Reheal: Difference between revisions

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===''[[Dragon Quest XI]]''===
===''[[Dragon Quest XI]]''===
[[Sylvando]] learns Reheal at level 15 and casts it for 4 MP. The spell restores a small amount of HP at the beginning of the target's turn, starting at 9 HP and ending at 12 HP when the jester's Magical mending hits 97.
[[Sylvando]] has already learned Reheal when he joins the party (Level 15) and can cast it for 4 MP on any party member, restoring 9 HP at the beginning of the party member's turn at Sylvando's base stats. The heal caps at 12 HP, when Sylvando's [[magical mending]] is at 97 or higher. The spell lasts 4 turns.


==={{DQMJ}}===
==={{DQMJ}}===

Revision as of 04:15, 30 March 2026

Reheal is a recurring spell in the Dragon Quest series. It is a beneficial status effect that recovers a small amount of Hit Points each turn to a single character for a few turns. The spell made its debut in Dragon Quest Monsters: Joker, eventually making an appearance in the main series in X. The spells Remidheal and Remoreheal increase the amount of HP recovered per turn.

Appearances

Dragon Quest X

Reheal is already known by Paladins at level 1 and is learned by Priests at level 5, costing 2 MP. It restores 6 HP every 3 seconds to a single character for 60 seconds, reaching a total of 120 HP.

Dragon Quest XI

Sylvando has already learned Reheal when he joins the party (Level 15) and can cast it for 4 MP on any party member, restoring 9 HP at the beginning of the party member's turn at Sylvando's base stats. The heal caps at 12 HP, when Sylvando's magical mending is at 97 or higher. The spell lasts 4 turns.

Dragon Quest Monsters: Joker

Reheal makes its first appearance in the series. It restores 10% of the target's max HP at the end of each action and costs 2 MP to cast. It can be learned from:

Dragon Quest Monsters: Joker 2

Reheal can be learned from all the skills it could be previously, though Crusader now requires 36 points. It can also be learned from 12 points in Aquarion.

Dragon Quest Tact

Reheal is known naturally by Gremlin at level 1, can be learned by Lunatick at level 16, and costs 12 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and grants a single ally HP regeneration for 3 turns.

Reheal (リホイミ Rihoimi)
Ability information
Reheal
Role * Type * Element MP cost
Support Spell 12
Range Additional effects

1-2 (+self)

Regeneration
Description
Grants 1 ally Regeneration for 3 turns
Naturally learnt by
Gremlin, Lunatick

In other languages

Names, etymology and in other regions
Language Name Meaning
Japanese リホイミ
French Soins réguliers French for "regular care".
S. Chinese 里霍伊米 Transliteration of the Japanese name Rihoimi.