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<center>''For the monster class in [[Dragon Quest VII]], see [[Budoo (Class)]].''</center>
{{Monster Infobox
{{Monster Infobox
|title=Low djinks
|title=Low djinks
|image=
|image=[[Image:DQVI Low djinks.png|275px]]
|caption=
|caption=Art by [[Akira Toriyama]]
|kanji=
|kanji= {{tt|ランプのまじん|Lamp's genie}}
|romanji=
|romanji=Ranpu no majin
|firstappear=''[[Dragon Quest VII]]''
|old=None
|firstappear={{DQ6}}
|monster1=[[Cloud surfer]]<br>[[Djinn genie]]<br>[[High djinks]]<br>[[Vaipur]]}}
 
The '''low djinks''' is a recurring {{MFamilies}} in the {{DQSeries}}, first introduced in {{Dragon Quest VI}}. It is a cloud-riding genie that can control the wind.
 
==Characteristics==
The low djinks is depicted as an overweight green-skinned genie riding a gray cloud, wearing a purple vest and poulaines, a white turban decorated with a red gem and feather, baggy white pants, and a brown sash holding a scimitar over its hip.
 
In battle, the low djinks appears when released from the [[malevolantern]]. Its moveset is centered around wind magic, including the defense-ignoring '''[[Wind Sickles]]''' attack; the '''[[Backdraft]]''' buff, which reflects breath attacks; and the common '''[[Swoosh]]''' spell.
{{Clear}}
 
==Appearances==
==={{DQ6}}===
{{DQ6Enemy
|name=Low djinks
|kanji={{tt|ランプのまじん|Lamp's genie}}
|romanji=Ranpu no majin
|sprite=[[Image:Lampmage.gif]]
|hp=304
|mp=14
|exp=300
|gold=69
|attack=150
|defense=94
|agility=68
|tameRate=N/a
|bestiaryNumber=#111
|spells=[[Swoosh]]
|skills=[[Backdraft]]<br>[[Wind Sickles]]
|locations=[[Dullerton]] Region<br>[[Everfrost Grotto]] (Called by [[Malevolantern]])<br>[[Mt. Snowhere]]
|items=[[Seed of strength]]{{fraction|1|256}}
|evasion={{fraction|1|64}}
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=25%
|crack-resist=25%
|woosh-resist=100%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=50%
|snooze-resist=50%
|drain-resist=100%
|fizzle-resist=15%
|fuddle-resist=50%
|sap-resist=15%
|poison-resist=100%
|stun-resist=50%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=25%
|strike-resist=0%
|burning-breath-resist=80%
|army-resist=60%
|remake-sprites=
}}
 
==={{DQ10}}===
{{Stub}}
 
==={{DQM3}}===
{{DQM3Enemy
|name=Low djinks
|kanji=ランプのまじん
|romanji=Ranpu no majin
|icon=[[File:Low djinks DQM3 portrait.png|100px]]
|family=[[File:DQM3 demon family icon.png|link=Demon family]]
|hp=<big><big>1,390</big></big>
|mp=<big><big>360</big></big>
|attack=<big><big>610</big></big>
|defense=<big><big>340</big></big>
|wisdom=<big><big>500</big></big>
|agility=<big><big>460</big></big>
|bestiary=#393
|rank=<big><big>'''D'''</big></big>
|in-game-description=In ancient times, these sorcerous spirits were imprisoned within lamps. Now free, they celebrate by bending the wind to their will. They still bear a grudge about their captivity
|talents=[[Enigma]] (lv. 1)
|traits=[[Wooshmeister]] (lv. 1)<br>[[Magical Moment]] (lv. 20)<br>[[Ultra Crafty Woosher]] (lv. 40)
|ltraits=[[Tactical Trooper]] (lv. 1)<br>[[Echonomist]] (lv. 1)<br>[[Trance State]] (lv. 60)
|habitat=This monster has no natural habitat
|items=N/A
|synthesis=[[File:Nardragon DQM3 portrait.png|64px|link=Nardragon]] X [[File:Gryphon DQM3 portrait.png|64px|link=Gryphon]]
|fusions=
|fire-resist=0%
|water-resist=50%
|wind-resist=50%
|earth-resist=0%
|explosion-resist=0%
|ice-resist=25%
|electricity-resist=-25%
|light-resist=0%
|dark-resist=50%
|debilitation-resist=0%
|bedazzlement-resist=0%
|antimagic-resist=50%
|mp-absorption-resist=50%
|confusion-resist=50%
|sleep-resist=50%
|paralysis-resist=-25%
|stun-resist=25%
|poison-resist=0%
|instant-death-resist=0%
}}
 
==={{DQMSL}}===
{{Stub}}
 
==={{DQH2}}===
{{DQH2Enemy
|name=Low djinks
|kanji=ランプのまじん
|romaji={{tt|Ranpu no majin|Lamp's genie}}
|listNumber=#109
|fieldNotes=A wicked spirit recently released from a cursed lamp. Whips up whirlwinds to send foes flying.<br>His protracted imprisonment has made him unusually attached to his lamp, and he constantly carries it with him.
|image=[[File:Low djinks DQH2.png|100px]]
|exp=8733
|gold=535<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=[[Royal soil]], [[Sock-it locket]]
|locations=[[Battle of the Pinnacle]]: Base, [[Battle of the Pinnacle]]: Centre
}}
}}
{{Enemy
|float=
|image=[[File:Lowdjinks DQVII PSX.gif]]
|name=Budoo
|game=Dragon Quest VII
|console=PSX
|romanji=
|hp=630
|mp=100
|attack=240
|defense=132
|agility=108
|experience=510
|gold=310
|droppedItem=Angel Leotard <br> Budoo Heart (Ultra Rare)
|skills=Fair Wind <br> Wind Beast
|spells=Infermost
|family=Demon
|bestiaryNumber=237
|captureRate=Hardest
|description=
|locations=Summoned by [[BudooLamp]]
|}}


The '''Budoo''' is a monster in the game ''[[Dragon Quest VII]]''. It can be found in the first Bonus Dungeon when it is summoned by the [[BudooLamp]]. There is a rare chance that a Budoo will drop a Budoo Heart, allowing a character to become a Budoo when taken to the [[Temple of Dharma]].
==={{DQStars}}===
{{Stub}}
 
==={{DQRivals}}===
{{Stub}}
 
==={{DQWalk}}===
{{Stub}}
 
==={{DQTact}}===
Low djinks appears as an A-rank {{MFamilies}} of the [[Demon family]] as part of the limited {{Dragon Quest VI}} event. He will join the party in Chapter 4, Episode 1: What Mindini Stole of the event quests and he can be fully awakened by completing the level at any difficulty. Low djinks also stars in his own Battle Road.
{{DQTactEnemy
|name=Low djinks
|kanji=ランプのまじん
|romanji=Ranpu no majin
|sprite=[[Image:DQT Low Djinks.png|275px]]
|family=[[Image:Tact Icon Devil.png|48px]]<br>{{Demon}}
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
|lvl=120
|hp=865
|mp=347
|move=4
|attack=266
|defense=241
|agility=432
|wisdom=265
|weight=35
|bskill1=[[Wind Sickles]]
|bskill2=[[Swoosh]]{{tt|*|Level 28}}
|bskill3=[[Wind Guard]]{{tt|*|Level 42}}
|askill1=[[Woosh]]-type Spell Potency +10%/Stats Up
|askill2=[[Bang]] Res +25/Stats Up
|askill3=[[Swoosh]] Potency +5%/Stats Up
|askill4=[[Zap]] Res +25/Stats Up
|askill5=[[Swoosh]] Potency +5%/Stats Up
|lperk1=Raises [[Woosh]]-type potency of allies, including himself, by 5% in a 5x5 square around him.
|bperk1={{WIS}} +10
|bperk2=Max {{MP}} +10
|bperk3=[[Swoosh]] Potency +2%
|aperk1='''[[Woosh]]-type Spell Potency +10%''': Raises [[Woosh]]-type spell potency by 10%.
|frizz-resist=Very Weak
|sizz-resist=Very Weak
|crack-resist=Normal
|woosh-resist=Normal
|bang-resist=Half Res
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Normal
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Super Weak
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Half Res
|blind-resist=Normal
|curse-resist=Immune
|paralysis-resist=Super Weak
|confusion-resist=Half Res
|charm-resist=Normal
}}


{{Enemy
==Etymology==
|name = Low Djinks
The '''Low djinks'''<nowiki/>'s name is a pun that plays on the romanized version of the Arabic genie, djinn, and the phrase 'high jinks', meaning to have fun in a boisterous and chaotic kind of way. 
|image = [[Image:Lampmage.gif]]
|game = ''[[Dragon Quest VI]]''
|console = DS
|hp = 304
|mp = 14
|attack = 150
|defense = 94
|agility = 68
|experience = 300
|gold = 69
|droppedItem = [[Seed of strength]]
|bestiaryNumber=111
|skills=[[Backdraft]]<br>[[Wind Sickles]]
|locations=}}


==Related Enemies==
Its Japanese name, rendered with kanji as ランプの魔人, translates to "genie of the lamp". 
*[[Malevolamp]]
==Gallery==
*[[Vaipur]]
<center><gallery>
*[[High djinks]]
DQX Lamp Majin.jpg|A Low djinks in {{X}}.
DQR Lamp Majin.png|{{Rivals}} card.
DQTCG Low Djinks.jpg|{{DQ}} Trading Card.
</gallery></center>


[[Category:Arabian mythology]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VII enemies]]{{Wikia}}
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]

Latest revision as of 07:55, 2 May 2026

The low djinks is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VI. It is a cloud-riding genie that can control the wind.

Characteristics[edit | edit source]

The low djinks is depicted as an overweight green-skinned genie riding a gray cloud, wearing a purple vest and poulaines, a white turban decorated with a red gem and feather, baggy white pants, and a brown sash holding a scimitar over its hip.

In battle, the low djinks appears when released from the malevolantern. Its moveset is centered around wind magic, including the defense-ignoring Wind Sickles attack; the Backdraft buff, which reflects breath attacks; and the common Swoosh spell.

Appearances[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Low djinks (ランプのまじん Ranpu no majin)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
#111
Recruit Rate
N/a
Experience *
300
Gold
69
HP *
304
MP
14
Attack
150
Defence
94
Agility
68
Evasion
164
Spell(s)
Swoosh
Location(s)
Dullerton Region
Everfrost Grotto (Called by Malevolantern)
Mt. Snowhere
Item(s) dropped
Seed of strength1256
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
25%
Crack resistance *
25%
Ice Breath resistance *
25%
Woosh resistance *
100%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
50%
Fizzle resistance
15%
Fuddle resistance *
50%
Paralysis resistance *
80%
Poison resistance *
100%
Snooze resistance *
50%
Stun resistance *
50%
Sap resistance *
15%
Army resistance *
60%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

Dragon Quest X [edit | edit source]

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Low djinks (ランプのまじん Ranpu no majin)
Dragon Quest Monsters: The Dark Prince
Icon Family Max HP Max MP
1,390 360
Max Attack Max Defence Max Agility Max Wisdom
610 340 460 500
Bestiary No. #393
Rank D
In-game description In ancient times, these sorcerous spirits were imprisoned within lamps. Now free, they celebrate by bending the wind to their will. They still bear a grudge about their captivity
Talents Enigma (lv. 1)
Guaranteed traits Wooshmeister (lv. 1)
Magical Moment (lv. 20)
Ultra Crafty Woosher (lv. 40)
Large-size exclusive traits Tactical Trooper (lv. 1)
Echonomist (lv. 1)
Trance State (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart X
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 50% 50% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 25% -25% 0%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
50% 50% 0% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% -25% 0%
Sleep Resistance * Stun Resistance *
50% 25%
Instant Death Resistance *
0%

Dragon Quest Monsters: Super Light[edit | edit source]

Dragon Quest Heroes II[edit | edit source]

Low djinks (ランプのまじん Ranpu no majin)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
8733 535g Yes
List No. #109
Field Notes A wicked spirit recently released from a cursed lamp. Whips up whirlwinds to send foes flying.
His protracted imprisonment has made him unusually attached to his lamp, and he constantly carries it with him.
Location(s) Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre
Item(s) Dropped Royal soil, Sock-it locket

Dragon Quest of the Stars[edit | edit source]

Dragon Quest Rivals[edit | edit source]

Dragon Quest Walk[edit | edit source]

Dragon Quest Tact[edit | edit source]

Low djinks appears as an A-rank monster of the Demon family as part of the limited Dragon Quest VI event. He will join the party in Chapter 4, Episode 1: What Mindini Stole of the event quests and he can be fully awakened by completing the level at any difficulty. Low djinks also stars in his own Battle Road.

Low djinks (ランプのまじん Ranpu no majin)
Dragon Quest Tact
Stats


Family Rank Role

Demon

Magic
Max Level HP MP Move
120 865 347 4
Attack Defense Agility Wisdom Weight
266 241 432 265 35
Basic Skills
First Second Third
Wind Sickles Swoosh* Wind Guard*
Awakening Skills
First Second Third
Woosh-type Spell Potency +10%/Stats Up Bang Res +25/Stats Up Swoosh Potency +5%/Stats Up
Fourth Fifth
Zap Res +25/Stats Up Swoosh Potency +5%/Stats Up
Leader Perks
First
Raises Woosh-type potency of allies, including himself, by 5% in a 5x5 square around him.
Basic Perks
First Second Third
WIS +10 Max MP +10 Swoosh Potency +2%
Perk Details
First
Woosh-type Spell Potency +10%: Raises Woosh-type spell potency by 10%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Immune Super Weak Half Res Normal

Etymology[edit | edit source]

The Low djinks's name is a pun that plays on the romanized version of the Arabic genie, djinn, and the phrase 'high jinks', meaning to have fun in a boisterous and chaotic kind of way.

Its Japanese name, rendered with kanji as ランプの魔人, translates to "genie of the lamp".

Gallery[edit | edit source]