Death Master: Difference between revisions

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Death masters can equip [[Scythe Weapon Family|Scythes]], [[Spear Weapon Family|Spears]], [[Bow Weapon Family|Bows]], and [[Axe Weapon Family|Axes]]. They are limited to light-weight shield and robes for armor.
Death masters can equip [[Scythe Weapon Family|Scythes]], [[Spear Weapon Family|Spears]], [[Bow Weapon Family|Bows]], and [[Axe Weapon Family|Axes]]. They are limited to light-weight shield and robes for armor.
===Reikan===
===霊感(Reikan)===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Accolade
!style="background:#4682B4; color:white;"|Japanese name
!style="background:#4682B4; color:white;"|Required points
!style="background:#4682B4; color:white;"|English name
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|Effects
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Required<br>points
|-
|死霊召喚<br>(Summon spirit)
|N/A
|Summons one of three different spirits
|N/A
|0
|-
|死霊の導き<br>(Spirit guidance)
|N/A
|Small damage is dealt to target monster, summoned spirit focuses on target for 90 seconds
|2
|8
|-
|全職業でこうげき魔力+10
|Natural magical might +10
|Permanently increases magical might by 10 in all vocations
|N/A
|16
|-
|デスパワー解放<br>(Death power release)
|N/A
|Spirit's attack increased by +300, damage taken reduced by 75%, action interval reduced by 50%<br>Consumes four meters of death power
|N/A
|28
|-
|蘇生時25% バイキルト<br>(25% Oomph upon revival)
|N/A
|25% chance for revived ally's attack to increase by 40%
|N/A
|40
|-
|呪詛<br>(Curse)
|N/A
|Launches three Darkness damage attacks against one enemy<br>Raises characters death power gauge by 20%
|10
|48
|-
|全職業でちから+5
|Natural strength +5
|Permanently increases strength by 5 in all vocations
|N/A
|56
|-
|深淵の契り<br>(Abyssal contract)
|N/A
|Caster's magical might & mending increase 40% for 60 seconds<br>Applies [[Alma Mater]] effect<br>Consumes 1 death power meter
|N/A
|70
|-
|-
|Occult boy/girl||8||Spirit guidance||Small zam damage to one enemy, and focuses spirit summon on the target
|ギラ系呪文+10%<br>(Sizz spells +10%)
|N/A
|Sizz-family spells increase max damage by 10%
|N/A
|80
|-
|-
|Psychic||16||Natural M. Might +10||Permanently adds 10 to magical might
|蘇生時25%で魔力覚醒<br>(25% magic power upon revival)
|N/A
|25% chance for revived character's magical stats to increase by 40%
|N/A
|90
|-
|-
|Spiritualist||28||Death power release||Buffs spirit summon for one minute and resets summon timer
|反魂の秘術<br>(Secret soulless technique)
|N/A
|Heals all allies within 10 meters and revives the dead
|10
|100
|-
|-
|Sorcerer||40||Resurrection boost||Automatically casts [[Oomph]] on a resurrected ally
|死霊の守り<br>(protection of the spirits)
|N/A
|Selected character will take 10% less damage and will be the focus of the summoned spirit's actions for 60 seconds
|6
|110
|-
|-
|Death||48||Curse||Three attacks on one enemy, and raises death power by one stage
|2% デスパワー消費なし<br>(2% chance to void death power)
|N/A
|2% chance to nullify the consumption of death power meter upon use
|N/A
|120
|-
|-
|Death administrator||56||All stats +5||Permanently adds 5 to every stat
|サクリファイス<br>(Sacrifice)
|N/A
|Summoned spirit explodes, dealing Darkness damage to all enemies in a 7 meter range of the spirit<br>Raises death power meter by one
|12
|130
|-
|-
|Death overseer||70||Spirit cut||Raises magical might and magical mending by 50%, makes user immune to OHKO if their HP is over 50% or more
|大呪詛<br>(Greater curse)
|N/A
|Deals Darkness damage to one enemy and all those in 7 meter range, 90% chance to stun for 7 seconds
|18
|140
|-
|-
|Keeper of the Underworld||80||Sizz boost||All sizz spells will deal 10% more damage
|マヒャデドス
|[[Kacrackle]]
|Deals up to 957~997 Ice damage to one enemy within 15 meters and those within a 7 meter proximity
|24
|150
|-
|-
|Minister of the Underworld||90||Self-resurrection boost||Increases m. might by 25% when revived
|ギラグレイド
|[[Kasizzle]]
|Deals up to 1,027~1,067 Fire damage to all enemies within a 10 meter line
|24
|180
|-
|-
|King/Queen of the Underworld||100||Anti-soul magic||Revives dead allies to max HP after 75 second casting time
|死霊覚醒術<br>(Spirit awakening)
|N/A
|Spirit's [[Tension]] increases by 1, becomes immune to damage once for 45 seconds, 50% chance to increase tension every action for 30 seconds
|12
|200
|}
|}
===Spells===
===Spells===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Target
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|Description
|-
|-
|[[Heal]]||50||2||Restores at least 30 HP to one ally.
|[[Heal]]||2||50||One ally||Restores at least 30 HP to one ally.
|-
|-
|[[Sizz]]||50||3||Sends out a line of fire six meters from the caster
|[[Sizz]]||3||50||6 meter line||Deals Fire damage to all enemies that enter the line, max damage is 86~90
|-
|-
|[[Zin]]||53||5||50% chance to revive ally, at 1 HP.
|ザオ<br>(Zao)||5||53||One ally||50% chance to revive ally, at 1 HP.
|-
|-
|[[Crack]]||56||3||Attacks one enemy with an ice crystal
|[[Crack]]||3||56||One enemy||Deals up to 86~90 Ice damage to one enemy within 15 meters
|-
|-
|[[Evac]]||58||3||Instantly escape a dungeon.
|[[Evac]]||3||58||Party||Instantly escape a dungeon.
|-
|-
|[[Sizzle]]||60||8||Sends out a line of fire eight meters from the caster.
|[[Sizzle]]||8||60||8 meter line||Deals Fire damage to all enemies that enter the line, max damage is 162~170
|-
|-
|[[Drain Magic]]||61||0||Steals magic from one enemy.
|[[Drain Magic]]||N/A||61||One enemy||Steals up to 100 MP from one enemy.
|-
|-
|[[Midheal]]||64||4||Restores at least 80 HP to a single ally.
|[[Midheal]]||4||64||One ally||Restores at least 80 HP to a single ally.
|-
|-
|[[Zing]]||67||8||Resurrects a fallen ally, but sometimes fails.
|[[Zing]]||8||67||One ally||Resurrects a fallen ally, but sometimes fails.
|-
|-
|[[Crackle]]||69||8||Attacks all enemies in range with ice crystals
|[[Crackle]]||8||69||One enemy||Deals up to 132~140 Ice damage to one enemy within 15 meters and all enemies within 6 meter proximity
|-
|-
|[[Multiheal]]||71||16||Restores at least 80 HP to all allies.
|[[Multiheal]]||16||71||Party||Restores at least 80 HP to all allies.
|-
|-
|[[Moreheal]]||73||8||Restores at least 166 HP to one ally
|[[Moreheal]]||8||73||One ally||Restores at least 166 HP to one ally
|-
|-
|[[Kasizz]]||74||21||Sends out a line of fire twelve meters from the caster.
|[[Kasizz]]||21||73||10 meter line||Sends out a line of fire twelve meters from the caster.
|-
|-
|[[Kacrack]]||77||21||Impales all enemies in range with massive ice crystals
|[[Kacrack]]||21||77||Proximity||Deals up to 376~388 Ice damage to one enemy within 15 meters and all enemies within 6 meter proximity
|}
|}


==Trivia==
==Trivia==
Death power having four stages is a pun based on the pronunciation for the Japanese word for the number four, Shi (し), being the same as the word for death (死).
*Death power having four stages is a pun based on the pronunciation for the Japanese word for the number four, Shi (し), being the same as the word for death (死).


==Gallery==
==Gallery==