Dead Noble (Class): Difference between revisions

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==Requirements==
==Requirements==
To become a Dead Noble, a character must first master the [[Hork (Class)|Hork]], [[Healer (Class)|Healer]], and [[Jewel Bag (Class)|Jewel Bag]] classes
To become a Dead Noble, a character must first master the [[Hork (Class)|Hork]], [[Healer (Class)|Healer]], and [[Jewel Bag (Class)|Jewel Bag]] classes. A Dead Noble heart can be found in the [[Labres]] region in Disc 2.


==Dragon Quest VII==
==Dragon Quest VII==

Revision as of 17:36, 2 August 2010

The Dead Noble, shortened to DeadNoble due to space constraints, is an available class in the game Dragon Quest VII.

Description

The Dead Noble is an undead monster on horseback. This class offers slight boosts in magic categories and moderate drops in others.

Requirements

To become a Dead Noble, a character must first master the Hork, Healer, and Jewel Bag classes. A Dead Noble heart can be found in the Labres region in Disc 2.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 205
Strength Null
Agility Null
Guard -10 Percent
Intelligence +5 Percent
Appearance -10 Percent
Max HP Null
Max MP +10 Percent
Mastery Bonus +15 Bonus to MP

Abilities

Level Title Learns Battles Needed Target Info MP
1 Dead Mount Ice Bolt 1 One Enemy Causes ~30 HP in ice damage 3
2 Noble Soul Nothing 12
3 Necrorat Snowstorm 32 One Group Causes ~50 HP in ice damage 5
4 Famine Palsy Air 64 One Group Has the chance of paralyzing one group of enemies 0
5 Plague Nothing 103
6 War Defeat Max 141 All Enemies Has a chance of killing all enemies instantly 15
7 Conquest Nothing 172
8 Apocalypse Blizzard 205 All Enemies Causes ~100 HP in ice damage 12