Bonus dungeon: Difference between revisions

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==={{DQ11}}===
==={{DQ11}}===
After enhancing [[Cetacea]] to reach the [[Calasmos|final boss]] in Act 3, the entrance of the bonus dungeon, [[Drustan's labyrinth]], is open in the ruins of the [[Zwaardsrust region]]. The dungeon is composed of several recycled parts of the game with the [[Trial Isle]] as rest area in the middle of the dungeon. Three trials with powerful bonus bosses await, each of whom grant wishes if they are beaten under a turn limit. The {{3DS}} and the {{Definitive Edition}} have the [[Echo Chamber]], which has different dungeons referencing areas and bosses of previous {{Main Series}} entries. These dungeons open up as [[Tockle]]s are found in the world.
After enhancing [[Cetacea]] to reach the [[Calasmos|final boss]] in Act 3, the entrance of [[Drustan's labyrinth]], opens in the ruins of the [[Zwaardsrust region]]. The dungeon is composed of several recycled parts of the game with the [[Trial Isle]] as rest area in the middle of the dungeon. Three trials with powerful bonus bosses await, and wishes are granted based on defeating these bosses within a certain turn limit. The {{3DS}} and the {{Definitive Edition}} feature the [[Echo Chamber]], which has different dungeons referencing areas and bosses of previous {{Main Series}} entries. These dungeons open up as [[Tockle]]s are found in the world.


{{DQIII}}
{{DQIII}}