
Additional information
Description No-one knows for certain how these monsters came to be. Some believe they were born of the fiery 'Frizz' spell, while others think they are the souls of those who died with a burning desire for revenge
Location Circle of Temper - Lower & Middle Echelon ()
Synthesis
Breeding chart
X
Notable fusions


Dragon Quest Swords: The Masked Queen and the Tower of Mirrors[edit | edit source]

Dragon Quest Heroes II[edit | edit source]

Firespirit (メラゴースト Mera gōsuto))
Defeated Monster List No. : #013
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
17 14g Yes
Field Notes Phantoms formed from infernal flames who attack adventurers with scorching spells. Scholars are undecided whether they are the embodiments of the Frizz spell, or the sizzling souls of the damned.
Location(s) The Grand Dunes, The Battle of Dunisia
Item(s) Dropped Red eye, Narspicious

Dragon Quest of the Stars[edit | edit source]


Dragon Quest Tact[edit | edit source]

Firespirit appears as an E-rank monster of the Undead family. It can be recruited from Chapters 13-5 and 13-6 of the main storyline and it can participate in the Ghost, Walking corpse, and Maam's Battle Roads as a party member.

Firespirit (メラゴースト Mera gōsuto)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Magic 95 468 113 2
Attack Defence Agility Wisdom Weight
213 196 187 120 10
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Normal Very Weak Half Res Very Weak
Zap Zam Snooze Poison Physical Lock
Normal Normal Normal Half Res Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Super Weak Half Res Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Normal Normal Immune Normal Super Weak
Skills
Basic skills Awakening skills
Frizz
Fire Breath*
N/a
Max HP +5 / Stats Up
Frizz Res +25 / Stats Up
Fire Breath Potency +5% / Stats Up
Woosh Res +25 / Stats Up
Fire Breath Potency +5% / Stats Up
Perks
Basic perks Fire Breath Potency +2%
N/a
N/a
Leader perk N/a
Awakening perk Max HP +5


Gallery[edit | edit source]