Satyr: Difference between revisions

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|kanji= プークプック
|kanji= プークプック
|romanji=Pukpook
|romanji=Pukpook
|firstappear={{DQ8}}
|firstappear={{Dragon Quest VIII}}
}}
}}
The '''Satyr''' is a monster introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.
The '''Satyr''' is a {{MFamilies}} introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.


==Characteristics==
==Characteristics==
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful monsters, they can be formidable foes to novice adventurers.
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful {{MFamilies}}s, they can be formidable foes to novice adventurers.


==Appearances==
==Appearances==
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|agility=7
|agility=7
|bestiaryNumber=5
|bestiaryNumber=5
|family=[[Humanoid family|Humanoid]]
|family={{Humanoid}}
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|spells=None
|spells=None
Line 65: Line 65:
|name = Satyr
|name = Satyr
|image =   
|image =   
|family = [[Beast family | Beast]]
|family = {{Beast}}
|rank = F
|rank = F
|description = ''The sight of one of these beasts dancing all by itself is strangely sorrowful.''
|description = ''The sight of one of these beasts dancing all by itself is strangely sorrowful.''
|weapons = Swords, Spears, Hammers, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = -
|traits = -
|resistances = Sleepproof
|resistances = {{Sleep}}proof
|skill = [[Dancer (skill) | Dancer]]
|skill = [[Dancer (skill)|Dancer]]
|location = [[Domus Isle]] Sewer (Night)
|location = [[Domus Isle]] Sewer (Night)
|breeding chart = [[Mischievous mole]] x [[Capsichum]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]]
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|name = Satyr
|name = Satyr
|image =   
|image =   
|family = [[Beast family | Beast]]
|family ={{Beast}}
|rank = F
|rank = F
|size = S
|size = S
|weapons = Swords, Hammers, Staves
|weapons = {{Sword}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Talent Scout]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Talent Scout]]
|resistances = Immune to [[Sleep]], Vulnerable to [[Dim]]
|resistances = Immune to {{Sleep}}, Vulnerable to [[Dim]]
|skill = [[Dancer (skill) | Dancer]]
|skill = [[Dancer (skill)|Dancer]]
|location = [[Doubtback]]
|location = [[Doubtback]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]] or [[Dracky]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]] or [[Dracky]]
Line 103: Line 103:
|kanji= コサックシープ
|kanji= コサックシープ
|romanji=
|romanji=
|firstappear={{DQ8}}
|firstappear={{Dragon Quest VIII}}
}}
}}
===={{DQ8}}====
===={{DQ8}}====
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|agility=30
|agility=30
|bestiaryNumber=46
|bestiaryNumber=46
|family=[[Humanoid family|Humanoid]]
|family={{Humanoid}}
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|spells=None
|spells=None
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|name = Pan piper
|name = Pan piper
|image =   
|image =   
|family = [[Beast family | Beast]]
|family = {{Beast}}
|rank = D
|rank = D
|description = ''Unlike their cousins, these creatures dance for the good of their health.''
|description = ''Unlike their cousins, these creatures dance for the good of their health.''
|weapons = Swords, Spears, Hammers, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = -
|traits = -
|resistances = Sleepproof
|resistances = {{Sleep}}proof
|skill = [[Nightmare (skill) | Nightmare]]
|skill = [[Nightmare (skill)|Nightmare]]
|location = -
|location = -
|breeding chart = [[Satyr]] x [[Dingaling]]
|breeding chart = [[Satyr]] x [[Dingaling]]
Line 171: Line 171:
|name = Pan piper
|name = Pan piper
|image =   
|image =   
|family = [[Beast family | Beast]]
|family = {{Beast}}
|rank = E
|rank = E
|size = S
|size = S
|weapons = Swords, Spears, Hammers, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Sleepy Touch]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Sleeper]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Sleepy Touch]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Sleeper]]
|resistances = Vulnerable to [[Dazzle]], Immune to Sleep
|resistances = Vulnerable to [[Dazzle]], Immune to {{Sleep}}
|skill = [[Nightmare (skill) | Nightmare]]
|skill = [[Nightmare (skill)|Nightmare]]
|location = -
|location = -
|breeding chart = [[Satyr]] x [[Dingaling]]<br>[[Mischievous mole]] x [[Wild slime]] or [[Frogface]]
|breeding chart = [[Satyr]] x [[Dingaling]]<br>[[Mischievous mole]] x [[Wild slime]] or [[Frogface]]
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|kanji=笛吹き羊男
|kanji=笛吹き羊男
|romanji=
|romanji=
|firstappear={{DQ8}}
|firstappear={{Dragon Quest VIII}}
}}
}}


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|agility=113
|agility=113
|bestiaryNumber=141
|bestiaryNumber=141
|family=[[Humanoid family|Humanoid]]
|family={{Humanoid}}
|description=These monsters use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
|description=These {{MFamilies}}s use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
|spells=None
|spells=None
|skills=[[Counting Sheep]]
|skills=[[Counting Sheep]]
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQVIII PS2 Satyr.png|
DQVIII PS2 Satyr.png|
Image:Satyr DQMJ DS.png|
Satyr DQMJ DS.png|
Image:DQMJ2 Doubtback.png|''Dragon Quest Monsters: Joker 2''.
DQMJ2 Doubtback.png|{{Joker 2}}.
Image:Panpiper DQMJ DS.png|
Panpiper DQMJ DS.png|
Image:DQVIII PS2 Silenus.png|
DQVIII PS2 Silenus.png|
</gallery></center>
</gallery></center>


{{stub}}
{{stub}}
[[Category:Greek mythology]]
[[Category:Greek mythology]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]

Revision as of 01:10, 17 July 2022

The Satyr is a monster introduced in Dragon Quest VIII: Journey of the Cursed King. They are creatures with the upper bodies of men and the lower bodies of goats.

Characteristics

Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful monsters, they can be formidable foes to novice adventurers.

Appearances

Dragon Quest VIII: Journey of the Cursed King

Dragon Quest VIII: Journey of the Cursed King
File:Satyr.gif
Bestiary No. Family
5 Humanoid
Experience Gold HP MP
3 4 13 0
Attack Defense Agility Evasion
14 9 7 164
In-Game Description The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
Spell(s) None
Skill(s) Counting Sheep
Location(s) Farebury Region
Item(s) Dropped Plain clothes116
Wayfarer's clothes164
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 0%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100 0% 100% 0%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
0% 0% 15% 15%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest Monsters: Joker

Satyr
Family Beast
Rank F
Description The sight of one of these beasts dancing all by itself is strangely sorrowful.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Sleepproof
Skill Dancer
Location Domus Isle Sewer (Night)
Breeding chart Mischievous mole x Capsichum

Dragon Quest Monsters: Joker 2

Satyr
Family Beast
Rank F
Size S
Weapons Swords, Hammers, Staves
Traits Talent Scout
Resistances Immune to Sleep, Vulnerable to Dim
Skill Dancer
Location Doubtback
Breeding chart Mischievous mole x Capsichum or Dracky

Dragon Quest Monsters: Joker 2 Professional

Related enemies

Pan piper

Dragon Quest VIII: Journey of the Cursed King

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
46 Humanoid
Experience Gold HP MP
54 18 48 0
Attack Defense Agility Evasion
32 42 30 164
In-Game Description Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
Spell(s) None
Skill(s) Call for Help
Gets serious
Flee
Stunning song
Location(s) Kingdom of Ascantha
Item(s) Dropped Medicinal herb116
Leather kilt1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 50% 50% 50%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 25% 100% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 0% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 0% 50% 15%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest Monsters: Joker

Pan piper
Family Beast
Rank D
Description Unlike their cousins, these creatures dance for the good of their health.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Sleepproof
Skill Nightmare
Location -
Breeding chart Satyr x Dingaling

Dragon Quest Monsters: Joker 2

Pan piper
Family Beast
Rank E
Size S
Weapons Swords, Spears, Hammers, Staves
Traits Sleepy Touch, Crafty Sleeper
Resistances Vulnerable to Dazzle, Immune to Sleep
Skill Nightmare
Location -
Breeding chart Satyr x Dingaling
Mischievous mole x Wild slime or Frogface

Dragon Quest Monsters: Joker 2 Professional

Silenus


Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
141 Humanoid
Experience Gold HP MP
113 38 131 0
Attack Defense Agility Evasion
95 66 113 164
In-Game Description These monsters use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
Spell(s) None
Skill(s) Counting Sheep
Location(s) Savella Region
Item(s) Dropped Magic beast hide116
Fur hood1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 15% 50% 50%
Sap Resistance *
15%
Army Resistance *
50%
Ports (3DS, Mobile)
Notable Changes
None

Gallery