Ruin: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name= | |name=Ruin | ||
|kanji= | |kanji=暗黒の魔人 | ||
|romanji= | |romanji= | ||
|sprite=[[ | |sprite=[[Image:DQVIII PS2 Ruin.png]] | ||
|description=The ruin of the Black Citadel itself, risen to defend its master Rhapthorne from the Hero and the party! | |||
|hp=3800 | |hp=3800 | ||
|mp=0 | |mp=0 | ||
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|defense=120 | |defense=120 | ||
|agility=100 | |agility=100 | ||
|bestiaryNumber=285 | |bestiaryNumber=#285 | ||
|family=[[Material family|Material]] | |family=[[Material family|Material]] | ||
|spells=None | |spells=None | ||
|skills=None | |skills=None | ||
|locations=[[Black Citadel]] | |locations=[[Black Citadel]] | ||
|items=[[Orichalcum]] | |items=[[Orichalcum]] (100%) | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|attack-resist=0% | |attack-resist=0% | ||
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|drain-resist=100% | |drain-resist=100% | ||
|remake-sprite= | |remake-sprite= | ||
|remake-changes= | |remake-changes=None | ||
}} | }} | ||
Ruin is the last obstacle the party must overcome before they are able to escape the crumbling [[Black Citadel]] after defeating the recently resurrected [[Rhapthorne]]. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape. | Ruin is the last obstacle the party must overcome before they are able to escape the crumbling [[Black Citadel]] after defeating the recently resurrected [[Rhapthorne]]. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape. | ||
==={{DQ10}}=== | |||
Ruin appears as a stationary boss in the magical labyrinth, and will support itself by summoning [[Ruin golem]]s during the battle. | |||
===''[[Dragon Quest Monsters: Joker]]''=== | ===''[[Dragon Quest Monsters: Joker]]''=== | ||
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{{clear}} | {{clear}} | ||
===''[[Dragon Quest Monsters: Joker 3|Dragon Quest Monsters: Joker 3 Professional]]''=== | ===''[[Dragon Quest Monsters: Joker 3|Dragon Quest Monsters: Joker 3 Professional]]''=== | ||
{{Stub}} | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
===''[[Dragon Quest Monsters+]]''=== | |||
Ruin appears in the tenth anniversary bonus chapter as a member of Marumo's team, rising out of the sea in the distance and terrifying [[Terry]]'s group out of challenging it's master. | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
File:Ruin DQX screenshot.jpg|''X'' screenshot | |||
Image:Ruin DQMJ DS.png| | Image:Ruin DQMJ DS.png|''Joker'' polygon model | ||
</gallery></center> | </gallery></center> | ||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
[[Category:Dragon Quest VIII bosses]] | [[Category:Dragon Quest VIII bosses]] | ||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest X bosses]] | |||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]] | [[Category:Dragon Quest Monsters: Joker 3 Pro enemies]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D]] | |||