Critical Sensation: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m Text replacement - "{{DQMTDP}}" to "{{DQM3Nav}}" |
||
| Line 102: | Line 102: | ||
*[[Critical Triumph]] | *[[Critical Triumph]] | ||
{{ | {{DQM3Nav}} | ||
[[Category:Dragon Quest Monsters: The Dark Prince traits]] | [[Category:Dragon Quest Monsters: The Dark Prince traits]] | ||
Latest revision as of 06:05, 5 April 2026
| Critical Mastermind | |
|---|---|
| Japanese | 超会心率アップ |
| Rōmaji | Chō kaishin ritsu appu |
| Type | Trait |
| Older names | None |
Critical Sensation is a monster trait that makes it much easier to land a Critical Hit.
Appearances[edit | edit source]
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Critical Sensation triples the base critical hit chance. Like the other critical hit-boosting traits, Critical Sensation is voided by the effects of Desperate Measures.
| Monster of any size |
|---|
| Level 40 |
| Large-size monsters only | |||||||
|---|---|---|---|---|---|---|---|
| Level 60 | Level 1 | Level 1 | Level 1 | Level 60 | Level 1 | Level 1 | Level 1 |
|
|||||||
| Level 1 | Level 1 | Level 60 | Level 1 | Level 1 | Level 60 | Level 60 | Level 1 |
| Level 60 | Level 1 | Level 1 | Level 60 | Level 1 | Level 60 | Level 60 | Level 1 |
| Level 60 | Level 60 | Level 60 | Level 1 | Level 1 | Level 60 | Level 1 | |
