Shade: Difference between revisions

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The '''Shade'''  is an enemy that first appeared in ''[[Dragon Quest III]]''. It is a blue-colored version of the Shadow enemy.  
The '''Shade'''  is an enemy that first appeared in ''[[Dragon Quest III]]''. It was originally a solid blue shadow, but was depicted as solid black with orange eye light in the SNES remake of the third game. When it reappeared in the eighth game it kept the dark color, but changed its eyes for a shade of blue similar to its original sprite's; this has been the look the creature has kept ever since.
{{Clear}}
{{Clear}}
==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
==={{DQ3}}===
{{DQ3Enemy
{{DQ3Enemy
|name=Shade
|name=Shade
|kanji=  
|kanji=  
|romanji=
|romanji=
|bestiaryNumber=082
|bestiaryNumber=#082
|sprite=[[Image:Terrorshadow DQIII NES.gif]]
|sprite=[[Image:Terrorshadow DQIII NES.gif]]
|lvl=30
|lvl=30
Line 31: Line 31:
|item=[[Thorn whip]]{{fraction|1|128}}
|item=[[Thorn whip]]{{fraction|1|128}}
|locations=Cave southeast of [[Manoza]]
|locations=Cave southeast of [[Manoza]]
|evasion={{fraction|1|16}}
|evasion=1/16
|fire-resist=25%
|fire-resist=25%
|crack-resist=25%
|crack-resist=25%
Line 46: Line 46:
|sap-resist=25%
|sap-resist=25%
|deceleratle-resist=0%
|deceleratle-resist=0%
|remake-sprites=
|snes-sprites
|remake-changes=None
|gbc-sprites=
|switch-sprites
}}
}}


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=Shade
|name=Shade
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|defense=70
|defense=70
|agility=68
|agility=68
|bestiaryNumber=129
|bestiaryNumber=#129
|family=[[Elemental family|Elemental]]
|family=[[Elemental family|Elemental]]
|description=It is said that these terrifying apparitions are born when the restless shadows of fallen coalesce.
|description=It is said that these terrifying apparitions are born when the restless shadows of fallen coalesce.
Line 70: Line 71:
|locations=[[Arcadia Region]]<br>[[Savella Region]]
|locations=[[Arcadia Region]]<br>[[Savella Region]]
|items=[[Rennet powder]]{{fraction|1|16}}<br>[[Wing of bat]]{{fraction|1|32}}
|items=[[Rennet powder]]{{fraction|1|16}}<br>[[Wing of bat]]{{fraction|1|32}}
|evasion={{fraction|0|64}}
|evasion=0/64
|attack-resist=60%
|attack-resist=60%
|frizz-resist=0%
|frizz-resist=0%
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|drain-resist=100%
|drain-resist=100%
|remake-sprite=
|remake-sprite=
|remake-changes=
|remake-changes=None
}}
}}


Line 122: Line 123:
|locations=[[The Battle of the Wildwood]]
|locations=[[The Battle of the Wildwood]]
}}
}}
==Similar species==
*[[Shadow]]
*[[Silhouette]]
*[[Umbra]]


==Gallery==
==Gallery==
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Image:SMM3_Shade.png| The Shade as seen in ''Slime MoriMori 3''.
Image:SMM3_Shade.png| The Shade as seen in ''Slime MoriMori 3''.
</gallery>
</gallery>
==Related monsters==
*[[Shadow]]
*[[Silhouette]]
*[[Umbra]]


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 18:02, 30 October 2021

The Shade is an enemy that first appeared in Dragon Quest III. It was originally a solid blue shadow, but was depicted as solid black with orange eye light in the SNES remake of the third game. When it reappeared in the eighth game it kept the dark color, but changed its eyes for a shade of blue similar to its original sprite's; this has been the look the creature has kept ever since.

Appearances

Dragon Quest III: The Seeds of Salvation

Shade
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#082
Level
30
Gold
31
HP
70
MP
18
Attack
63
Defense
65
Agility
50
Evasion
1/16
Spell(s)
Crackle
Skill(s)
None
Location(s)
Cave southeast of Manoza
Item Dropped
Thorn whip1128
Fire resistance *
25%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
25%
Drain Magic resistance
25%
Whack resistance *
70%
Kamikazee resistance
0%
Poof resistance
70%
Dazzle resistance
70%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
70%
Deceleratle resistance *
0%
Sap resistance *
25%
Remakes sprites
SFC
GBC

Dragon Quest VIII: Journey of the Cursed King

Shade
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#129 Elemental
Experience Gold HP MP
78 14 86 0
Attack Defense Agility Evasion
95 70 68 0/64
In-Game Description It is said that these terrifying apparitions are born when the restless shadows of fallen coalesce.
Spell(s) None
Skill(s) Cursed Mist
Call for backup
Location(s) Arcadia Region
Savella Region
Item(s) Dropped Rennet powder116
Wing of bat132
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
60% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 50% 50% 50%
Sap Resistance *
50%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Swords

Slime MoriMori Dragon Quest 3: Daikaizoku to Shippodan

Dragon Quest Heroes II

Shade (あやしいかげ Oyashii kage)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
30 25g Yes
List No. 033
Field Notes Each shade is made from the shadows of many monsters who died before they could accomplish their life's work. Having lost their identities, they shift their shapes to try and rediscover themselves. Sadly, they have little luck...
Location(s) The Battle of the Wildwood
Item(s) Dropped Evencloth, Royal soil

Similar species

Gallery