Axe (weapon type)

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Axes are a recurring family of weapons in the Dragon Quest series. Though typically depicted in official artwork as the weapon of choices for Warriors and other melee-oriented characters, their actual presence in the series had been relatively scarce until the release of Dragon Quest VIII.

Unlike swords and spears, axes have been featureless weapons with no additional benefits complimenting their strength since the original game, with the sole exception of the headsman's axe. As with several other armament types, this would change with the development of Dragon Quest IX, which features many hatchets with additional effects.

Appearances[edit | edit source]

Dragon Quest[edit | edit source]

Dragon Quest III: The Seeds of Salvation[edit | edit source]

Dragon Quest III HD-2D Remake[edit | edit source]

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Dragon Quest VII Reimagined[edit | edit source]

Dragon Quest VIII: Journey of the Cursed King[edit | edit source]

Axes are one of the the three weapon types that Yangus specializes in, serving as a middle ground between the brute force of the Hammers and the group-targeting Scythes. Axes are recommended for players that prefer to inflict status ailments while simultaneously dealing damage, and for those that prefer to gamble on all-or-nothing attacks through the Hatchet Man and Executioner skills.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Gladiators and Rangers are the only vocations that may Axes by default. By putting 100 points into the skill set, any character may wield an Axe. All axes will deal an extra 10% damage to members of the nature family.

Dragon Quest X [edit | edit source]

Axes can be equipped by Warriors, Rangers, Monster Wranglers, Death Masters, and Pirates. Like in previous installments, Hatchets deal extra damage to the nature family.

NOTE: As the game is in constant development, new axes get added over time. The previous list only includes weapons with localized names and available up to the final patch of Dragon Quest X Version 7, released in March of 2026.

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Axes can be equipped exclusively by Hendrik. All axes deal 10% extra damage to different monster families, mainly material monsters. Some of the axes increase Hendrik's maximum MP or void the cost altogether when equipped, allowing him to use skills and spells more frequently.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]

Axes are Yangus' weapon type, and cover a wide swing arc.

Dragon Quest Heroes II[edit | edit source]

Axes are used by Desdemona in the main game and by Yangus outside of the story mode.

Gallery[edit | edit source]