Corpse corporal: Difference between revisions

That's Ghoul, not Corpse Corporal.
No edit summary
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|bestiaryNumber=#180
|bestiaryNumber=#180
|spells=None
|spells=None
|skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<Br>[[Venom Mist]]<br>Call for backup (Corpse corporal)
|skills=[[Eagle Grip|Suddenly grabs party member]]. (125% damage)<br>[[Poison Breath]]<Br>[[Venom Mist]]<br>Call for backup. (Corpse corporal)
|locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]]
|locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]]
|items=[[Seed of life]]{{fraction|1|256}}
|items=[[Seed of life]]{{fraction|1|256}}
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|gold=60
|gold=60
|spells=None
|spells=None
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br>Call for backup. (Corpse corporal)
|skills=Lets loose a calamitous [[Curses|curse]].<br>[[Burning Breath]]<br>Call for backup. (Corpse corporal)
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|locations=[[Northern Champs Sauvage]] (first and third acts)<br>[[The Other Side]] (first act)<br>[[Pillar of Pegasus]] 1-3F ({{3DS}} and {{Definitive Edition}} only)
|locations=[[Northern Champs Sauvage]] (first and third acts)<br>[[The Other Side]] (first act)<br>[[Pillar of Pegasus]] 1-3F ({{3DS}} and {{Definitive Edition}} only)
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|gold=115
|gold=115
|spells=None
|spells=None
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br>Call for backup. (Vicious corpse corporal)
|skills=Lets loose a calamitous [[Curses|curse]].<br>[[Burning Breath]]<br>Call for backup. (Vicious corpse corporal)
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|locations=[[The Champs Sauvage]] (second act)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (third act, night only)
|locations=[[The Champs Sauvage]] (second act)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (third act, night only)
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|romanji={{tt|Ribingu deddo|Living dead}}
|romanji={{tt|Ribingu deddo|Living dead}}
|listNumber=#043
|listNumber=#043
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their {{HP}} is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]]
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]]
|exp=49
|exp=49
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|romaji={{tt|Ribingu deddo|Living dead}}
|romaji={{tt|Ribingu deddo|Living dead}}
|listNumber=#099
|listNumber=#099
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their {{HP}} is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]]
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]]
|exp=780
|exp=780
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|bskill2=[[Shade Slash]]{{tt|*|Level 16}}
|bskill2=[[Shade Slash]]{{tt|*|Level 16}}
|bskill3=N/a
|bskill3=N/a
|askill1=[[Zam]]-type Physical Potency +5% / Stats Up
|askill1=[[Zam]]-type Physical Potency +5%/Stats Up
|askill2=[[Woosh]] Res +25 / Stats Up
|askill2=[[Woosh]] Res +25/Stats Up
|askill3=[[Shade Slash]] Potency +5% / Stats Up
|askill3=[[Shade Slash]] Potency +5%/Stats Up
|askill4=[[Zap]] Res +25 / Stats Up
|askill4=[[Zap]] Res +25/Stats Up
|askill5=[[Shade Slash]] Potency +5% / Stats Up
|askill5=[[Shade Slash]] Potency +5%/Stats Up
|lperk1=None
|lperk1=None
|bperk1=Max {{HP}} +10
|bperk1=Max {{HP}} +10
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|charm-resist=Normal
|charm-resist=Normal
}}
}}
==Related {{MFamilies}}s==
*[[Ghoul]]
*[[Lumberin' Jack]]
*[[Toxic zombie]]
*[[Walking corpse]]
*[[Putric Stinkenheimer]]


==Gallery==
==Gallery==
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DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal.
DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal.
DQR Living Dead.png|{{Rivals}} card.
DQR Living Dead.png|{{Rivals}} card.
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the limited {{II}} event in {{Tact}}
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the limited {{II}} event in {{Tact}}.
</gallery></center>
</gallery></center>
==Related {{MFamilies}}s==
*[[Ghoul]]
*[[Lumberin' Jack]]
*[[Toxic zombie]]
*[[Walking corpse]]
*[[Putric Stinkenheimer]]


[[Category:Zombie family]]
[[Category:Zombie family]]